Thanks Frylistdkp clicks work now:) I notice that sometimes the bag frame seems to go all wonky and kind of spread out and go to the right of my screen...hard to describe just like 2 border lines about 1/2 the screen apart that move with the mouse. Tiny tip issue maybe?
Morgalm: I'd love to fix this bug, but I sortof need to see it first. Could you grab a screenshot the next time it does it, and post it so I can see it? It'd work wonders for me figuring out what's going wrong.
elvendawn: I can do that. I'll be working on that alongside the ML list too if I get a chance today. Then styles.... Weee code rewrites ;)
And a feature to auto pickup BoP items while soloing sounds great, I'll be looking forward it.
Also really nice work Xuerian with the quick updates and all :)
Would prefer no addon did this, even if it could be disabled. A code f**kup could loot bop items if I checked BWL/Naxx loot :/
I would assume this would only happen if you shift-loot or try to loot it and the feature turned on (probably off by default) and when not in a raid (or party). I don't see how it could loot without user input so I don't think there would be a problem.
Or the whole addon could be modularized :P, which seems to be a popular thing right now. So you would have to download that specific part to be able to auto-accept BoP items while soloing.
totalpackage: I've thought about this, and I'm all for it. I do however need to figure out where to slice it up :P. I'll be working on this, and if the new features -aren't- in their own downloadable plugins, you can be sure I'm working towards getting them that way. =)
Aaron: If it is possible to do in the first place.. To avoid code & human error, I'm going to A: Test it heavily before even enabling the option to be toggled (Not going to fork code for this), and B: Not allow it to auto-accept a item if you're in any kind of group. Hardcoded setting. If all goes well with modularity, it'll be in it's own plugin anyway. I need to look at idChat and such to see how people have gone about this...
Xureath: Thanks =). And I really don't know more about it, I haven't even touched code this morning. So that should've been my reply to everyone. Yes, again, modularity.
Thank you all for your suggestions and input. =) I may not get much done today, other things must be done, but updates will be posted as I make them.
I love this mod, great work :) I got a friend to try it today though and she encountered an error, which I later confirmed on a virgin wtf and interface dir, it won't load erroring that acedb-2.0 requires aceoo-2.0. I guess I didn't get the error because of all the other ace2 addons I already have installed...
This is with a current cvs snapshot as of this morning, the 23'rd.
The little I was able to do today is hopefully fix the addins problem that Jameyc's friend has had, it was a issue in the TOC file, and the latest build is zipped in the normal place, linked in first post. If you were having the same problem, get the latest build.
I'm going to. However there's a few other things in line.
Master Looter dropdown
Rewrite of update/display code so each visual style is a plugin, allowing for different looks. (EG: Default, Minimal (half-height rows and somesuch), table (As suggested earlier)), whatever. Just gotta do a eensie-teensie re-write XD
would it be possible to have an option that made the first loot item snap to the cursor, but then make it so when you loot from there on it doesn't snap at all? useful if you're in a raid and you want to loot an item and someone else loots at the same time so you don't click the wrong item.