1x InlineAura-v1.6-beta-12\Core.lua:1000: Usage: hooksecurefunc([table,] "function", hookfunc)
InlineAura-v1.6-beta-12\Core.lua:1000: in function `handler'
InlineAura-v1.6-beta-12\Core.lua:1043: in function `CheckAddonSupport'
InlineAura-v1.6-beta-12\Core.lua:1245: in function <InlineAura\Core.lua:1191>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-10 (Ace3):543: in function `EnableAddon'
AceAddon-3.0-10 (Ace3):635: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:256: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:279: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:546: in function <Interface\FrameXML\UIParent.lua:519>:
I think you can highlight it when rage is above 60 using the "PWABOVE60" keyword in the alias editbox (select "user-defined" settings for HS and add "PWABOVE60"). For 75 I would have to add a new keyword.
Does the same issue happens without CTBarMod and CTBottomBar ?
I think you can highlight it when rage is above 60 using the "PWABOVE60" keyword in the alias editbox (select "user-defined" settings for HS and add "PWABOVE60"). For 75 I would have to add a new keyword.
Does the same issue happens without CTBarMod and CTBottomBar ?
I will have an answer for you after this evening. (I'm at work right now, and they frown on Wow-testing. :) )
Edit: Sorry it took so long to get back -- it looks like either CTBarmod or CTBottombar is the culprit. I haven't been able to figure out which one of the eight million options is causing the problem, so I guess I'm going to have to look for a different bar mod. (I've used CTMod addons for ages, but I've become totally dependent on Inline Aura.)
My apologies for suggesting that the problem was in Inline Aura. :)
Before 4.1 there was a setting to have abilities glow when the target is below a certain point of health. Very usefull for warrior and execute, warlocks and drain soul, paladins and hammer of wrath. Warriors and paladins have such glows but warlocks dont. Thats why I loved this addon for my warlock.
Is there a setting to enable glowing on drain soul when my target is below 25% health?
Nope, not in my list present. I tried to create one but I can only search for auras that I like to detect on me or my target. the current settingsmenu also looks very much smaller than before 4.1.
I just updated from 1.5.5 to 1.6beta12. Menu looks like it should, problem solved. Thanks.
I noticed the command for less than 25% health is "below25". Is there a similar command for mana? This way I could set up an aura t activate when my mana is below a certain point.
In the configuration panel, you should be able to find the each modules that provides additional data source, like health, mana, combo points, or whatever. At the bottom of the configuration panel of each module are listed the special keywords they define. This list varies with your class.
At the bottom of the configuration panel of each module are listed the special keywords they define.
It seems there is no command to activate on low mana, only on low health.
Additionaly there is a module for demonsoul but I cant get it to show a nice aura if active. I added the same name that appears as a buff but its not working. Maybe its because demonsoul has 2 words? Like "demonsoul: felhunter/felguard". I dont get an error after confirming the spellname.
Could you please add a module for healthstone thats editable? That way I could set it to shine if I reach a certain point of health. Currently there seems to exist a hidden module for HS but only if a use soulburn.
Edit:
I think I found the problem. It seems not to be possible at the moment to have a glowing button for spells that are just activated and are on CD for the duration.
Tested with my priest to light up my powerword shield if I have it on me. If I loose the buff due to damage, I have a glowing powerword shield button, no buff and a debuff. But I need to have it the other way around. Buff up -> button glowing. Currently I could have debuff -> button glowing regardless if I have the buff or not.
Hello. Love this add on; have been using it since you released it. I use it with OmniCC/Dominos but only recently added Omni to the mix. I've noticed that when I pop a potion out of combat I not only get the nice CD timer, but also the effect timer. Is there anyway to get the same behavior from an on-use trinket? I'm thinking specifically of the Moonwell Chalice.
I've tried the intuitive way of doing this from with in the configuration panels but I get the "Invalid Spell name" error when I try to enter the aura for this trinket (Blessing of the Moonwell) or any possible variation. I should also mention that "Moonwell Chalice" isn't what actually appears in the action bar list of spells, but rather "Summon Moonwell Chalice". Similarly, I'd love to get this same kind of behavior off my mana gem. As an arcane mage I get the "Improved Mana Gem" aura every time I pop a gem. I could get this aura to display in the button for "Conjure mana gem", but the actual mana gem itself doesn't appear in the drop down list of spells from the action bar.
One other thing, is there a way to tell the add-on to give me a "custom timer" for aura that do not exist? As an example, I'd like to tell Inline aura to just start a 15 second timer as soon as I pop flame Orb (in addition to the CD timer), just so I can see how much longer I have it hitting even though it applies no aura to either me or my target.
@Zasz: I should probably add the proper configuration for Demon Soul in defautls. Could you explain me how it works ? And yes, IIRC no glowing border are shown on spells in cooldown. I will take a look. Maybe I could make an option to disable it on a per spell basis. No promise though.
