For my little pally, I noticed if I set self buff check by any of the seals or auras, I could then not remove them, just move to another seal/aura, not sure if that's intended, but for seals at least, might become a bit annoying :)
Some minor issues with warlocks, Soul Link is listed as a 0 duration buff, which causes everything to crash with a max must be more than min error from dewdrop, changing it to -1 timeless buff and everything works as expected. Also, Demon Armor, Demon Skin, and Fel Armor should be linked, like the mage ones, you can only have one :)
One last thing, more of a request, is a possible extension of templates to include Arena/Battlegrounds, I'm sure I'm not the only one that uses different buffs in pvp hehe.
Edit: I tested it with most classes, and warlock was the only one I could find that threw any sort of error, very nice.
For the pally seal menu, it should toggle off if you click an ON one.. I'll test that now..
Did the changes for warlock buffs. thanks.
Yes, I can include arena/bgs for template switching.
Tried ZOMGBuffs in raid and encountered several problems. The major one is with Blessing manager. It's not possible to setup template if you do not have paladins in raid (or at least paladins with addon). Clicking on icons just doesn't work. Next problem were when one of the pallies got disconnected. When I've tried to reassign BoK from him to paladin who buffed might I've ended up with error cells and after that everything gone really bad - i was unable to fix the errors, nothing was sent to paladins etc.
And a suggestion - is it possible for floating icon to indicate that I SHOULD buff something but can't because waiting on class/group? That way it'll be much easier to live...
Tried ZOMGBuffs in raid and encountered several problems. The major one is with Blessing manager. It's not possible to setup template if you do not have paladins in raid (or at least paladins with addon). Clicking on icons just doesn't work. Next problem were when one of the pallies got disconnected. When I've tried to reassign BoK from him to paladin who buffed might I've ended up with error cells and after that everything gone really bad - i was unable to fix the errors, nothing was sent to paladins etc.
And a suggestion - is it possible for floating icon to indicate that I SHOULD buff something but can't because waiting on class/group? That way it'll be much easier to live...
Will go over the stuff tomorrow for non-mod palas (how do they live?).
Very tasty, although I was wondering about Earthshield being in the SelfBuff part of the addon. What I mean is, if I enable it in SelfBuffs it spams me that "I" don't have it on if I put it on, lets say the tank. Perhaps allow it to track it on the person you put it on? Or even locally assign someone to put it on and alert the shaman when the buff expires (either via time/charges used).
It would be nice if this could work for Thorns as well - I'd like the tank(s) I specify to have it, but not everyone else. Love the addon otherwise.
I've played w/ this mod briefly and I really like it. Once the minor tweaks are worked out, this will definitely replace my current buff mod (that I don't really like anymore!)
The one thing I can't figure out is how to manually add spells to templates. Reading the tooltip, it tells you that if you shift-click an item, it will remove it. Well..I went on a bit of a shift-clicking spree and removed all my spells from self-buffing. It now says I have "none" and I cannot for the life of me figure out how to get them back.
I like the fact that it automagically sets up buff management for all classes. But the thing I find odd, is why there is no option to blacklist people out of particular groups.
like for a 25man instance I only want Group 1-5 to show on the list as possible people that can be buffed. This also includes the paladins, druids, priests, etc that can possibly put a buff on.
second thing i found to not be in the addon is the ability to like right click on a 10min paly blessing inplace of rebuffing everyone of that group over and over again if only 1 person dies. I'm not sure if this is in there but I did not see anything in the mod that talked about this.
Thanks.
Summary
- Blacklisted Groups (not showing buffers or group members at all)
- Application of single buffs inplace of group buffs.
----- Lets say one person of an entire group dies but there is still a lot of time left on the buffs for the group, so you wanna single spot buff. Is there the ability to do that?
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:3183: attempt to index local 'icon' (a nil value):
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:382: in function <...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:381>:
- Blacklisted Groups (not showing buffers or group members at all)
- Application of single buffs inplace of group buffs.
----- Lets say one person of an entire group dies but there is still a lot of time left on the buffs for the group, so you wanna single spot buff. Is there the ability to do that?
Blacklist is on my todo list.
You have to set the min number to more than 1 if you want singles to be done. The default is to do the group buff if anyone needs it, set it to 2 and it'll do a single if there's just the one.
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:3183: attempt to index local 'icon' (a nil value):
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:382: in function <...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:381>:
when trying to configure it while solo
That's the drag and drop bit, will give it a poke.
wtb video walkthough on how that buff manager works.. the walkthough looks a bit vauge and it's not being intuitve :\
Yeah, I know it's a lot to take in to start with.
Try to think of it as two seperate windows.
In configure mode, the rows have absolutely nothing to do with any paladins you may or may not have in the raid. But rather, the first row is what you want when you have 1 paladin, two rows for when you have two palas and so on. So you setup the priority for buffs from row 1 down to row 6. The default should suit most people, but tastes vary.
