Is it possible to filter by race too? I don't think a player can use an NPC's name for their character, and so if you only attach a guild name to a humanoid that might work. I suppose you could also check if the name is only one word, since we don't get surnames. That wouldn't leave many NPC hostile targets to possibly be confused with a player's name.
Is it possible to filter by race too? I don't think a player can use an NPC's name for their character, and so if you only attach a guild name to a humanoid that might work. I suppose you could also check if the name is only one word, since we don't get surnames. That wouldn't leave many NPC hostile targets to possibly be confused with a player's name.
If there was a guild name scanned, then there would also have been a race scanned at some stage for that name.
Checking for only one word is irrelevant - the guild name will only be set for names of players.. and that means it'll only be set if it is a single word in the first place.
Remember.. Aloft is only given 3 pieces of information - the unit name, the level, and the color of the health bar. *EVERYTHING* else is implicitly determined.
A feature that would be really nice, is an option to only show nameplate of your current target. And ofcaurse if this possible to implement.
Thx in advance.
A feature that would be really nice, is an option to only show nameplate of your current target. And ofcaurse if this possible to implement.
Thx in advance.
Can't be done, sorry. I could hide everything except your current target, but then if you switched targets, the game wouldn't make your new target appear, nor could I hide your previous one if you were in combat
Use your unit frame's target frame if you just want target information.
I don't suppose there's any chance of getting buffs & debuffs to show up, is there? Maybe a bit like TinyTip's? Then I don't think I'd actually need normal unit frames most of the time.
I don't suppose there's any chance of getting buffs & debuffs to show up, is there? Maybe a bit like TinyTip's? Then I don't think I'd actually need normal unit frames most of the time.
cheers,
- Fin
I'm going to guess that this has already been asked before and there is a good reason that I should've known about as to why it won't happen.
Question: Maybe I am blind but is there an option to have your own nampeplate shown with Aloft? Maybe I unchecked an option or something but I can't make my own nameplate appear as a bar like everything elses.
Question: Maybe I am blind but is there an option to have your own nampeplate shown with Aloft? Maybe I unchecked an option or something but I can't make my own nameplate appear as a bar like everything elses.
Question: Maybe I am blind but is there an option to have your own nampeplate shown with Aloft? Maybe I unchecked an option or something but I can't make my own nameplate appear as a bar like everything elses.
Thanks :) Had a look through that FrameXML, but it's missing the option strings altogether, so I'm guessing I need a file slightly later than that in the beta cycle.
Question: Maybe I am blind but is there an option to have your own nampeplate shown with Aloft? Maybe I unchecked an option or something but I can't make my own nameplate appear as a bar like everything elses.
Nope, the game has never shown a nameplate for yourself. If you want to display your own information, use a unit frame addon and stick it in the middle of the screen :)
[2007/05/04 21:23:44-13-x5]: FuBarPlugin-2.0-33127 (Aloft):1030: Dewdrop-2.0: args.value2: "name" must be a string
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
Dewdrop-2.0-34179 (FuBar):2768: in function `Register'
FuBarPlugin-2.0-33127 (Aloft):1030: in function `OpenMenu'
FuBarPlugin-2.0-33127 (Aloft):905: in function <...ddOns\Aloft\Libs\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:903>
FuBar-33424\FuBar.lua:1160: in function <Interface\AddOns\FuBar\FuBar.lua:1154>
[2007/05/04 21:23:44-13-x5]: FuBarPlugin-2.0-33127 (Aloft):1030: Dewdrop-2.0: args.value2: "name" must be a string
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
Dewdrop-2.0-34179 (FuBar):2768: in function `Register'
FuBarPlugin-2.0-33127 (Aloft):1030: in function `OpenMenu'
FuBarPlugin-2.0-33127 (Aloft):905: in function <...ddOns\Aloft\Libs\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:903>
FuBar-33424\FuBar.lua:1160: in function <Interface\AddOns\FuBar\FuBar.lua:1154>
---
What revision of Aloft and which locale are yo uusing?
[2007/05/04 21:23:44-13-x5]: FuBarPlugin-2.0-33127 (Aloft):1030: Dewdrop-2.0: args.value2: "name" must be a string
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
Dewdrop-2.0-34179 (FuBar):2768: in function `Register'
FuBarPlugin-2.0-33127 (Aloft):1030: in function `OpenMenu'
FuBarPlugin-2.0-33127 (Aloft):905: in function <...ddOns\Aloft\Libs\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:903>
FuBar-33424\FuBar.lua:1160: in function <Interface\AddOns\FuBar\FuBar.lua:1154>
---
What revision of Aloft and which locale are yo uusing?
just updated it a short while ago...
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If that could work, that is. ;)
If there was a guild name scanned, then there would also have been a race scanned at some stage for that name.
Checking for only one word is irrelevant - the guild name will only be set for names of players.. and that means it'll only be set if it is a single word in the first place.
Remember.. Aloft is only given 3 pieces of information - the unit name, the level, and the color of the health bar. *EVERYTHING* else is implicitly determined.
Thx in advance.
Can't be done, sorry. I could hide everything except your current target, but then if you switched targets, the game wouldn't make your new target appear, nor could I hide your previous one if you were in combat
Use your unit frame's target frame if you just want target information.
cheers,
- Fin
Yes, use Automaton - on files.wowace.com
I'm going to guess that this has already been asked before and there is a good reason that I should've known about as to why it won't happen.
http://www.wowace.com/forums/index.php?topic=2676.msg53408#msg53408
I think they'd only update on mouseover. So probably best to stick with TinyTip/TipBuddy.
And I also started getting this error message.
http://img256.imageshack.us/img256/1535/aloftbf0.jpg
It happens whenever I zone in and out of something and periodically.
Sorry, it was due to the a mistake introduced when "Show Critters" was unchecked. Should be fixed - grab r34381 or later.
Thanks :) Had a look through that FrameXML, but it's missing the option strings altogether, so I'm guessing I need a file slightly later than that in the beta cycle.
Nope, the game has never shown a nameplate for yourself. If you want to display your own information, use a unit frame addon and stick it in the middle of the screen :)
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
Dewdrop-2.0-34179 (FuBar):2768: in function `Register'
FuBarPlugin-2.0-33127 (Aloft):1030: in function `OpenMenu'
FuBarPlugin-2.0-33127 (Aloft):905: in function <...ddOns\Aloft\Libs\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:903>
FuBar-33424\FuBar.lua:1160: in function <Interface\AddOns\FuBar\FuBar.lua:1154>
---
What revision of Aloft and which locale are yo uusing?
just updated it a short while ago...