I don't know if you have any new features planned for this mod involving cataclysm, but I'd like to suggest adding an effect to make it obvious when runic empowerment generates a new fully depleted rune and show clearly what rune it generated. I would suggest something like make that rune highlight, flash, or display a border around it.
Hmm. This might indeed be a nice feature. I'll see if I can add this in.
The default rune bar currently shows up after every loading screen despite it being disabled in magic runes' settings. I can go back into magic runes' settings after this happens and toggle it back off. The default rune bars will then stay off until exiting any loading screen again.
I believe this should be fixed as of the last release. I added another trigger to turn them off (also when exiting vehicles).
I didn't see if this was addressed earlier. If I don't have recount installed and running, I get a silver block next to the rune icons. Once I install recount, it goes away. I don't use recount so I'd love to know how to get rid of this thing. It's driving me bonkers.