r71981
-- GameTooltip:SetOwner(self, "ANCHOR_PRESERVE"). Perhaps this will clear up tooltip position issues?
-- WaterfallDragLink support for built in macros, rip out LibBabbleSpell, fix icons for items, spells and macros.
-- Dump the obsolete category rearrange code.
-- Drag & drop of built in macros to a custom category
-- AutoBarButtonRotationDrums: this is the first cut at it.
Note that while u can drag built in macros to a category, it does not show up on the button yet.
AutoBarButtonRotationDrums, defaulting to the Extras bar is now available for people wanting to do Drums of Battle rotation via AutoBar. I think the only change it needs is to auto spam /s /p /ra and then have checkboxes to disable each of those.
I think it is internationalized. If it does not work in a non enUS locale let me know pls.
In the future I may make it more generic perhaps so arbitrary spells or abilities can be used.
Very good work on the Addon so far, and keeping it up to date.
Here's some issues in the latest build (71981)
Reagent Count on spells seem to be wrong on some spells:
-ritual of refreshement says 80 with 40 reagents, should be 20 (it takes 2 a cast)
-teleport spells seem to add up the count of both rune of portals and rune of teleportation (dunno if this is intended)
On another note, the drums "spam" could use more settings, it's quite spammy and annoying people in raid/party, and even shows up for non-leatherworkers autobars.
getting two errors not sure which is my problem but i cnat see or use my bars i removed my saved variables to be sure that wasnt the problem and have tryed disabling and reabling
[2008/04/28 21:08:10-265-x10]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
---
[2008/04/28 21:08:12-265-x1]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
<in C code>: ?
AceEvent-2.0-66043 (Ace2):264: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
just did a reload and got this
[2008/04/28 21:29:47-266-x1]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
<in C code>: ?
AceEvent-2.0-66043 (Ace2):264: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
r72029
-- Fix some code necrosis
-- The left click spell + the right click spell counts are split into <left click spell count>/<right click spell count>
-- AutoBarButton.lua:1481: attempt to concatenate local 'itemName' fixed
Ah ok, I misunderstood then. I thought you had icons assigned to specific people. Given that someone in the chain can die your way makes a lot more sense. People just know who they are following and you can swap in to replace a dead noob.
Well I have built in macros dropping into a category now. Next up I need to make them show up on a button & its popups. After that customMacro needs an add button in the item list + support all over & editing of the macro part.
Ah very nice. I already wrote a small mod to do it :P
I am wondering if there is a possibility to have one single button to drink and eat using either conjured water and croissant or if exists mana biscuits ? That would be really nice to have.
I am wondering if there is a possibility to have one single button to drink and eat using either conjured water and croissant or if exists mana biscuits ? That would be really nice to have.
as of today on my warlock i get double numbers on the summon buttons (depending on my sould shards)
e.g. it says 18/18 on the class pet button which is ofc much too big
a cool thing would be to change the preferences for each bar, i.e. basic shows counts, warlock doesnt.
as of today on my warlock i get double numbers on the summon buttons (depending on my sould shards)
e.g. it says 18/18 on the class pet button which is ofc much too big
a cool thing would be to change the preferences for each bar, i.e. basic shows counts, warlock doesnt.
anyway great addon!
cheers
Same here would be fine if the xxx/xxx could be turned of for each bar.
I am getting this error on only one character. I have no bars, and no menu for autobar at all. It triggers 5 further autobar errors if you need those as well I can post them.
[2008/04/29 13:43:35-3-x1]: AutoBar-2.04.01.48 beta.72029\AutoBarDB.lua:1203: attempt to index local 'barDB' (a nil value)
AceAddon-2.0-57245 (Ace2):484: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:461>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):298: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
well.. apparently I was using the old version of autobar before the autobar 2 switch.. it an unmitigated disaster. Can you please direct me to the last download that was the old version please? I was having zero problems with it. Thanks!
Do you think you might be able to take a look at ButtonFacade for rendering Autobar's buttons? It's in a beta state right now, but seems to be a pretty promising replacement for CyCircled.
well.. apparently I was using the old version of autobar before the autobar 2 switch.. it an unmitigated disaster. Can you please direct me to the last download that was the old version please? I was having zero problems with it. Thanks!
You know, this is the best state the basic engine has ever been in.
So before panicking you will please explain what exactly is "disastrous" for you. Software can not improve unless YOU take the time and bother to explain what you find hard, dificult or "disastrous".
Also I hope this means you downloaded from files.wowace.com and actually got the latest version.
Same here would be fine if the xxx/xxx could be turned of for each bar.
