Still having an issue with my pet group in latest (r38934) EBB. Debuffs on my pet are treated as untimed, so there is no duration text or bar emptying, even if I know the debuff has a limited duration.
This isn't a bug but a limitation of Blizzard's API. Before 2.1 the only unit you would get any timer bars for was the player. Since 2.1, you'll also get timer bars for buffs/debuffs on other units if the player casted them. Else the duration data will not be available. EBBs wont show any data not available through the API and thus you don't get any times for debuffs on your pet.
Drat, I thought I had read somewhere that the 2.1 changes were also going to allow us to see times on our pet buffs/debuffs. Oh well, thanks for responding anyhow. *grumbles at Blizzard*
if they ever change that, it will either be supported directly or I'll adjust EBBs to support it but until then, sorry, no can do.
BTW: With the long-bar bug crushed I think EBBs is almost ready for release now :) so look forward to it :)
I agree. Although I used it all through that bug, I never recomended it. In fact I had people want CTBuff mod replacement using the old EBB. I will now have them use EBB2.
I'm a long time user of EBB and I just switched to EBBs. I love it so far. I have only one request, a scaling option. This is the one thing that EBB has over EBBs in my opinion. Thanks!
(yeah, i'm lazy and didn't read every post on the thread recently)
- for the debuffs - warrior sunder is refreshed off devastate, but this isn't updating correctly. all you probably need to do is in the checks for sunder refreshing, check to see if devastate fired off and successfully hit/crit.
if this is really the case it's rather a Bliizard bug I think. Since time left on buffs is updated via API calls so if Blizzard fails to return correct times EBB can't show them. If Blizzard does return correct times, I don't see why EBB shouldn't show them.
EBBs seems almost ready to go. Only slightly annoying thing that I've noticed is that not every bar is uniform. Almost like the texture you chose isn't being applied to a few random timeless bars. It seems to be tied to the placement of the bar and not the buff/debuff, as well. The debuff stack can change but the same bar number will be lacking it's texture. It's not the background translucent bar, either. I don't know how to describe it better. I forgot to take a screen shot but I'll do that during raids tonight if you don't know what I am talking about.
i'd love warnings too (i get around it i moved certain buffs to show BIG right in the middle of my screen so i can super easily check them - rampage for one)
EBBs seems almost ready to go. Only slightly annoying thing that I've noticed is that not every bar is uniform. Almost like the texture you chose isn't being applied to a few random timeless bars. It seems to be tied to the placement of the bar and not the buff/debuff, as well.
the texture deal seems to be something with the length of the bar. I just changed my texture to something different, and it looks like it's being stretched oddly.
if this is really the case it's rather a Bliizard bug I think. Since time left on buffs is updated via API calls so if Blizzard fails to return correct times EBB can't show them. If Blizzard does return correct times, I don't see why EBB shouldn't show them.
There's something similar with a Bargroup I set up to show specific debuffs on the target for my Hunter. For example, if I refresh my Hunter's Mark while it's still active on the target, the duration text is correctly set to 1:59 again, but instead of going to 100% width, the bar only fills to about ~50%.
I'm not sure if that's a bug in EBB or the Blizzard API, since refreshing of Hunter's Mark is kinda weird after they added the stacking attack power from ranged hits in 2.1.
Here's a screen shot of the bug I am talking about:
Notice how detect invis and fel armor have full textures but the other 3 buffs do not? With the bar sizes that I use, it's kind of a subtle problem but it's a little annoying.
Edit: I just wanted to re-emphasize that the bug in the screen shot is replicated exclusively with timeless buffs. Timed buffs/debuffs will not display this problem.
I'm currently running ElkBuffBars with AG Unit Frames, and i get a little mini-elkbb with my focus and target frames. Is there any way to get rid of these and only have the "main" ones for myself?
Simply drag the anchor bar where the bargroups name is on.
More settings are accessable via rightclick on either the fubar plugin or these anchor bars.
im sorry but im dumb... did i miss the fubar plugin somewhere?
ive been a user for months now and never seen it.
Simply drag the anchor bar where the bargroups name is on.
More settings are accessable via rightclick on either the fubar plugin or these anchor bars.
im sorry but im dumb... did i miss the fubar plugin somewhere?
ive been a user for months now and never seen it.
ok being a ReRe here. im using >ElkBuffBar< not ElkBuffBars
Simply drag the anchor bar where the bargroups name is on.
More settings are accessable via rightclick on either the fubar plugin or these anchor bars.
im sorry but im dumb... did i miss the fubar plugin somewhere?
ive been a user for months now and never seen it.
ok being a ReRe here. im using >ElkBuffBar< not ElkBuffBars
And this thread is about ElkBuffBars right?
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Drat, I thought I had read somewhere that the 2.1 changes were also going to allow us to see times on our pet buffs/debuffs. Oh well, thanks for responding anyhow. *grumbles at Blizzard*
BTW: With the long-bar bug crushed I think EBBs is almost ready for release now :) so look forward to it :)
I agree. Although I used it all through that bug, I never recomended it. In fact I had people want CTBuff mod replacement using the old EBB. I will now have them use EBB2.
Good job. Very flexible mod. Big step up.
- for the debuffs - warrior sunder is refreshed off devastate, but this isn't updating correctly. all you probably need to do is in the checks for sunder refreshing, check to see if devastate fired off and successfully hit/crit.
and i'd like to thank you for an AWESOME mod.
the texture deal seems to be something with the length of the bar. I just changed my texture to something different, and it looks like it's being stretched oddly.
There's something similar with a Bargroup I set up to show specific debuffs on the target for my Hunter. For example, if I refresh my Hunter's Mark while it's still active on the target, the duration text is correctly set to 1:59 again, but instead of going to 100% width, the bar only fills to about ~50%.
I'm not sure if that's a bug in EBB or the Blizzard API, since refreshing of Hunter's Mark is kinda weird after they added the stacking attack power from ranged hits in 2.1.
Notice how detect invis and fel armor have full textures but the other 3 buffs do not? With the bar sizes that I use, it's kind of a subtle problem but it's a little annoying.
Edit: I just wanted to re-emphasize that the bug in the screen shot is replicated exclusively with timeless buffs. Timed buffs/debuffs will not display this problem.
thanks! <3
im sorry but im dumb... did i miss the fubar plugin somewhere?
ive been a user for months now and never seen it.
How about adding another sorting option by (timeleft / timemax) so the bars would sort by the length they are filled ?
ok being a ReRe here. im using >ElkBuffBar< not ElkBuffBars
And this thread is about ElkBuffBars right?