r31928:
With the buff "detect invisibility" the background color for the bar is in front of the bar color. That means I can only see the progress of the buff when I have disabled "Show Background".
I noticed this also happens with a few more skills.
This is close to something I thought about myself :) Could you provide it in a forma without compression? eg bmp, gif or, even better, a ready to use tga?
the texture problem shouldn't be buff related but could imho happen if you toggle between showing and hiding background texture so that the texture for the background is created after the statusbar. I'll look into it if it's possible to rearrange them in layer.
locking/unlocking of groups can be done either by rightclick on the anchor/FuBar plugin and chosing the option in the Dewdrop menu or by clicking the groupname in the FuBar tablet. Deleting of bargroups is also done via the Dewdrop menu.
The bug wrt SetAlpha is fixed localy and will be in the next release. But even now the bargroup should show up after an UI reload.
Noticed a little visual glitch. If I interrupt eating before the timer runs down the timer bar goes the width of my entire screen for a split second before it disappears.
- option for flashing. i.e. flashing of debuffs.
- option for time dependent filter. i.e. hide buff without duration. hide very short/long buff/debuffs etc.
- option for globel width/height/font/fontsize options (overriden by local group options)
p.s.: want to add: nice addon! keep up the good work!
This is close to something I thought about myself :) Could you provide it in a forma without compression? eg bmp, gif or, even better, a ready to use tga?
Just a straight conversion by GIMP. Working in my FuBar.
- option for flashing. i.e. flashing of debuffs.
- option for time dependent filter. i.e. hide buff without duration. hide very short/long buff/debuffs etc.
- option for globel width/height/font/fontsize options (overriden by local group options)
p.s.: want to add: nice addon! keep up the good work!
I'd like a time filter... i currently have two separate buff bars... one for buffs <30 seconds and one for >30 seconds. However, manually blacklisting every buff over 30 seconds when i get it for the first time is kinda tedious.
timemax filter is already build in but isn't added to the Dewdrop menu, yet :(
the values are timemax_min and timemax_max, just add them to the SVs ;)
I'll look into adding them to the menu somehow
Seeing a momentary flash of a full screen width debuff bar for Recently Bandaged... Lasts just long enough to see. It may be happening for other debuffs, but usually I'm watching combat then.
Seeing a momentary flash of a full screen width debuff bar for Recently Bandaged... Lasts just long enough to see. It may be happening for other debuffs, but usually I'm watching combat then.
i get the same bug, with all sort of buff's/debuff's
Tench are Temporary Enchants, like Oils, Poisons, and I assume weightstones and the like.
Another feature request.
I'd like to use this to check on my target's debuffs, is there a way to condense multiple debuffs of the same kind (like SW:P and Corruption) without putting em on the blacklist and therefore not seeing em at all?
It works nicely otherwise, and great stuff so far.
I'd like a time filter... i currently have two separate buff bars... one for buffs <30 seconds and one for >30 seconds. However, manually blacklisting every buff over 30 seconds when i get it for the first time is kinda tedious.
How do you make it so the buffs shows up in other group when it got 30 secs left? When i blacklist my AI it wont show up when its 30 secs left.
Just commited r32282.
Should fix some bugs again eg profiles (adding the FuBar stuff 'killed' them by using FuBar's settings). The strange screenwide bars are hopefully also gone.
I also added filteroptions for timemax and timeless buffs. But I won't add filters for timeleft.
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R-Click on the anchor and select hide and will lock your bars in place.
With the buff "detect invisibility" the background color for the bar is in front of the bar color. That means I can only see the progress of the buff when I have disabled "Show Background".
I noticed this also happens with a few more skills.
This is close to something I thought about myself :) Could you provide it in a forma without compression? eg bmp, gif or, even better, a ready to use tga?
the texture problem shouldn't be buff related but could imho happen if you toggle between showing and hiding background texture so that the texture for the background is created after the statusbar. I'll look into it if it's possible to rearrange them in layer.
locking/unlocking of groups can be done either by rightclick on the anchor/FuBar plugin and chosing the option in the Dewdrop menu or by clicking the groupname in the FuBar tablet. Deleting of bargroups is also done via the Dewdrop menu.
The bug wrt SetAlpha is fixed localy and will be in the next release. But even now the bargroup should show up after an UI reload.
Noticed a little visual glitch. If I interrupt eating before the timer runs down the timer bar goes the width of my entire screen for a split second before it disappears.
- option for flashing. i.e. flashing of debuffs.
- option for time dependent filter. i.e. hide buff without duration. hide very short/long buff/debuffs etc.
- option for globel width/height/font/fontsize options (overriden by local group options)
p.s.: want to add: nice addon! keep up the good work!
Just a straight conversion by GIMP. Working in my FuBar.
How does it work for elkbuffbars?
thx
rza
I'd like a time filter... i currently have two separate buff bars... one for buffs <30 seconds and one for >30 seconds. However, manually blacklisting every buff over 30 seconds when i get it for the first time is kinda tedious.
the values are timemax_min and timemax_max, just add them to the SVs ;)
I'll look into adding them to the menu somehow
Seeing a momentary flash of a full screen width debuff bar for Recently Bandaged... Lasts just long enough to see. It may be happening for other debuffs, but usually I'm watching combat then.
Startled me at first. Other than that - beauty!
i get the same bug, with all sort of buff's/debuff's
in BG's it happend very offen
1) What's a Tench?
2) Is it possible to show skill cooldowns?
Another feature request.
I'd like to use this to check on my target's debuffs, is there a way to condense multiple debuffs of the same kind (like SW:P and Corruption) without putting em on the blacklist and therefore not seeing em at all?
It works nicely otherwise, and great stuff so far.
can you make a catagory thats 'blizzard style' buff/debuff for say long/perm buffs to save space and make stuff look neat.
disable fubar solve the prob and i can change my profile via the minimapbutton
hmm is this a bug?
sorry for my bad eng. its not my first language
How do you make it so the buffs shows up in other group when it got 30 secs left? When i blacklist my AI it wont show up when its 30 secs left.
Should fix some bugs again eg profiles (adding the FuBar stuff 'killed' them by using FuBar's settings). The strange screenwide bars are hopefully also gone.
I also added filteroptions for timemax and timeless buffs. But I won't add filters for timeleft.