Added a function for manually starting a new segment, saving the current one. Useful for multi-part boss fights.
Ive only found a menu option for this feature - it would be great if you could add a command line option to do this so that you can hit a macro to do it rather than futzing with the menu in the middle of a boss fight.
Added a function for manually starting a new segment, saving the current one. Useful for multi-part boss fights.
Ive only found a menu option for this feature - it would be great if you could add a command line option to do this so that you can hit a macro to do it rather than futzing with the menu in the middle of a boss fight.
True, will do that. In the meantime, there is a keybinding for it.
As someone who plays 6 different specs on 4 different classes on a regular basis, I assure you that it is anything but simple to assign and remember a keybinding for a function of such situational use. It's much easier to drop it on an out-of-the-way action button that isn't bound to anything, and click it when needed. :p
Has anyone ever experienced the problem, that (in some occasions) Threat mode won't display your own threat in the list? Everyone else is there.
It could be related to me tanking (I don't know how this is checked, but i have Righteous Fury on).
It seems to happen entirely random to me, but it's actually so annoying that I switched back to Omen/Recount. The accurate Threat display is most important to me...
I really like the concept of Skada with the different modes and switching in combat. But with this bug, it became totally useless to me :(
Got this while trying to access healing done after a Kologarn kill:
[2009/07/22 20:59:58-2848-x2]: SkadaHealing-1.0\Healing.lua:99: bad argument #2 to 'format' (number expected, got nil)
SkadaHealing-1.0\Healing.lua:99: in function `Update'
Skada-r252\Skada.lua:1808: in function `UpdateDisplay'
Skada-r252\Skada.lua:322: in function `DisplayMode'
Skada-r252\Skada.lua:328: in function `click'
Skada-r252\BarDisplay.lua:99: in function <Interface\AddOns\Skada\BarDisplay.lua:91>
Skada-r252\BarDisplay.lua:208: in function <Interface\AddOns\Skada\BarDisplay.lua:208>
Got this while trying to access healing done after a Kologarn kill:
[2009/07/22 20:59:58-2848-x2]: SkadaHealing-1.0\Healing.lua:99: bad argument #2 to 'format' (number expected, got nil)
SkadaHealing-1.0\Healing.lua:99: in function `Update'
Skada-r252\Skada.lua:1808: in function `UpdateDisplay'
Skada-r252\Skada.lua:322: in function `DisplayMode'
Skada-r252\Skada.lua:328: in function `click'
Skada-r252\BarDisplay.lua:99: in function <Interface\AddOns\Skada\BarDisplay.lua:91>
Skada-r252\BarDisplay.lua:208: in function <Interface\AddOns\Skada\BarDisplay.lua:208>
Doing 25m IC hard mode tonight, I noticed I can only link 10 lines in a report. Is this configurable to where we can report the top 20? An option to increase the number of lines, while it would create more spam, would be appreciated.
Doing 25m IC hard mode tonight, I noticed I can only link 10 lines in a report. Is this configurable to where we can report the top 20? An option to increase the number of lines, while it would create more spam, would be appreciated.
thanks
That would indeed be very nice for reporting stuff in 25man raids.
And if you worried about the spam created, just tell anyone that complains to download SpamageMeters, that will take care of the spam from Skada/Recount and condense it to a link that when clicked opens it up as a popup/tooltip. Really nice when u have metercrased puG's spamming em after every pull :p
That would indeed be very nice for reporting stuff in 25man raids.
And if you worried about the spam created, just tell anyone that complains to download SpamageMeters, that will take care of the spam from Skada/Recount and condense it to a link that when clicked opens it up as a popup/tooltip. Really nice when u have metercrased puG's spamming em after every pull :p
I use Spamagemeters already, however some of the reports from Skada manage to escape the pattern detection. Its not so much of a problem that Ive tracked down the specific pattern, but I do see them occasionally. Recounts spam seems to get picked up 100% of the time.
I use Spamagemeters already, however some of the reports from Skada manage to escape the pattern detection. Its not so much of a problem that Ive tracked down the specific pattern, but I do see them occasionally. Recounts spam seems to get picked up 100% of the time.
If u notise a report thats not getting caught just post it in spamagemeters thread.
Im having some problems with the treat module getting "stuck" and keep displaying threatwarning even after im out of combat.
There is a conflict between Skada CCBreaks module and RaidBuffStatus CC Breaks announce feature. It causes RBS to spam all the breaks to chat even though announce is disabled in RSB options.
Any word on fixing the issue where a pet which uses the same spell id as the owner, pretty much fubar's the owner's damage breakdown?
Attack is one case that is pretty common to most pet classes, however it is most prevalent on Blood DK's and Dancing Rune Weapon.
A little snooping around found a temporary fix for this problem until the developer gets a chance to give it a proper correction...
in SkadaDamage\Damage.lua, in the function playermod:Update(win, set), change the following line:
d.id = spell.id
to:
d.id = spellname .. spell.id
Tested this change on a Blood DK, with a Blood Worms, a Ghoul, and Dancing Rune Weapon all up, the damage breakdown is now how you would expect, with each getting their own Attack entries, and DRW getting its own entries for each of the specials.
