Phew thought I was the only one with that problem when I posted it a few days ago and no one said anything about it.
Yeah really annoying is when you try to mouseover it again to get it to disappear, then accidently mouseover another button that also remains stuck, then you mouseover that one again to get it to go away and it's like a domino effect ><
Perhaps I should say it was a personal disaster. I have never cared for the Ace2 waterfall config menus, so that is one issue I have. Once you have things how you like them, and then they all change it tends to make one a little testy. I much prefer the older config setup to this newer one. I do not like the multiple bars. Newer does not necessarily mean better for all.
I realize that others may like it, and want the features you are implementing. But once again, I would rather have the older version with the older config setup.
you can still use the old config method (atleast i can use it by 2x clicking the autobar icon) or waterfall by rightclicking the icon.
As for the extra bars you can just enable "move buttons" and drag anything u want from them onto the "basic" bar and dissable the extra bars.
Ie it can be set to act and look just like the old one.
report a minor problem, popup menu sometimes stays forever until I invoke another button's popup menu to disable it. Still can't figure how this is reproduced since this happens occasionally.
r72255
-- For quantity over 99 show * in the count
-- Only show one count if left & right click spell is the same.
-- Delete drag handle icons
-- New underlying architecture for Macros. Convert Macro buttons to use it.
Quote from EmGee »
when i highlight an item it turns black now...
i made a screen where you can see the black and also the big number count:
Well Proudmoore has been dead almost all day long. I managed to get a fix tested and checked in for the reagent count numbers. Above 99 it will just show *, and it will no longer double report if both the left and right click spell are the same.
Next time Proudmoore is up I will look at the missing icon thing.
Dunno whats up with Lazy Popup Syndrome. I have not touched that code so perhaps Blizzard changed something in a hotfix. It may also just be a flaw of playing in windowed mode and having the Bar right on the edge where you can mouse off out of wow & thus break the normal mechanisms. If it is happening to you are you in windowed mode?
Meanwhile I blame our crushing victory in the race to Phase 4 on The Island for todays troubles.
I do play in maximized window mode, will test tonight to see if it still happens if I go fullscreen mode. Although my autobar bars/buttons aren't right on the edge though :(
EDIT: turned off windowed mode and still getting the popup problem still
Ok I can not reproduce the blank button on my Mage. What exact spell is it? Perhaps I have the wrong spell id for it? The way the spell icons are determined was changed recently...
Moving buttons across bars is not working for me again in 72255. What I want to do (and previously had working) is to have all buttons I want on one bar - basic. So I removed several buttons (class pet, pet food, pet, auras, fishing) from extras/class and added them to the basic bar. But when I disable extra and class bar, the buttons previously on that bar disappear.
This is after deleting savefile previous to updating to this version (the previous one I ran did not show class pet button anymore, but did show pet and fishing despite extras bar being disabled).
Edit to add - after /reloadui they do seem to be showing.
I do play in maximized window mode, will test tonight to see if it still happens if I go fullscreen mode. Although my autobar bars/buttons aren't right on the edge though :(
EDIT: turned off windowed mode and still getting the popup problem still
Same thing for me went to fullscreen and still happens during combat
Quote from Toadkiller »
Ok I can not reproduce the blank button on my Mage. What exact spell is it? Perhaps I have the wrong spell id for it? The way the spell icons are determined was changed recently...
i don't know how it is for stonecow but for me i could mouse over any of the buttons and get the big blank button. Its gotta be something to do with combat though cause thats the only time it happens for me. Noticed it started to happen yesterday after a babble 2.0 update (was running without libs embedded, switched to embedded to test today, same results) so maybe that has something to do with it?
...
Message: ..\AddOns\AutoBar\AutoBarClassPopupButton.lua line 167:
Usage: GetItemInfo(itemID|"name"|"itemlink")
...with this error, some of the icons (ie. healthgems, portals...) missing
All right this makes sense. I have been changing that code to support Macros.
r72282 consolidates the icon code for popups with the actual button code for icons. This should avoid the error.
Is this button supposed to cause my druid to go to Cat form then immediately into Prowl mode? If so, its not firing Prowl correctly. I just go into Cat form, thats it. I noticed last night that I have two "catform" buttons, one has the Prowl and the other does not, but it doesn't seem to work.
could you reenable the possibility to drag the bars out of the window? maybe with as option to activate before. I like to have the bar on the right side beginning at the mid of my window, this seems to be impossible now, or did I miss something?
I'm having a bit of a minor problem. Sometimes, if I move the mouse away from autobar at the right angle and speed, the popup portion of a button stays popped up, and remains so until I mouseover the button again. Here are pictures!
Any idea what's causing this and how I can fix it? It's not majorly breaking, or anything, but it is mildly annoying. Failing that, could there be (or is there) an option to only display a button's popup when a modifier key is held?
Thanks :)
Quote from Gaenjin »
Is this button supposed to cause my druid to go to Cat form then immediately into Prowl mode? If so, its not firing Prowl correctly. I just go into Cat form, thats it. I noticed last night that I have two "catform" buttons, one has the Prowl and the other does not, but it doesn't seem to work.
That macro should put you in cat form if you aren't in cat form. The second part of it should read
r72255
-- For quantity over 99 show * in the count
-- Only show one count if left & right click spell is the same.
