One of the features of this mod is to display the iLevel of an item. For those unfamiliar, the iLevel is a multi-part calculation that Blizzard uses to determine the relative strength of an item. There is a good breakdown of how it is calculated here http://www.wowwiki.com/Formulas:Item_Values.
Now, if you notice the last step of the calculation makes an adjustment to the iLevel value of the item to account for rarity (whether it is green, blue, purple, etc.). The problem with this is that it prevents a simple comparison of item strengths between differing rarity levels.
I would like to see the author add code similar to the following to strip off the last step and make it easy to compare the strength of items regardless of the rarity level:
if rarity == 2 then
ilevel = (ilevel - 4)/2
elseif rarity == 3 then
ilevel = (ilevel - 1.84)/1.6
elseif rarity == 4 then
ilevel = (ilevel - 1.3)/1.3
ilevel = ilevel
The iLevel displayed in the tooltip is just the value that the ingame API is returning, theres no calculations being done on it by ratingbuster and since we don't even know if that item value formula is still correct it wouldn't be a good idea to mess with the ilevel value before displaying it.
For everyone holding thier breath on tekiRate, I'm probably not going to finish it off. RB has since added a cache so that conversions are only done once (ignoring GC), so the performance hit isn't too bad at all now.
Sorry for the slow updates, I'm currently serving in the Taiwan military, so I don't have much time outside where I can use the internet, but I'll do my best to keep RatingBuster and TankPoints updated :)
Hey whitey, you really should drop those tables from your descriptions, most users don't care about the numbers behind the mod. Make a google spreadsheet and link it up instead, it'll make your description a much friendlier read.
Or make nice pages on WoWWiki about the formulas and link there.
Most users don't that's true, but they can page down a couple times :)
I don't mind getting a glimpse at the work that went into something not just the end result.
Makes me appreciate it more.
There's alot of re-coding existing concepts and while I welcome functional improvements as much as the next guy,
an original work is still worth some (alot) of recognition.