Some of the classes expand into multiple colums as their header suggests for different sub-classes with their own buff priority order.
Then, back in normal mode, you have say 2 palas and you click generate and it'll pick off the first two rows of the configured template (if a buff is not doable, say you had sanctuary on row 2 and noone can do it, then 3rd buff is picked out).
These buffs are then applied to the paladins in raid on a best fit basis. First kings and sanctuary are given out, then imp wis and imp might. The remainder are filled in with the preference to keep buffs on the same row where possible.
Any single exceptions are then done, based on who you put into which subclasses. Note that the most dominant sub-class is picked to do the group buff for any class, to limit the number of single casts as much as possible. Group buffs are kept wherever possible, so it doen't matter that kings is group buffed on priority row 1, and playerX needs kings as a single exception on row 2. It'll see that and put their exception on the other buff which is not common.
Great addon!
But the mousewheelbuff is a bit annoying. It ovverrides my custom keybinding for the mousewheel. Can you add an option to disable the keybinding completely or restore the binding that was assigned before, please?
I use SpellBinder to bind Macros to the Keys and Mousewheel. I created a makro with /click ZOMGBuffsButton as workaround and disabled the part in line 3251, 3252, 3258, 3259.
Great addon!
But the mousewheelbuff is a bit annoying. It ovverrides my custom keybinding for the mousewheel. Can you add an option to disable the keybinding completely or restore the binding that was assigned before, please?
Seconded. Having to rekeybind all of my characters abilities to the mousewheel will be a serious pain and probably keep me from using this. Also, when I turned off buffing with the mousewheel and decided to console reloadui, the mousewheel bindings I had just set were removed and the mousewheel was back to its default camera zoom in/out. I'm not sure if this was ZOMGBuffs fault or not, but it was really annoying. Basically, just don't mess with my mousewheel :X
Another thing...I've been using CorkFu for buffs. One thing I did with CorkFu was detach the tooltip and place it just left of my character in the middle of my screen with the border and background transparent. This made it so that when someone needed buffs, the buff and their name would suddenly appear just left of the middle of my screen and when no one needed buffs, nothing was there, no screen clutter. I'd like to do the same thing with ZOMGBuffs but haven't found a way to do it. This is extremely important to me.
Finally I had some issues with ZOMGBuffs just plain ol not knowing it was time to buff either me or my party members. There were no error messages, just I could see that my groupmate needed mark and ZOMGBuffs didn't notice. The only thing I can think of that may have caused an issue with this was that it may have been waiting for more of my party to need the group buff? There were only two of us though in my group...in that case I'd really like ZOMGBuffs to suggest/apply the single target 30 minute buff; CorkFu does this.
[edit] How rude of me! Thanks for the efforts on this addon :D
Seconded. Having to rekeybind all of my characters abilities to the mousewheel will be a serious pain and probably keep me from using this. Also, when I turned off buffing with the mousewheel and decided to console reloadui, the mousewheel bindings I had just set were removed and the mousewheel was back to its default camera zoom in/out. I'm not sure if this was ZOMGBuffs fault or not, but it was really annoying. Basically, just don't mess with my mousewheel :X
Use a keybind then? The option is right underneath the Mousewheel auto buff option..
Use a keybind then? The option is right underneath the Mousewheel auto buff option..
I did use a keybind, the same one I use for CorkFu. I also turned off the mousewheel autobuff. Unfortunately it had already unbound my mousewheel settings which caused me to have to reset them. After a console reloadui it did it again (I think, my stuff was definitely unbound again). It would be much better overall if this mod just wouldn't touch my mousewheel - unless I tell it to (and I never would, but I understand some folks like to mousewheel buff). I just think its a bad idea to have mousewheel buffing set by default, unless the mod can save my current mousewheel keybinds and set them back to what I had them set to when I turn mousewheel buffing off.
Seconded. Having to rekeybind all of my characters abilities to the mousewheel will be a serious pain and probably keep me from using this. Also, when I turned off buffing with the mousewheel and decided to console reloadui, the mousewheel bindings I had just set were removed and the mousewheel was back to its default camera zoom in/out. I'm not sure if this was ZOMGBuffs fault or not, but it was really annoying. Basically, just don't mess with my mousewheel :X
Another thing...I've been using CorkFu for buffs. One thing I did with CorkFu was detach the tooltip and place it just left of my character in the middle of my screen with the border and background transparent. This made it so that when someone needed buffs, the buff and their name would suddenly appear just left of the middle of my screen and when no one needed buffs, nothing was there, no screen clutter. I'd like to do the same thing with ZOMGBuffs but haven't found a way to do it. This is extremely important to me.
