I did some extensive testing with a custom fire build of only fire power talent in regards to changing spell damage. It seems Fireball does indeed receive 10% increase to base and +damage however pyroblast does not, pyroblast receives the increase to the base damage only. This may be a bug or perhaps intentional. Im sorry for the confusion, i will be doing more testing later today on other fire talents. So based on the current version fireball is correct but pyroblast is not. I have reported this issue in beta and live realm bug forum.
Alright, I've made firepower an exception on pyro in the next version.
I should clarify the fire blast comment, the actual in game tooltip increased by almost 14% (no mods) when the 10% talent fire power was applied. Perhaps the small damage bonus you made mention of worked its way in some how. Now that DrDamage works on Beta, i can respec and test mage talents for 1 copper. So anything that needs tested i'd be glad to experiment.
/sigh well it appears ive been chasing my tail from the beginning, i had taken the 128% pyro coef to heart believed it true and accepted it for some time. The math even appeared right with my theory of fire power talent being screwy. Turns out not a single post / discussion on damage coefficients i read really had any depth, and after a discussion on the wow forums i did some testing to determine the actual pyroblast coefficient. With 200 pyroblasts casted using 855+fire damage and no talents that changed pyro i had a range of 1693 1880.
The direct damage portion of pyroblast is receiving 115% of your +damage gear/buffs etc by itself.
Along with this it seems Fire Power works just fine normally with pyroblast.
The DoT portion receives 20% and is effected by fire power and other end result damage increasing talents.
I apologize for ever offering data that i did not 100% verify.
/sigh well it appears ive been chasing my tail from the beginning, i had taken the 128% pyro coef to heart believed it true and accepted it for some time. The math even appeared right with my theory of fire power talent being screwy. Turns out not a single post / discussion on damage coefficients i read really had any depth, and after a discussion on the wow forums i did some testing to determine the actual pyroblast coefficient. With 200 pyroblasts casted using 855+fire damage and no talents that changed pyro i had a range of 1693 1880.
The direct damage portion of pyroblast is receiving 115% of your +damage gear/buffs etc by itself.
Along with this it seems Fire Power works just fine normally with pyroblast.
The DoT portion receives 20% and is effected by fire power and other end result damage increasing talents.
I apologize for ever offering data that i did not 100% verify.
Alright, I will fix this right away before heading over to bed.
Added druid spells and talents. For now, some spells that aren't learned at level 60 will be slightly out of range because of the increase in base damage. I'll put formulas in place to take care of that once I get some data.
Added druid spells and talents. For now, some spells that aren't learned at level 60 will be slightly out of range because of the increase in base damage. I'll put formulas in place to take care of that once I get some data.
May have added the spells, but forgot to make it so it will recognize the Druid class :)
Added druid spells and talents. For now, some spells that aren't learned at level 60 will be slightly out of range because of the increase in base damage. I'll put formulas in place to take care of that once I get some data.
May have added the spells, but forgot to make it so it will recognize the Druid class :)
Just noticed a bug with the calculations for Fire spells in a Mage's tree. Well I'm not sure if it's a bug or just something that's lacking implementation but it's not taking into account the Incineration talent for Scorch/Fireblast. Either that or it *is* taking it into account but it's adding it to every Fire spell instead of just those two.
Just noticed a bug with the calculations for Fire spells in a Mage's tree. Well I'm not sure if it's a bug or just something that's lacking implementation but it's not taking into account the Incineration talent for Scorch/Fireblast. Either that or it *is* taking it into account but it's adding it to every Fire spell instead of just those two.
Quote from delusionary »
I just noticed that as well, Incinerate is not one of the supported talents listed in SpellData.lua
Great Mod so far bro, keep up the great work, I am learning alot from you guys.
Feature request, can we get a y position slider for the button fonts as well?
I use learn2count as well and its button text is on the bottom of the button as well, so the text is overlapping.
Thanks again and keep up the great work it is much appreciated.
I was wondering about druids Healing Touch spell. You've set casting time to 3.5secs which isn't true when taking talents (= -0.5 sec) and ranks in account. I see you've added some talentInfo but just checking up :-)
Alright, I've made firepower an exception on pyro in the next version.
Alright, I've made firepower an exception on pyro in the next version.
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it still applies, but only to base damage. Once pyro is made an exception i will change my pyro base numbers and then it should be 100% accurate.
Yeah, we can try that. I'd like to know if arcane instability boost is visible on the character screen's spell damage.
The direct damage portion of pyroblast is receiving 115% of your +damage gear/buffs etc by itself.
Along with this it seems Fire Power works just fine normally with pyroblast.
The DoT portion receives 20% and is effected by fire power and other end result damage increasing talents.
I apologize for ever offering data that i did not 100% verify.
Alright, I will fix this right away before heading over to bed.
Added druid spells and talents. For now, some spells that aren't learned at level 60 will be slightly out of range because of the increase in base damage. I'll put formulas in place to take care of that once I get some data.
May have added the spells, but forgot to make it so it will recognize the Druid class :)
Just getting Unsupported class detected.
True ;)
I'll upload the fix soon.
What you'll find is that your button text lists the value of DPSC which is avg hit + the averaged damage you recieve from crits based on your crit%.
Also, not showing up for roots on my druid.
Fixed in the next version.
You mean on the actionbar buttons?
Actionbar text includes crits/dot effects in the average (ie. spell's true average). Maybe you want an option to disable this?
*EDIT*
Added option to remove crits/dot portions from average damage display on the actionbar
Feature request, can we get a y position slider for the button fonts as well?
I use learn2count as well and its button text is on the bottom of the button as well, so the text is overlapping.
Thanks again and keep up the great work it is much appreciated.
peace~
Anyway, here's the data for every Healing Touch spell rank 1 trough 13: http://pastebin.com/850182