Please note, this doesn't create a separate pet dps entry that some have asked for ... it just addresses the issue where if the pet uses the same spell id as the owner, the damage breakdown gets a little out of whack.
Got this while messing with the dropdown menu and choosing heal/total heal options. (can't remember which one) no bars visible at all. fixed by backing out to where i could choose total/current and then drilling back down.
Interface\\AddOns\\Skada\\Skada.lua:309: attempt to index local 'mode' (a nil value)
["stack"] = "[C]: ?\nInterface\\AddOns\\Skada\\Skada.lua:309: in function `DisplayMode'\nInterface\\AddOns\\Skada\\Skada.lua:328: in function `click'\nInterface\\AddOns\\Skada\\BarDisplay.lua:99: in function <Interface\\AddOns\\Skada\\BarDisplay.lua:91>\nInterface\\AddOns\\Skada\\BarDisplay.lua:208: in function <Interface\\AddOns\\Skada\\BarDisplay.lua:208>\n",
Hi!
I've posted the following on Curse addon page, but I'm not sure it has been noticed :)
It looks like it's not easy to add a total raid dps bar so...
"It could be possible to add both my personal dps and total raid dps in my data feeder or (better) diplaying total raid dps in my title bar?"
Thanks!
Added a function for manually starting a new segment, saving the current one. Useful for multi-part boss fights.
Ive only found a menu option for this feature - it would be great if you could add a command line option to do this so that you can hit a macro to do it rather than futzing with the menu in the middle of a boss fight.
True, will do that. In the meantime, there is a keybinding for it.
It could be related to me tanking (I don't know how this is checked, but i have Righteous Fury on).
It seems to happen entirely random to me, but it's actually so annoying that I switched back to Omen/Recount. The accurate Threat display is most important to me...
I really like the concept of Skada with the different modes and switching in combat. But with this bug, it became totally useless to me :(
Oh I love this option, thank you!
[2009/07/22 20:59:58-2848-x2]: SkadaHealing-1.0\Healing.lua:99: bad argument #2 to 'format' (number expected, got nil)
SkadaHealing-1.0\Healing.lua:99: in function `Update'
Skada-r252\Skada.lua:1808: in function `UpdateDisplay'
Skada-r252\Skada.lua:322: in function `DisplayMode'
Skada-r252\Skada.lua:328: in function `click'
Skada-r252\BarDisplay.lua:99: in function <Interface\AddOns\Skada\BarDisplay.lua:91>
Skada-r252\BarDisplay.lua:208: in function <Interface\AddOns\Skada\BarDisplay.lua:208>
---
Fixed in 1.2-17.
I join a battleground and it shows up even if it was hidden before.
thanks
That would indeed be very nice for reporting stuff in 25man raids.
And if you worried about the spam created, just tell anyone that complains to download SpamageMeters, that will take care of the spam from Skada/Recount and condense it to a link that when clicked opens it up as a popup/tooltip. Really nice when u have metercrased puG's spamming em after every pull :p
I use Spamagemeters already, however some of the reports from Skada manage to escape the pattern detection. Its not so much of a problem that Ive tracked down the specific pattern, but I do see them occasionally. Recounts spam seems to get picked up 100% of the time.
Any word on fixing the issue where a pet which uses the same spell id as the owner, pretty much fubar's the owner's damage breakdown?
Attack is one case that is pretty common to most pet classes, however it is most prevalent on Blood DK's and Dancing Rune Weapon.
If u notise a report thats not getting caught just post it in spamagemeters thread.
Im having some problems with the treat module getting "stuck" and keep displaying threatwarning even after im out of combat.
A little snooping around found a temporary fix for this problem until the developer gets a chance to give it a proper correction...
in SkadaDamage\Damage.lua, in the function playermod:Update(win, set), change the following line:
d.id = spell.id
to:
d.id = spellname .. spell.id
Tested this change on a Blood DK, with a Blood Worms, a Ghoul, and Dancing Rune Weapon all up, the damage breakdown is now how you would expect, with each getting their own Attack entries, and DRW getting its own entries for each of the specials.
Please note, this doesn't create a separate pet dps entry that some have asked for ... it just addresses the issue where if the pet uses the same spell id as the owner, the damage breakdown gets a little out of whack.
Interface\\AddOns\\Skada\\Skada.lua:309: attempt to index local 'mode' (a nil value)
["stack"] = "[C]: ?\nInterface\\AddOns\\Skada\\Skada.lua:309: in function `DisplayMode'\nInterface\\AddOns\\Skada\\Skada.lua:328: in function `click'\nInterface\\AddOns\\Skada\\BarDisplay.lua:99: in function <Interface\\AddOns\\Skada\\BarDisplay.lua:91>\nInterface\\AddOns\\Skada\\BarDisplay.lua:208: in function <Interface\\AddOns\\Skada\\BarDisplay.lua:208>\n",
running v1.2-18.
nice addon! love the small footprint.
I've posted the following on Curse addon page, but I'm not sure it has been noticed :)
It looks like it's not easy to add a total raid dps bar so...
"It could be possible to add both my personal dps and total raid dps in my data feeder or (better) diplaying total raid dps in my title bar?"
Thanks!
And :)