Morgalm: I think self loot slipped in one of the latest fixes. (In the last fifteen hours)
Nirek: Not sure where that came from. I'll look.
Speak: Yeah, let me get this latest rush of borks fixed and I'll post it. (Truth be told I want to get it done and released, I haven't played in a month...)
Sancheck: No one else has had problems with this that I know of. I'm not in the tbc beta and not in any position to try to be..... Hm.... You should try disabling shift-loot/swift-looting though, that -does- hook target changed. That's it, though.
I tried disabling that option, but it's still doing it. I ran Miles' Taint Mapper on it and I got these results:
Key LootButton_OnClick is tainted
Key LootButton_OnModifiedClick is tainted
Key LootFrame_OnShow is tainted
Key LootFrame_OnUpdate is tainted
Key LootFrame_OnHide is tainted
Key LootFrame_OnEvent is tainted
Not that I really know what exactly that means. Maybe it will mean more to you.
XLoot, XLoot Monitor, and XLoot Master updated.
XLoot: Various fixes, info text color option.
Monitor: Known bug: Stacked loot not caught, only one of each. Working on it.
Master: Proper options menu. Random distribution, request random rolls, and caught rolls now displayed under the Random heading.
[2006/11/02 22:35:53-1001]: XLootMonitor\XLootMonitor.lua:226: attempt to call global `DevTools_Dump' (a nil value)
XLootMonitor\XLootMonitor.lua:226: in function `obj_method'
AceEvent\AceEvent-2.0.lua:312: in function `TriggerEvent'
AceEvent\AceEvent-2.0.lua:894: in function <...ce\AddOns\AuldLangSyne\lib\AceEvent\AceEvent-2.0.lua:886>
I forget if this was the addon I had before but does this loot window have an option to NOT be bound to the mouse pointer? I switched back to the default window because I like it where it is. When the loot window is bound to the mouse pointer it feels cluttered because of the overlap on the mobs corpse with the transparency.
Hehe, without wanting to rock the boat too much, is Xloot rollframes on the near-horizon at all (The last vestige of a forgotten default UI I want to get rid of!) :P
Loving the last few major updates, can't believe I used the default loot frame for so long :(
Just off the top of my head, could it be possible to truncate the width of Xloot monitor output? ie. some items have really long names when put into one line, and often interfere with other elements of my UI...probably the ONLY quirk I have, because everything else is gorgeous. (I hope I haven't missed this option and now look like a fool :P)
Getting the following error repeatedly with latest XLoot.
XLoot\XLoot.lua:241: AceEvent-2.0: Cannot unregister event "UI_ERROR_MESSAGE". "XLoot" is not registered with it.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:117: in function `error'
AceEvent-2.0\AceEvent-2.0.lua:611: in function `UnregisterEvent'
XLoot\XLoot.lua:241: in function `SwiftHooks'
XLoot\XLoot.lua:252: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:312: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:894: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:886>
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":5: in main chunk
XLoot, Monitor, Master updated (All must be updated)
XLoot: Updated utilities to include ckknight's metatable voodoo.
Monitor-history: Truncates rows based on defined length. Improved existing sorts. Totals sort now included. Base export code exists, though doesn't function...
Master: Major changes through the option menu. Fixed a few random problems. Added automatic announce of loot assignment, check Announce to... in options
Sykotik: Yes I still plan to do roll frames. I'd use ELF till then.
Nice work, Xuerian. I'll definitely wanna check out XLoot - the screenshots made me horny ^^
I always wanted to replace the default LootFrame in FruityLoots but i was missing the technical skills to do that :)
xloot is listed with the tbc compatible addons.. is there a branch ?
with the latest svn I get following error in tbc:
[2006/11/08 15:04:33-3]: XLoot\XLoot.lua:87: AceHook-2.1: Attempt to hook secure function "CloseWindows". Use `SecureHook' or add `true' to the argument list to override.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:79: in function `error'
AceHook-2.1\AceHook-2.1.lua:375: in function `Hook'
XLoot\XLoot.lua:87: in function `OnEnable'
AceAddon-2.0\AceAddon-2.0.lua:314: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:219: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:843: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:836>