There is an option to display class colored nameplates in the default ui, currently this isn't being colored by classcolor. You can add that to your list Phanx :D
I'm not sure if !ClassColors tries to color the LFG list and sorry for not checking.
If it is the one trying to color LFG list as part of its default UI coloring,
the class colors will occasionally shift or mix up:
A priest colored as a warrior a warrior colored as a deathknight etc.
There is an option to display class colored nameplates in the default ui, currently this isn't being colored by classcolor. You can add that to your list Phanx :D
and does that mean that without your addon if I change or modify the class colors for the addons I have it may lead to a Taint error ?
That depends on how you're changing class colors. Many addons that have options to change class colors just change the colors for themselves, not globally, and do not touch the RAID_CLASS_COLORS table, so they do not cause taint. However, if you're using something like !ReTeal that does change the values in RAID_CLASS_COLORS, you are tainting, and your raid panel won't work while you're in combat, among other things.
I'm not sure if !ClassColors tries to color the LFG list and sorry for not checking.
It does, and I apparently forgot to make a release with the update to color correctly with the changes to the LFG interface in 3.1. I'll do that right now.
[2009/05/24 20:08:18-5898-x2]: !ClassColors-3.1.2.12\ClassColorsExtras.lua:131: bad argument #3 to 'format' (string expected, got nil)
!ClassColors-3.1.2.12\ClassColorsExtras.lua:131: in function <Interface\AddOns\!ClassColors\ClassColorsExtras.lua:113>
<in C code>: in function `PVPTeamDetails_Update'
Interface\FrameXML\PVPFrame.lua:473: in function `PVPTeam_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
[2009/05/25 14:42:01-5905-x1]: !ClassColors-3.1.2.13\ClassColorsExtras.lua:131: attempt to index global 'button' (a nil value)
<in C code>: in function `PVPTeamDetails_Update'
Interface\FrameXML\PVPFrame.lua:473: in function `PVPTeam_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
Ah. Well, that wasn't specifically a rogue problem, but rather that instead of checking to see if the current r, g, or b values were different from the defaults, I was checking to see if the r, r, or r values were different. Will be fixed shortly. >_>
Copy and paste FTL. Will fix later today after I can find someone with a working modern video card to load WoW and verify that there aren't any other clerical errors.
MoP beta version available on WoWInterface only for now, since they have such a nice system for adding beta versions that won't nuke the main download and flagging the beta as MoP-ready:
Class coloring should be working for all non-LoD parts of the Blizzard UI. I'll be adding coloring for LoD parts over the next week or so. Also, I noticed a post in this thread about class coloring on enemy nameplates that I completely forgot about, so I'll be looking into that too.
Bug tickets can be posted on either WoWI or CurseForge. Please don't post tickets about Blizzard LoD addons or nameplates yet.
Rollback Post to RevisionRollBack
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and does that mean that without your addon if I change or modify the class colors for the addons I have it may lead to a Taint error ?
If it is the one trying to color LFG list as part of its default UI coloring,
the class colors will occasionally shift or mix up:
A priest colored as a warrior a warrior colored as a deathknight etc.
I'll look into it.
If PitBull4 supports CUSTOM_CLASS_COLORS, then yes. If it doesn't, ask its author to add support.
That depends on how you're changing class colors. Many addons that have options to change class colors just change the colors for themselves, not globally, and do not touch the RAID_CLASS_COLORS table, so they do not cause taint. However, if you're using something like !ReTeal that does change the values in RAID_CLASS_COLORS, you are tainting, and your raid panel won't work while you're in combat, among other things.
It does, and I apparently forgot to make a release with the update to color correctly with the changes to the LFG interface in 3.1. I'll do that right now.
I will ask Ckknight if it would be possible to have this with Pitbull
Please report any issues with arena team list coloring, as I'm not on any arena teams currently and didn't go out of my way to test it. :p
Also let me know if there's anything else that could logically be colored.
Edit: Nameplates are on the to-do list.
I also re-tested by changing rogue to 1,1,1 and hitting reset. It stayed at 1,1,1.
A ticket has been filed by Zidomo on the wowi portal and responded to by a couple other users (myself included).
A scope error.
Not sure how I managed to miss that until now!
http://www.wowinterface.com/downloads/info12513-ClassColors.html
Class coloring should be working for all non-LoD parts of the Blizzard UI. I'll be adding coloring for LoD parts over the next week or so. Also, I noticed a post in this thread about class coloring on enemy nameplates that I completely forgot about, so I'll be looking into that too.
Bug tickets can be posted on either WoWI or CurseForge. Please don't post tickets about Blizzard LoD addons or nameplates yet.