-- Delete drag handle icons
-- New underlying architecture for Macros. Convert Macro buttons to use it.
Well Proudmoore has been dead almost all day long. I managed to get a fix tested and checked in for the reagent count numbers. Above 99 it will just show *, and it will no longer double report if both the left and right click spell are the same.
Next time Proudmoore is up I will look at the missing icon thing.
Dunno whats up with Lazy Popup Syndrome. I have not touched that code so perhaps Blizzard changed something in a hotfix. It may also just be a flaw of playing in windowed mode and having the Bar right on the edge where you can mouse off out of wow & thus break the normal mechanisms. If it is happening to you are you in windowed mode?
Meanwhile I blame our crushing victory in the race to Phase 4 on The Island for todays troubles.
I have the problem (sticky popups} in windowed more, but its not due to mouse leaving the game window while a popup is open.
1: I run windowed full screen mode (only to make alt-tabbing easier and to be able to watch movies on the comp while lazyfarming/dailys)
2: My autobar is in the middle of the acreen (just below the default position of most HUD addons)
3: My mouse is always either in the center by the bar (when solo) or over my party/raidframes "Inner" side (the general area of blizz default bags)
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I've seen that too, sometimes gets irritating when it occurs just as you go into combat and a long popup sticks up in your screen.
seconded
Yeah really annoying is when you try to mouseover it again to get it to disappear, then accidently mouseover another button that also remains stuck, then you mouseover that one again to get it to go away and it's like a domino effect ><
you can still use the old config method (atleast i can use it by 2x clicking the autobar icon) or waterfall by rightclicking the icon.
As for the extra bars you can just enable "move buttons" and drag anything u want from them onto the "basic" bar and dissable the extra bars.
Ie it can be set to act and look just like the old one.
Getting this as well, the black box, and a reset of saved variables didnt help. Seems to only happpen upon entering combat.
-- For quantity over 99 show * in the count
-- Only show one count if left & right click spell is the same.
-- Delete drag handle icons
-- New underlying architecture for Macros. Convert Macro buttons to use it.
Well Proudmoore has been dead almost all day long. I managed to get a fix tested and checked in for the reagent count numbers. Above 99 it will just show *, and it will no longer double report if both the left and right click spell are the same.
Next time Proudmoore is up I will look at the missing icon thing.
Dunno whats up with Lazy Popup Syndrome. I have not touched that code so perhaps Blizzard changed something in a hotfix. It may also just be a flaw of playing in windowed mode and having the Bar right on the edge where you can mouse off out of wow & thus break the normal mechanisms. If it is happening to you are you in windowed mode?
Meanwhile I blame our crushing victory in the race to Phase 4 on The Island for todays troubles.
EDIT: turned off windowed mode and still getting the popup problem still
Message: ..\AddOns\AutoBar\AutoBarClassPopupButton.lua line 167:
Usage: GetItemInfo(itemID|"name"|"itemlink")
Debug:
...ce\AddOns\AutoBar\libs\AceEvent-2.0\AceEvent-2.0.lua:369:
...ce\AddOns\AutoBar\libs\AceEvent-2.0\AceEvent-2.0.lua:345
with this error, some of the icons (ie. healthgems, portals...) missing
This is after deleting savefile previous to updating to this version (the previous one I ran did not show class pet button anymore, but did show pet and fishing despite extras bar being disabled).
Edit to add - after /reloadui they do seem to be showing.
Same thing for me went to fullscreen and still happens during combat
i don't know how it is for stonecow but for me i could mouse over any of the buttons and get the big blank button. Its gotta be something to do with combat though cause thats the only time it happens for me. Noticed it started to happen yesterday after a babble 2.0 update (was running without libs embedded, switched to embedded to test today, same results) so maybe that has something to do with it?
All right this makes sense. I have been changing that code to support Macros.
r72282 consolidates the icon code for popups with the actual button code for icons. This should avoid the error.
Is this button supposed to cause my druid to go to Cat form then immediately into Prowl mode? If so, its not firing Prowl correctly. I just go into Cat form, thats it. I noticed last night that I have two "catform" buttons, one has the Prowl and the other does not, but it doesn't seem to work.
could you reenable the possibility to drag the bars out of the window? maybe with as option to activate before. I like to have the bar on the right side beginning at the mid of my window, this seems to be impossible now, or did I miss something?
Any idea what's causing this and how I can fix it? It's not majorly breaking, or anything, but it is mildly annoying. Failing that, could there be (or is there) an option to only display a button's popup when a modifier key is held?
Thanks :)
That macro should put you in cat form if you aren't in cat form. The second part of it should read
which would then put you into stealth.
http://www.grimms.org/wow/autobarbug.wmv
the bacl icons still happen occasionally too, counts on buttons are perfect now!
Still getting the blank box with 722282, odd thing i noticed though is that i get the blank box on the main bar, items in pop ups are fine.
I have the problem (sticky popups} in windowed more, but its not due to mouse leaving the game window while a popup is open.
1: I run windowed full screen mode (only to make alt-tabbing easier and to be able to watch movies on the comp while lazyfarming/dailys)
2: My autobar is in the middle of the acreen (just below the default position of most HUD addons)
3: My mouse is always either in the center by the bar (when solo) or over my party/raidframes "Inner" side (the general area of blizz default bags)