Finally I had some issues with ZOMGBuffs just plain ol not knowing it was time to buff either me or my party members. There were no error messages, just I could see that my groupmate needed mark and ZOMGBuffs didn't notice. The only thing I can think of that may have caused an issue with this was that it may have been waiting for more of my party to need the group buff? There were only two of us though in my group...in that case I'd really like ZOMGBuffs to suggest/apply the single target 30 minute buff; CorkFu does this.
[edit] How rude of me! Thanks for the efforts on this addon :D
Will see what the keybinding stuff is doing. It 'should' remember your old bindings for whatever it replaced. It's apparently not!
Well, you do get a centre screen notification when someone needs a buff, and the floating icon has the swirly thing around it at the same time. Is this not enough? I wanted to avoid screen clutter, so I certainly am reluctant to have a 2nd way to show the same info.
If you think it should be buffing and it's not, mouseover the floating icon. It should tell you why it's not doing anything. Most times, a group member is out of range and you have the wait for class/group option enabled, or a lot of the raid is not present and you have wait for raid set to some %.
Will see what the keybinding stuff is doing. It 'should' remember your old bindings for whatever it replaced. It's apparently not!
good to hear!
Well, you do get a centre screen notification when someone needs a buff, and the floating icon has the swirly thing around it at the same time. Is this not enough? I wanted to avoid screen clutter, so I certainly am reluctant to have a 2nd way to show the same info.
I have the floating icon turned off - I don't want a floating icon in the middle of my screen when no one needs buffs (and I don't want a floating icon in general) - to me that is screen clutter. The center screen notification is fine, but fairly easy to ignore (by the way, what about an option to output to SCT/Parrot/MSBT or whatever?). The best way for me to know who needs what buffs is to see the list of who needs what buffs and if that list can appear in the middle of my screen (without any floating icon there as well and without me having to mouseover anything) then that would be ideal, its something that can't be missed. If no one needs buffs, I don't want to see anything. I wish I could show you a screenshot of what I am talking about, but I'm at work :(
If you think it should be buffing and it's not, mouseover the floating icon. It should tell you why it's not doing anything. Most times, a group member is out of range and you have the wait for class/group option enabled, or a lot of the raid is not present and you have wait for raid set to some %.
As noted above I couldn't mouse over the floating icon, because I have it turned off. But if I am in a group of two and am standing right next to my groupmate and he's not buffed but I am, I would hope it would tell me that he needs a buff and give me the option to buff him with a 30 minute version of my buff.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
For the pally seal menu, it should toggle off if you click an ON one.. I'll test that now..
Did the changes for warlock buffs. thanks.
Yes, I can include arena/bgs for template switching.
Tried ZOMGBuffs in raid and encountered several problems. The major one is with Blessing manager. It's not possible to setup template if you do not have paladins in raid (or at least paladins with addon). Clicking on icons just doesn't work. Next problem were when one of the pallies got disconnected. When I've tried to reassign BoK from him to paladin who buffed might I've ended up with error cells and after that everything gone really bad - i was unable to fix the errors, nothing was sent to paladins etc.
And a suggestion - is it possible for floating icon to indicate that I SHOULD buff something but can't because waiting on class/group? That way it'll be much easier to live...
Will go over the stuff tomorrow for non-mod palas (how do they live?).
The name in the add-on list is too multi-coloured :P
Occurred when I opened up the blessing manager and is showing up repeatedly.
It would be nice if this could work for Thorns as well - I'd like the tank(s) I specify to have it, but not everyone else. Love the addon otherwise.
The one thing I can't figure out is how to manually add spells to templates. Reading the tooltip, it tells you that if you shift-click an item, it will remove it. Well..I went on a bit of a shift-clicking spree and removed all my spells from self-buffing. It now says I have "none" and I cannot for the life of me figure out how to get them back.
Help? :)
like for a 25man instance I only want Group 1-5 to show on the list as possible people that can be buffed. This also includes the paladins, druids, priests, etc that can possibly put a buff on.
second thing i found to not be in the addon is the ability to like right click on a 10min paly blessing inplace of rebuffing everyone of that group over and over again if only 1 person dies. I'm not sure if this is in there but I did not see anything in the mod that talked about this.
Thanks.
Summary
- Blacklisted Groups (not showing buffers or group members at all)
- Application of single buffs inplace of group buffs.
----- Lets say one person of an entire group dies but there is still a lot of time left on the buffs for the group, so you wanna single spot buff. Is there the ability to do that?
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:382: in function <...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:381>:
when trying to configure it while solo
Blacklist is on my todo list.
You have to set the min number to more than 1 if you want singles to be done. The default is to do the group buff if anyone needs it, set it to 2 and it'll do a single if there's just the one.
That's the drag and drop bit, will give it a poke.
Yeah, I know it's a lot to take in to start with.
Try to think of it as two seperate windows.
