Boss Notes provides shareable notes and other information for your guild, party and raid community. The add-on lets you take notes from your boss encounter learnings and share this information with other players. You can also use Boss Notes as a general, structured in-game notepad. In addition, Boss Notes records trash and boss abilities and provides a collection of short encounter tactics.
Boss Notes is based on a modular design. The add-on can be extended with additional modules.
I am looking for some beta testers and feedback for a new extension to Boss Notes called Rules. In a nutshell, the Rules module provides completely in-game generic roll-your-own boss mod functionality that is integrated with existing boss mods.
What is it about?
Boss Notes is a modular add-on. As of version 1.1.0 Beta 1, the add-on includes a new module called Rules. The Rules module provides generic boss mod functionality. This means that functions such as notifications, timers, raid target icons and yells can be defined in-game by the individual player. To that end, the Rules module supports so called Event Condition Action (ECA) rules:
Event: An event occurs. Example: Someone casts Hand of Protection.
Condition: A series of conditions is checked. Example: You are yourself the target of the cast.
Action: An action is executed. Example: A 10 seconds timer is started.
Let me give another example illustrated with in-game screen shots from the rule editor. This example is for the Disrupting Shout cast by the big trash mobs in the ICC entrance area.
Event:
Action:
Pleaes note that these are rather simple usage examples.
Why should I be interested in this? I am quite happy with my current boss mod.
If you engage content early, it may happen that your prefered boss mod includes only limited support for an encounter. Further, it may happen that a specific tactic used by your guild or a specific task assigned to you makes specific boss mod functions desirable that are not supported by your current boss mod.
The goal of Boss Notes Rules is not to replace your boss mod. Rather, you can extend your current boss mod with additional rules. To that end, the Rules module includes bridges to Deadly Boss Mods (DBM), Big Wigs and Deus Vox Encounter (DXE). When a bridge is active, notifications and timers from the Rules module are integrated with the regular display of your boss mod.
What else can Boss Notes Rules do?
Distributed Raid Target Icon Assignements. A generic implementations ensures that raid targets are set by all raid members with leader or assist status if they have Boss Notes Rules installed. This is useful for targets that are only found by mouseover (such as in the Yogg-Saron +0 encounter.) A transparent tie breaking algorithm ensures that all raid members assign the same icons to the same units - and this is independent of how many players have configured a respective raid target assignement rule.
Rule Broadcasting. Rules can be exchanged within a party or raid.
Boss Notes Rules is only included in the 1.1.x beta trail (currently at 1.1.0 Beta 1). The 1.0.x release trail (currently at 1.0.9) does not include the Rules module. This is why I recommend a manual download.
What else is there to know?
It is an early beta. Bugs are likely. The user interface has not yet evolved beyond all shadows of a doubt. And I would not call Boss Notes Rules function complete at this time. All feedback is welcome, be it with regard to bugs that you have found or ideas on how to improve the module.
Boss Notes must first learn boss abilities. If you have not yet used Boss Notes, you will have little joy with rule editor until you have actually played the encounter or trash for which you want to define a rule. This is because Boss Notes learns emotes and boss abilities while you are playing an encounter when each ability is used for the first time. Consequently, the abilities database is empty on a fresh installation. This makes the definition of rules ineffective.
Bridges. Go to the add on settings, deactivate the display Simple and activate the bridge for the boss mod of your choice instead. The display Simple, which is enabled by default, is really aptly named: it is simple. You will not have much joy with it.
Boss Notes provides shareable notes and other information for your guild, party and raid community. The add-on lets you take notes from your boss encounter learnings and share this information with other players. You can also use Boss Notes as a general, structured in-game notepad. In addition, Boss Notes records trash and boss abilities and provides a collection of short encounter tactics.
Boss Notes is based on a modular design. The add-on can be extended with additional modules.
WowAce Link: http://www.wowace.com/projects/boss-notes/
Curse Link: http://wow.curse.com/downloads/wow-addons/details/boss-notes.aspx
This thread is for the genereal discussion of the add-on.
Please use the ticket system when reporting bugs: http://www.wowace.com/projects/boss-notes/tickets/
What is it about?
Boss Notes is a modular add-on. As of version 1.1.0 Beta 1, the add-on includes a new module called Rules. The Rules module provides generic boss mod functionality. This means that functions such as notifications, timers, raid target icons and yells can be defined in-game by the individual player. To that end, the Rules module supports so called Event Condition Action (ECA) rules:
Let me give another example illustrated with in-game screen shots from the rule editor. This example is for the Disrupting Shout cast by the big trash mobs in the ICC entrance area.
Event:
Action:
Pleaes note that these are rather simple usage examples.
Why should I be interested in this? I am quite happy with my current boss mod.
If you engage content early, it may happen that your prefered boss mod includes only limited support for an encounter. Further, it may happen that a specific tactic used by your guild or a specific task assigned to you makes specific boss mod functions desirable that are not supported by your current boss mod.
The goal of Boss Notes Rules is not to replace your boss mod. Rather, you can extend your current boss mod with additional rules. To that end, the Rules module includes bridges to Deadly Boss Mods (DBM), Big Wigs and Deus Vox Encounter (DXE). When a bridge is active, notifications and timers from the Rules module are integrated with the regular display of your boss mod.
What else can Boss Notes Rules do?
Where can I get Boss Notes Rules?
I recommend a manual download from:
http://wow.curse.com/downloads/wow-addons/details/boss-notes.aspx
Boss Notes Rules is only included in the 1.1.x beta trail (currently at 1.1.0 Beta 1). The 1.0.x release trail (currently at 1.0.9) does not include the Rules module. This is why I recommend a manual download.
What else is there to know?