I wonder if it could be possible to add Cat Attack Power ( with talents and all ) or as a separate category. My reasoning is that Bear gets attack power from strength, feral AP and ap ( which is pretty much the same as other classes ), while cat gains attack power from agility, strength, ap, feral AP and talents ( +20% str in cat ). The difference is huge, and so notable I'm hoping it to be enough for an additional check.
I wonder if it could be possible to add Cat Attack Power ( with talents and all ) or as a separate category. My reasoning is that Bear gets attack power from strength, feral AP and ap ( which is pretty much the same as other classes ), while cat gains attack power from agility, strength, ap, feral AP and talents ( +20% str in cat ). The difference is huge, and so notable I'm hoping it to be enough for an additional check.
Currently, it shows cat attack power when you shapeshift in to cat. (with talents and all)
I Love the new options with comparing items. I only have one problem with it, and that is enchants. would it be possible to ignore the enctant part when comparing items? As the item you don't have yet obviously don't have an enchant it come out much worse than it ought to be in the calculations. as soon as you get it you will enchant and sort of zero out those differences. It's sorta the same with sockets, but you have alot more choices there so it's still viable to have them show.
It's seems kinda tricky to me to hide the enchant in thee comparison, but show it in the summary of the item. And I don't really have a solution for it. Maybe if you have an enchant compare the two items as if they both had it. let's say you weapon has a +40spell dmg enchant, if you compare it to another weapon, it will always have 40 more dmg to show for, but if make the tooltip so that rating buster assumes you will enchant the other weapon with +40spell dmg as soon as you get it (which is what you'll do in most often) and then compare the two weapons as if tehy both had +40spell dmg things would be fair agian.
Thanks for a great mod!
For the first part, you can ignore enchants using /rb sum ignore enchant.
For the second part, its doable, but I think its too confusing to the user to be usable.
[2007/04/17 21:31:30-2060-x1]: RatingBuster-1.1.3 (r32914)\RatingBuster.lua:2248: attempt to call method 'IsFrameType' (a nil value)
RatingBuster-1.1.3 (r32914)\RatingBuster.lua:1481: in function `handler'
TipHooker-1.0-32591 (TankPoints):225: in function <...dOns\TankPoints\libs\TipHooker-1.0\TipHooker-1.0.lua:219>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetHyperlink'
XLoot-0.9.32605\XLootRowTools.lua:108: in function <Interface\AddOns\XLoot\XLootRowTools.lua:108>
really liking the new features of ratingbuster, but what i'm really looking forward to is the custom formulas. currently using an aep formula on my rogue (using pawn). is this feature anywhere close to being done, or is it awhile away still?
really liking the new features of ratingbuster, but what i'm really looking forward to is the custom formulas. currently using an aep formula on my rogue (using pawn). is this feature anywhere close to being done, or is it awhile away still?
I haven't started working on that part yet, I need to iron out current bugs and do some more polish to the current features, I'll work on new features after I have a stable version of 1.1.x
do the options show up via Niagra, I use that mod now to do most of my option settings in Ace'd mods since its much easier than remembering every chat command setting or opening individual option windows.
what I am doing wrong?
I downloaded the latest version from wowace files.
I installed everything..
I get the ratings converted into crit and so on, but I dont get the summary.
I checked the variables and everything is set to true
do the options show up via Niagra, I use that mod now to do most of my option settings in Ace'd mods since its much easier than remembering every chat command setting or opening individual option windows.
Why don't you open up Niagara and check for yourself?
Fearl Staff of Lashing has 5 str and 29 agi more then Staff of Natural Fury this are 41 AP more but the tootip just show ~12 points more from the 5 str and ignore the 29 agi.
also FSoL should have 673 FAP and not 604.1
35 str * 2.4 = 84 ap (with HotW)
29 agi = 29 ap
35 agi = 35 ap
525 FAP = 525 AP
84 + 29 + 35 + 525 = 673 (F)AP
without agi i should be 609 (F)AP and not 604.1 (where is the 0.1 come from? )
something is wrong or did i miss something?
PS: ignore the Tank and Cat points its another Addon :>
errors should be fixed in 1.1.3
Currently, it shows cat attack power when you shapeshift in to cat. (with talents and all)
Not by default, but you can turn them on by typing:
/rb sum stat avoid crit
/rb sum stat blockvalue
there are also many more
For the first part, you can ignore enchants using /rb sum ignore enchant.
For the second part, its doable, but I think its too confusing to the user to be usable.
RatingBuster-1.1.3 (r32914)\RatingBuster.lua:1481: in function `handler'
TipHooker-1.0-32591 (TankPoints):225: in function <...dOns\TankPoints\libs\TipHooker-1.0\TipHooker-1.0.lua:219>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetHyperlink'
XLoot-0.9.32605\XLootRowTools.lua:108: in function <Interface\AddOns\XLoot\XLootRowTools.lua:108>
I haven't started working on that part yet, I need to iron out current bugs and do some more polish to the current features, I'll work on new features after I have a stable version of 1.1.x
Very impressive work thus far!
I downloaded the latest version from wowace files.
I installed everything..
I get the ratings converted into crit and so on, but I dont get the summary.
I checked the variables and everything is set to true
Why don't you open up Niagara and check for yourself?
but the Feral AP dont get Calculated Right
the Tooltip say's FAP+AP+Str+Agi = Feral AP
but agi dont get calculated in
here is a pic
http://elp.el.funpic.de/RB.JPG
Fearl Staff of Lashing has 5 str and 29 agi more then Staff of Natural Fury this are 41 AP more but the tootip just show ~12 points more from the 5 str and ignore the 29 agi.
also FSoL should have 673 FAP and not 604.1
35 str * 2.4 = 84 ap (with HotW)
29 agi = 29 ap
35 agi = 35 ap
525 FAP = 525 AP
84 + 29 + 35 + 525 = 673 (F)AP
without agi i should be 609 (F)AP and not 604.1 (where is the 0.1 come from? )
something is wrong or did i miss something?
PS: ignore the Tank and Cat points its another Addon :>
I tried wth all other addonds not installes (except eqcompare), and still I dont see the stat summary.
Did you check your options and make sure it's set to show it?