Error:
....Localozation\enUS:1: Cannot find a lib instance of "AceLocale-3,0"
I use the german client
This would happen if you run disembeded and dont properly handle dependencies. Delete the ButtonFacade folder from Addons. Download a new version of ButtonFacade from files.wowace.com. Do NOT use WAU or anything else, get a zip from the website and unzip it into your Addons folder. Did your problem go away?
Random sortof offtopic, could someone who's more familiar with BF, take a glance at FeedMachine, see if I'm implementing it right, trial and error coding is fun, really :)
It works properly as far as I can tell, and it reacts to the callback.
can someone take a look at this? my buttons aren't properly skinned when i use feed machine plus bf. the overlay is shown by buttonfacade, but the button behind it isn't properly scaled and is thus bigger than the overlay (apathy) i am using.
The "AutoCastable" Texture should always be BELOW the actualy "AutoCast" Model, so if i have auto-cast activated, the AutoCastable arrows should not show anymore. Right now they show above the AutoCast Model, and it looks weird.
The "AutoCastable" Texture should always be BELOW the actualy "AutoCast" Model, so if i have auto-cast activated, the AutoCastable arrows should not show anymore. Right now they show above the AutoCast Model, and it looks weird.
Actually, that's not a glitch. It was done that way because if the "Autocastable" texture is below the "Autocast" texture, you can't see the former because the latter has to be under the "border"/Normal texture. It has to be under it because of the nature of the model. Not doing so makes it impossible to align and scale properly in a manner that's acceptable.
With cC, all of my skins were done that for that very reason. Honestly, it looks better, IMO. However, all of that may change after WotLK. That's all I can say. :P
It looks totally wrong to have the arrows visible on the auto-cast model, and it isn't blizzard conform.
If i set a bar to Blizzard Style, i would assume it looked exactly like Blizzard.. ;)
For the record, the Autocast CAN be moved up. It's optional per skin. I'll play around with a skin or two and see if I can get it to look "right", but no promises. Worst case, you can tweak your own copy of the skin if I can't get it to a point that's acceptable. :)
Having a problem with Satrina Buff Frames and Button Facade. My colors aren't staying saved upon reload or relog. I know Satrina saves colors, because I've used them together in other layouts. However, I'm using oUF and no bar mod. Is it a possibility that those are interfering with the colors being saved? I installed bartender just to see if it would make a difference and those colors save fine, but satrina does not.
Which colors are not saving? Colors you set for ButtonFacade, or colors you set for SBF? I use BF, SBF, and oUF, and have not noticed any color issues.
I'm having troubles making this work, could use any help :-).
I'm using Bongos 3, and i understood that in order to change the normal action bars skin, i need to download buttonfacade+the skin i want.
i did off course, for the skin i choose "Apathy".
i placed all the folders in the right place, logged in the game and in the menu choose "apathy" as the skin. nothing happened! the normal skin is still on. how come i can't change this?
I'm having troubles making this work, could use any help :-).
I'm using Bongos 3, and i understood that in order to change the normal action bars skin, i need to download buttonfacade+the skin i want.
i did off course, for the skin i choose "Apathy".
i placed all the folders in the right place, logged in the game and in the menu choose "apathy" as the skin. nothing happened! the normal skin is still on. how come i can't change this?
You need to install Bongos3_ButtonFacade from Wowace. Bongos3 does not include native support for ButtonFacade itself.
I was fooling around with ye olde UI (yet again ;) ) and looking through option house I realized that Button Facade was using around 950 KiB vs cycircled's 300 KiB. Is there a reason for that and any way I can fix it ?
I was fooling around with ye olde UI (yet again ;) ) and looking through option house I realized that Button Facade was using around 950 KiB vs cycircled's 300 KiB. Is there a reason for that and any way I can fix it?
If you have embedded externals, it will seem likes it's using that much. But it's also tracking all the libraries' usage, too.
Forgive me if it's been discussed before. I didn't browse back that far to check, as I'm about to hit my pillow any minute now. But I noticed a bug with the pet bar and backdrops. Basically, if you put your pet on Attack/Follow/Stay/Aggressive/Defensive/Passive, the backdrop will disappear. It happens on any skin I use. I have to recheck the pet bar's backdrop option for it to reappear, but it's of no use, as it only disappears again when clicking any of these buttons. Spells do not seem to cause it, but I can only confirm this on my level 4 warlock and her imp's fireball.
EDIT: Also of note, when your pet learns a new ability from a grimoire, this also makes the backdrop disappear.
I'm sorry if this came up before, but I couldn't find any info about this:
The testbar does not stay deacitvated. Whenever I log into a char, it shows again and has to be removed.
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All right, it sounds like you managed to get a nil color value, so I added code to default to an empty table instead. r75021.
This would happen if you run disembeded and dont properly handle dependencies. Delete the ButtonFacade folder from Addons. Download a new version of ButtonFacade from files.wowace.com. Do NOT use WAU or anything else, get a zip from the website and unzip it into your Addons folder. Did your problem go away?
can someone take a look at this? my buttons aren't properly skinned when i use feed machine plus bf. the overlay is shown by buttonfacade, but the button behind it isn't properly scaled and is thus bigger than the overlay (apathy) i am using.
thanks!
The "AutoCastable" Texture should always be BELOW the actualy "AutoCast" Model, so if i have auto-cast activated, the AutoCastable arrows should not show anymore. Right now they show above the AutoCast Model, and it looks weird.
Actually, that's not a glitch. It was done that way because if the "Autocastable" texture is below the "Autocast" texture, you can't see the former because the latter has to be under the "border"/Normal texture. It has to be under it because of the nature of the model. Not doing so makes it impossible to align and scale properly in a manner that's acceptable.
With cC, all of my skins were done that for that very reason. Honestly, it looks better, IMO. However, all of that may change after WotLK. That's all I can say. :P
If i set a bar to Blizzard Style, i would assume it looked exactly like Blizzard.. ;)
I'm using Bongos 3, and i understood that in order to change the normal action bars skin, i need to download buttonfacade+the skin i want.
i did off course, for the skin i choose "Apathy".
i placed all the folders in the right place, logged in the game and in the menu choose "apathy" as the skin. nothing happened! the normal skin is still on. how come i can't change this?
You need to install Bongos3_ButtonFacade from Wowace. Bongos3 does not include native support for ButtonFacade itself.
If you have embedded externals, it will seem likes it's using that much. But it's also tracking all the libraries' usage, too.
EDIT: Also of note, when your pet learns a new ability from a grimoire, this also makes the backdrop disappear.
The testbar does not stay deacitvated. Whenever I log into a char, it shows again and has to be removed.