In configure mode, the rows have absolutely nothing to do with any paladins you may or may not have in the raid. But rather, the first row is what you want when you have 1 paladin, two rows for when you have two palas and so on. So you setup the priority for buffs from row 1 down to row 6. The default should suit most people, but tastes vary.
Some of the classes expand into multiple colums as their header suggests for different sub-classes with their own buff priority order.
Then, back in normal mode, you have say 2 palas and you click generate and it'll pick off the first two rows of the configured template (if a buff is not doable, say you had sanctuary on row 2 and noone can do it, then 3rd buff is picked out).
These buffs are then applied to the paladins in raid on a best fit basis. First kings and sanctuary are given out, then imp wis and imp might. The remainder are filled in with the preference to keep buffs on the same row where possible.
Any single exceptions are then done, based on who you put into which subclasses. Note that the most dominant sub-class is picked to do the group buff for any class, to limit the number of single casts as much as possible. Group buffs are kept wherever possible, so it doen't matter that kings is group buffed on priority row 1, and playerX needs kings as a single exception on row 2. It'll see that and put their exception on the other buff which is not common.
But the mousewheelbuff is a bit annoying. It ovverrides my custom keybinding for the mousewheel. Can you add an option to disable the keybinding completely or restore the binding that was assigned before, please?
I use SpellBinder to bind Macros to the Keys and Mousewheel. I created a makro with /click ZOMGBuffsButton as workaround and disabled the part in line 3251, 3252, 3258, 3259.
Seconded. Having to rekeybind all of my characters abilities to the mousewheel will be a serious pain and probably keep me from using this. Also, when I turned off buffing with the mousewheel and decided to console reloadui, the mousewheel bindings I had just set were removed and the mousewheel was back to its default camera zoom in/out. I'm not sure if this was ZOMGBuffs fault or not, but it was really annoying. Basically, just don't mess with my mousewheel :X
Another thing...I've been using CorkFu for buffs. One thing I did with CorkFu was detach the tooltip and place it just left of my character in the middle of my screen with the border and background transparent. This made it so that when someone needed buffs, the buff and their name would suddenly appear just left of the middle of my screen and when no one needed buffs, nothing was there, no screen clutter. I'd like to do the same thing with ZOMGBuffs but haven't found a way to do it. This is extremely important to me.
Finally I had some issues with ZOMGBuffs just plain ol not knowing it was time to buff either me or my party members. There were no error messages, just I could see that my groupmate needed mark and ZOMGBuffs didn't notice. The only thing I can think of that may have caused an issue with this was that it may have been waiting for more of my party to need the group buff? There were only two of us though in my group...in that case I'd really like ZOMGBuffs to suggest/apply the single target 30 minute buff; CorkFu does this.
[edit] How rude of me! Thanks for the efforts on this addon :D
Use a keybind then? The option is right underneath the Mousewheel auto buff option..
I did use a keybind, the same one I use for CorkFu. I also turned off the mousewheel autobuff. Unfortunately it had already unbound my mousewheel settings which caused me to have to reset them. After a console reloadui it did it again (I think, my stuff was definitely unbound again). It would be much better overall if this mod just wouldn't touch my mousewheel - unless I tell it to (and I never would, but I understand some folks like to mousewheel buff). I just think its a bad idea to have mousewheel buffing set by default, unless the mod can save my current mousewheel keybinds and set them back to what I had them set to when I turn mousewheel buffing off.
Will see what the keybinding stuff is doing. It 'should' remember your old bindings for whatever it replaced. It's apparently not!
Well, you do get a centre screen notification when someone needs a buff, and the floating icon has the swirly thing around it at the same time. Is this not enough? I wanted to avoid screen clutter, so I certainly am reluctant to have a 2nd way to show the same info.
If you think it should be buffing and it's not, mouseover the floating icon. It should tell you why it's not doing anything. Most times, a group member is out of range and you have the wait for class/group option enabled, or a lot of the raid is not present and you have wait for raid set to some %.
i use the keybinding but no dif.
good to hear!
I have the floating icon turned off - I don't want a floating icon in the middle of my screen when no one needs buffs (and I don't want a floating icon in general) - to me that is screen clutter. The center screen notification is fine, but fairly easy to ignore (by the way, what about an option to output to SCT/Parrot/MSBT or whatever?). The best way for me to know who needs what buffs is to see the list of who needs what buffs and if that list can appear in the middle of my screen (without any floating icon there as well and without me having to mouseover anything) then that would be ideal, its something that can't be missed. If no one needs buffs, I don't want to see anything. I wish I could show you a screenshot of what I am talking about, but I'm at work :(
As noted above I couldn't mouse over the floating icon, because I have it turned off. But if I am in a group of two and am standing right next to my groupmate and he's not buffed but I am, I would hope it would tell me that he needs a buff and give me the option to buff him with a 30 minute version of my buff.