@Regwin:
1) for items, IA depends on the data provided by the game API, e.g. what is printed by /run print(GetItemSpell('Moonwell Chalice')) -> if it does not print anything IA will not be able to detect the spell. Most of the time this is working fine.
2) I am sorry but I will not add custom timers that are triggered by combat events.
Speaking of Warlock defaults, using Soulburn with Searing Pain grants the buff Soulburn: Searing Pain for following Searing Pains, which would be nice to display on that spell, possibly with the "glowing" setting to draw further attention and indicate it's not a "passive" buff for other spells, but a spell you need to use with that buff, but that's just my opinion there. :)
I am working on a way to allow to create custom presets in a separate file that would not be overwritten. This would allow to write config that are not possible otherwise with the GUI. I have yet to write the documentation. First version of the doc is available there: https://github.com/Adirelle/InlineAura/blob/master/InlineAura_Custom/README.textile (until I figure out why wowace documenter didn't upload it...)
Do you see any possibility to let the glow fade out after a specified number of seconds?
For the time being I can only choose to have a glowing button the whole time, which could cause a lot of buttons be blinking continually. Or maybe you could give me a hint, where in the lua file I could change a few lines by myself.
Thanks a lot in advance.
Sorry :-/
Yes, I believe I am. (I have CTBarMod and CTBottomBar, but those just modify bar positions as opposed to creating new bars.)
Is there a way to have Inline Aura light up my Heroic Strike button when my rage goes above 75?
Thank you.
Does the same issue happens without CTBarMod and CTBottomBar ?
I will have an answer for you after this evening. (I'm at work right now, and they frown on Wow-testing. :) )
Edit: Sorry it took so long to get back -- it looks like either CTBarmod or CTBottombar is the culprit. I haven't been able to figure out which one of the eight million options is causing the problem, so I guess I'm going to have to look for a different bar mod. (I've used CTMod addons for ages, but I've become totally dependent on Inline Aura.)
My apologies for suggesting that the problem was in Inline Aura. :)
Is there a setting to enable glowing on drain soul when my target is below 25% health?
This is actually one of the defaults, make sure they are enabled in the addons screen for your warlock.
I just updated from 1.5.5 to 1.6beta12. Menu looks like it should, problem solved. Thanks.
I noticed the command for less than 25% health is "below25". Is there a similar command for mana? This way I could set up an aura t activate when my mana is below a certain point.
It seems there is no command to activate on low mana, only on low health.
Additionaly there is a module for demonsoul but I cant get it to show a nice aura if active. I added the same name that appears as a buff but its not working. Maybe its because demonsoul has 2 words? Like "demonsoul: felhunter/felguard". I dont get an error after confirming the spellname.
Could you please add a module for healthstone thats editable? That way I could set it to shine if I reach a certain point of health. Currently there seems to exist a hidden module for HS but only if a use soulburn.
Edit:
I think I found the problem. It seems not to be possible at the moment to have a glowing button for spells that are just activated and are on CD for the duration.
Tested with my priest to light up my powerword shield if I have it on me. If I loose the buff due to damage, I have a glowing powerword shield button, no buff and a debuff. But I need to have it the other way around. Buff up -> button glowing. Currently I could have debuff -> button glowing regardless if I have the buff or not.
I've tried the intuitive way of doing this from with in the configuration panels but I get the "Invalid Spell name" error when I try to enter the aura for this trinket (Blessing of the Moonwell) or any possible variation. I should also mention that "Moonwell Chalice" isn't what actually appears in the action bar list of spells, but rather "Summon Moonwell Chalice". Similarly, I'd love to get this same kind of behavior off my mana gem. As an arcane mage I get the "Improved Mana Gem" aura every time I pop a gem. I could get this aura to display in the button for "Conjure mana gem", but the actual mana gem itself doesn't appear in the drop down list of spells from the action bar.
@Regwin:
1) for items, IA depends on the data provided by the game API, e.g. what is printed by /run print(GetItemSpell('Moonwell Chalice')) -> if it does not print anything IA will not be able to detect the spell. Most of the time this is working fine.
2) I am sorry but I will not add custom timers that are triggered by combat events.
Speaking of Warlock defaults, using Soulburn with Searing Pain grants the buff Soulburn: Searing Pain for following Searing Pains, which would be nice to display on that spell, possibly with the "glowing" setting to draw further attention and indicate it's not a "passive" buff for other spells, but a spell you need to use with that buff, but that's just my opinion there. :)
I have yet to write the documentation.First version of the doc is available there: https://github.com/Adirelle/InlineAura/blob/master/InlineAura_Custom/README.textile (until I figure out why wowace documenter didn't upload it...)For the time being I can only choose to have a glowing button the whole time, which could cause a lot of buttons be blinking continually. Or maybe you could give me a hint, where in the lua file I could change a few lines by myself.
Thanks a lot in advance.