You can turn it off Show Count for all of AutoBar. Meanwhile as soon as I can test (realm is down) I will post code to eliminate the doubling, as well as replace counts > 99 with *
Perhaps I should say it was a personal disaster. I have never cared for the Ace2 waterfall config menus, so that is one issue I have. Once you have things how you like them, and then they all change it tends to make one a little testy. I much prefer the older config setup to this newer one. I do not like the multiple bars. Newer does not necessarily mean better for all.
I realize that others may like it, and want the features you are implementing. But once again, I would rather have the older version with the older config setup.
-- GameTooltip:SetOwner(self, "ANCHOR_PRESERVE"). Perhaps this will clear up tooltip position issues?
-- WaterfallDragLink support for built in macros, rip out LibBabbleSpell, fix icons for items, spells and macros.
-- Dump the obsolete category rearrange code.
-- Drag & drop of built in macros to a custom category
-- AutoBarButtonRotationDrums: this is the first cut at it.
Note that while u can drag built in macros to a category, it does not show up on the button yet.
AutoBarButtonRotationDrums, defaulting to the Extras bar is now available for people wanting to do Drums of Battle rotation via AutoBar. I think the only change it needs is to auto spam /s /p /ra and then have checkboxes to disable each of those.
I think it is internationalized. If it does not work in a non enUS locale let me know pls.
In the future I may make it more generic perhaps so arbitrary spells or abilities can be used.
Here's some issues in the latest build (71981)
Reagent Count on spells seem to be wrong on some spells:
-ritual of refreshement says 80 with 40 reagents, should be 20 (it takes 2 a cast)
-teleport spells seem to add up the count of both rune of portals and rune of teleportation (dunno if this is intended)
On another note, the drums "spam" could use more settings, it's quite spammy and annoying people in raid/party, and even shows up for non-leatherworkers autobars.
[2008/04/28 21:08:10-265-x10]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
---
[2008/04/28 21:08:12-265-x1]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
<in C code>: ?
AceEvent-2.0-66043 (Ace2):264: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
just did a reload and got this
[2008/04/28 21:29:47-266-x1]: AutoBar-2.04.01.48 beta.71981\AutoBarButton.lua:1481: attempt to concatenate local 'itemName' (a nil value)
<in C code>: ?
AceEvent-2.0-66043 (Ace2):264: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
so it is recreatable for me
Date: 2008-04-28 21:23:22
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\AutoBar\AutoBarButton.lua line 1481:
attempt to concatenate local 'itemName' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:369:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:345
-- Fix some code necrosis
-- The left click spell + the right click spell counts are split into <left click spell count>/<right click spell count>
-- AutoBarButton.lua:1481: attempt to concatenate local 'itemName' fixed
Ah very nice. I already wrote a small mod to do it :P
http://www.wowinterface.com/downloads/info8809-SimpleDrumAnnounce.html
Feel free to rip some code from it if you want Toady :D
I am wondering if there is a possibility to have one single button to drink and eat using either conjured water and croissant or if exists mana biscuits ? That would be really nice to have.
This will be easy once I finish custom macros
e.g. it says 18/18 on the class pet button which is ofc much too big
a cool thing would be to change the preferences for each bar, i.e. basic shows counts, warlock doesnt.
anyway great addon!
cheers
Same here would be fine if the xxx/xxx could be turned of for each bar.
[2008/04/29 13:43:35-3-x1]: AutoBar-2.04.01.48 beta.72029\AutoBarDB.lua:1203: attempt to index local 'barDB' (a nil value)
AceAddon-2.0-57245 (Ace2):484: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:461>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):298: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
Do you think you might be able to take a look at ButtonFacade for rendering Autobar's buttons? It's in a beta state right now, but seems to be a pretty promising replacement for CyCircled.
You know, this is the best state the basic engine has ever been in.
So before panicking you will please explain what exactly is "disastrous" for you. Software can not improve unless YOU take the time and bother to explain what you find hard, dificult or "disastrous".
Also I hope this means you downloaded from files.wowace.com and actually got the latest version.
i made a screen where you can see the black and also the big number count:
Emgee,
I had the same problem on one of my characters. Reseting my savedvariables cleared it out.
http://code.google.com/p/autobar/wiki/FAQ
You can turn it off Show Count for all of AutoBar. Meanwhile as soon as I can test (realm is down) I will post code to eliminate the doubling, as well as replace counts > 99 with *
I realize that others may like it, and want the features you are implementing. But once again, I would rather have the older version with the older config setup.
Sometimes the popups stay open, have to mouse over it before it disappears.