1x Quartz-3.0.3.1\modules\Latency.lua:67: Usage: RawHook([object], method, [handler], [hookSecure]): Attempt to hook secure function UNIT_SPELLCAST_START. Use `SecureHook' or add `true' to the argument list to override.
"Fixed" by turning those off. Last error I'm getting is:
1x Quartz-3.0.3.1\modules\Player.lua:203: table index is nil
Hi Nev...
I had an idea which I thought might best belong in Quartz. As a healer I generally have to keep my target on players in my raid. I can set the focus to the boss and see his castbar with Quartz, which is nice because on LK for example, I make the castbar really big atop my Grid and I always know what he's casting.
But now I want to be able to also see the cast when Shambling Horror casts "Enrage", so I can Soothe. As a healer, I can't keep him selected. Would there be any way to set more than one focus, and see their cast bars? Or better, to create a listener for specific spellcasts from specific mobs, that I would type in, and then see the castbar appear?
I don't think that any mod currently has this, and it may not be possible... just thought I'd suggest it, in case any other healers want to be able to do interrupts etc, more easily. I suggest it in Quartz because it could be added as a module or something, since probably most healers use Quartz already.
Yes but I'm a druid... I have 15000 spells. I use all my Cliques, and my shift-cliques, and all the number keys I can reach with the hand that's not Clique-ing. I am Lyelu, hear me rawr! But seriously, I have a tank selected at all times.
Yes but I'm a druid... I have 15000 spells. I use all my Cliques, and my shift-cliques, and all the number keys I can reach with the hand that's not Clique-ing. I am Lyelu, hear me rawr! But seriously, I have a tank selected at all times.
I had a post all typed up yesterday but decided not to post figuring someone with a better answer would come along...
I understand exactly your situation, although I'm a tank not a healer. You like to have everything important near grid because grid consumes most of your "eye time".
I don't think you'll ever see an addon that automatically sets a focus, targets a focus, etc (those are protected functions). But there are some other things you can do...
Have you considered that maybe you don't actually need to see a cast bar? For example, DBM/DXE have all kinds of raid warnings in the center of your screen (by default) and many are mapped to sounds.
Using the Shambling Horrors Enrage as an example, I know I get a warning in the middle of my screen, and pretty sure there's also a timer bar counting down for it too.
If you use either of these mods, have you considered tweaking the sounds or timer locations to help you out?
Case in point: On DBS DXE generates way too many sounds that I don't give a rats ass about when tanking. So I turned off every single sound except for the one that puts blood on the tank. I hear the sound, I know I have to taunt. No other sounds at all to distract me.
Really, I'm just suggesting you try out customizing the boss mods a bit to make sounds work more smartly for you.
- Added new "Enemy CastBars" module which shows castbars for all detected casts from hostile enemys using the CombatLog. This feature is still somewhat experimental and disabled by default.
Since I might be one of the few alpha Quartz users that noticed / enabled this feature to test it,
some feedback:
1. I definitely find uses for it so would like to see it stay and get a little more refined.
I had to use a combattext addon (like spellalert or witchhunt to have awareness of interesting casts happening that are not readily linked to unitids).
This provides the same information in a format easier on the eyes.
2. I immediately did a small edit to add a check that sGUID is not the same as UnitGUID("target") or UnitGUID("focus") before it's added.
There's separate modules for tracking those.
The duplicate information when that happens is a bit confusing, trivial but helpful change imo.
3. It would be nice to have an easy way to blacklist and suppress specific spellcasts (by name or id whichever is easier to add).
Example: Frost Freeze Trap(s) (What looks like steam-vents after you kill Saurfang in ICC).
You suddenly get x enemy bars refreshing every time those cast for however long you are in range.
(we don't always have a rogue to pull the lever)
I'm sure we'll find more examples down the road of enemy casts that are not relevant.
I'm planning to add a user-configurable Blacklist for it. Options to exclude Target/Focus also make sense, i'll put that down for adding when i get back to work on the module.
