I plotted a Route for Terocone in Terokkar last night using Ace3 Routes, and noticed that the calculated Route crossed over itself in a couple of places. Is this normal? I don't remember seeing that behavior in Cartographer_Routes.
Anyone else having problems with established routes not automatically showing on the minimap. ie I have long ago made and optimized the route but when I reenter the zone the routes are not drawn on the minimap. I have to go into routes options and uncheck and recheck show on minimap. I did change to chinchilla recently and I think it may be the problem? Thanks.
When going to create a new route, the only zones available are the outland zones + whichever zone I happen to be in. Needless to say, this makes it a little bit annoying to set up mining routes back in the 'old country', as it were.
Just curious if this is bug or design, and in either case, if there any way to adjust my data/mod so that more/all zones could be made available on the list.
This is the most hardest translation I've ever did, actually, the process takes me days of time. I've started working on this a week ago but somehow put it aside because of it's complexity. While I found out today, this is translated to CN by someone and I suppose this would greatly shorten my task since CN and TW is having the same meaning with just using different fonts. But after referring with the CN one, I determine to do the hard way since it's related to lots of programming theory, terms and requires some researches to properly translate them with accuracy. Cause I don't want to make user feeling clueless with improper translations.
PS: I've add my translation credit inside FAQ and hope you don't mind.
Hi, I recently switched from Gatherer to Gathermate, and I'm pleased thus far. Just an anecdote, but I've yet to notice any performance hit running GatherMate-HUD. I have a semi related question, but I'm not sure it merits its own threat.
Since the only way to actually determine whether a node is occupied or not is to glance at the mini-map, I was wondering if anyone knew of some technique or addon to either clone or add a second minimap display. In the past I'd simply have moved the main minimap beside the HUD while farming, but now it's anchored to Lord knows how many panels and aligned with everything else, that's a bit more problematic.
Any help appreciated, and thanks for all the work on this great addon!
Joanna, you may try looking at the minimap addon called Chinchilla. Although it doesn't quite do what you are looking for, you can assign a hotkey button to a function called "Expander". What does this is it creates a 2nd minimap, and places this in the middle of your screen that is 3x the size.
However, only one minimap may be active at any one time, and in its current form, the hotkey button in Chinchilla is not a press-button-to-toggle-it, but more a hold-down-button-to-display-it thing.