I was wondering if there was an easy way to change the frame level/strata of certain bars. I used to use Quartz with Pitbull and it was very easy to place player and target cast bars over on top of their respective unit frames as shown in the picture:
I recently had to make a change to Shadowed Unit Frames and am having problems establishing the same effect. The Quartz bars will only go behind the SuF plates, rather than over them. Any suggestions?
i can turn off the cast bars in SuF... but that has nothing to do with the effect in the picture. In the picture im using both Quartz and Pitbull, the frame level of Quartz is just higher than that of Pitbull so the Quartz bars are in the foreground with Pitbull being in the back. In SuF this is opposite... SuF in the foreground and Quartz in the background.
It shouldn't need much updating, if at all.
1x Quartz-3.0.3.1\modules\Latency.lua:67: Usage: RawHook([object], method, [handler], [hookSecure]): Attempt to hook secure function UNIT_SPELLCAST_START. Use `SecureHook' or add `true' to the argument list to override.
"Fixed" by turning those off. Last error I'm getting is:
1x Quartz-3.0.3.1\modules\Player.lua:203: table index is nil
Locals:
---
I had an idea which I thought might best belong in Quartz. As a healer I generally have to keep my target on players in my raid. I can set the focus to the boss and see his castbar with Quartz, which is nice because on LK for example, I make the castbar really big atop my Grid and I always know what he's casting.
But now I want to be able to also see the cast when Shambling Horror casts "Enrage", so I can Soothe. As a healer, I can't keep him selected. Would there be any way to set more than one focus, and see their cast bars? Or better, to create a listener for specific spellcasts from specific mobs, that I would type in, and then see the castbar appear?
I don't think that any mod currently has this, and it may not be possible... just thought I'd suggest it, in case any other healers want to be able to do interrupts etc, more easily. I suggest it in Quartz because it could be added as a module or something, since probably most healers use Quartz already.
:) Lyelu
Someone wrote a "proof of concept", so I'm going to try it out:
http://www.wowinterface.com/downloads/info18718-GlobalCastBars.html
I had a post all typed up yesterday but decided not to post figuring someone with a better answer would come along...
I understand exactly your situation, although I'm a tank not a healer. You like to have everything important near grid because grid consumes most of your "eye time".
I don't think you'll ever see an addon that automatically sets a focus, targets a focus, etc (those are protected functions). But there are some other things you can do...
Have you considered that maybe you don't actually need to see a cast bar? For example, DBM/DXE have all kinds of raid warnings in the center of your screen (by default) and many are mapped to sounds.
Using the Shambling Horrors Enrage as an example, I know I get a warning in the middle of my screen, and pretty sure there's also a timer bar counting down for it too.
If you use either of these mods, have you considered tweaking the sounds or timer locations to help you out?
Case in point: On DBS DXE generates way too many sounds that I don't give a rats ass about when tanking. So I turned off every single sound except for the one that puts blood on the tank. I hear the sound, I know I have to taunt. No other sounds at all to distract me.
Really, I'm just suggesting you try out customizing the boss mods a bit to make sounds work more smartly for you.
Good luck!
I noticed that when I change the bar texture that it never saves the change when I log out. Is this fixable? Thanks.
some feedback:
1. I definitely find uses for it so would like to see it stay and get a little more refined.
I had to use a combattext addon (like spellalert or witchhunt to have awareness of interesting casts happening that are not readily linked to unitids).
This provides the same information in a format easier on the eyes.
2. I immediately did a small edit to add a check that sGUID is not the same as UnitGUID("target") or UnitGUID("focus") before it's added.
There's separate modules for tracking those.
The duplicate information when that happens is a bit confusing, trivial but helpful change imo.
3. It would be nice to have an easy way to blacklist and suppress specific spellcasts (by name or id whichever is easier to add).
Example: Frost Freeze Trap(s) (What looks like steam-vents after you kill Saurfang in ICC).
You suddenly get x enemy bars refreshing every time those cast for however long you are in range.
(we don't always have a rogue to pull the lever)
I'm sure we'll find more examples down the road of enemy casts that are not relevant.
I recently had to make a change to Shadowed Unit Frames and am having problems establishing the same effect. The Quartz bars will only go behind the SuF plates, rather than over them. Any suggestions?
http://us.battle.net/wow/en/forum/topic/1869220436