Add 350 to get your current value assuming you are level 70.
Okay, well why not add that to the "Derived Stats" pane, so you can see what your character sheet will show when your equipping the gear that you have choosen? Without no need of calculating?
I mean, if you have to calculate your stats, what's the purpose of the addon?
You should read through the last 2 pages of the thread over on that end to see how you could help in localizing the German text needed to parse the items properly in the German client. Patch 2.3 broke a lot of stuff.
You can see that on page 15, Jerry has stated that "I can't do much about deDE, as I don't speak the language, it's tedious to switch language in the armory to get the strings I need. If someone post the correct string, I'll add it."
Feature request: don't override the dressing room's normal UI panel behavior. On a widescreen monitor at my UI scale I have room for about 5 UI panels open at once (although the game won't do that many, lol) so it's slightly annoying having to drag things around when I open WoWEquip with other UI panels already open. :P
Is there a way to get around the standard viewing room behaviour, and have both MH and OH weapon display on the character at the same time?
Unfortunately, this is a no. WoW only allows us to add one item at a time to the viewing room or "target something you can actually see and click on and update the model to everything he is actually wearing".
Hence, I've chosen to have MainHand > Offhand > Ranged priority within WoWEquip for the dressing room.
I would like to see some kind of brakedown in the stats window.
Where it shows me my Dodge in % and automatikaly include the dodge i gain from defense and agility
The same goes for Parry ofcourse.
This would make comparing tank sets and items real easy
Hello, thank you for this great addon
And nice to see that talent have been implemented =)
So here is my little contribution, hoping that basic stat will soon been integrated into calculation )
Not sure if this hasn't been suggested before, but it would be great if the addon could show healing for resto druid affected by the Tree of Life aura (25% of spirit goes into +healing). Otherwise great adoon ;-)
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I'm not sure if i missed something, however when playing on my druid there doesn't seem to be a "Defense Rating line" under the "Derived Stats" pane?
Thanks for the incredibly helpful addon!
Yves.
Bump
Okay, well why not add that to the "Derived Stats" pane, so you can see what your character sheet will show when your equipping the gear that you have choosen? Without no need of calculating?
I mean, if you have to calculate your stats, what's the purpose of the addon?
Ah, alright.
Though that you wasn't going to implement it based on your last comment.
Anyway, keep up the good work!
Looking forward to an update.
str 94
agi 156
sta 90
int 37
spirit 63
armor 312
defense 350
Dodge 7.21%
parry 5.00%
block 0.00%
spell crit 0.00%
mana regen N/A
AP 370
RAP 216
Crit 3.61%
HP 4424
Mana 0
nice Addon ;)
Tested it with my dwarfen priest and found some missing (maybe bugged) things.
- Spellhit isn't calculated (0.0% @ 84 rating)
- Spelldamage calculation is wrong (Addon: 1082 Shadowdamage, Real: 1161 Shadowdamage)
- Spellcrit calculation from items is wrong (Addon: 3.03%, Real: 6.063348.....% [134 rating/22.1 = 1%])
Playing with German Client on live servers.
You should read through the last 2 pages of the thread over on that end to see how you could help in localizing the German text needed to parse the items properly in the German client. Patch 2.3 broke a lot of stuff.
You can see that on page 15, Jerry has stated that "I can't do much about deDE, as I don't speak the language, it's tedious to switch language in the armory to get the strings I need. If someone post the correct string, I'll add it."
Unfortunately, this is a no. WoW only allows us to add one item at a time to the viewing room or "target something you can actually see and click on and update the model to everything he is actually wearing".
Hence, I've chosen to have MainHand > Offhand > Ranged priority within WoWEquip for the dressing room.
Where it shows me my Dodge in % and automatikaly include the dodge i gain from defense and agility
The same goes for Parry ofcourse.
This would make comparing tank sets and items real easy
Sry for my poor eng :(
Str: 95
Agi: 158
Sta: 89
Int: 39
Spi: 63
Armor: 316
Defense: 350
Dodge: 7.31 %
Parry: 5.00 %
Block: 0.00 %
SpellCrit: 0.00 %
ManaReg: N/A
AP: 373
RAP: 218
Crit: 3.65 %
RaCrit: 3.65 %
HP: 4414
Mana: --
keep up your good work, all rogues in my guild love wowequip. :)
And nice to see that talent have been implemented =)
So here is my little contribution, hoping that basic stat will soon been integrated into calculation )
Level 70 - BloodElf - Paladin
Health: 4377
Mana: 3978
Base stats
Strength 123
Agility 79
Stamina 118
Intellect 87
Spirit 88
Armor 158
Melee
Damage 63-64
Speed 2.0
Power 436
Hit rating 0
Crit chance 2.09%
Expertise 0
Ranged
Damage: 10-11
Speed: 0.00
Power: 69
Hit rating: 0
Crit chance 2.09%
Spell
Bonus damage 0
Bonus healing 0
Hit rating 0
Crit chance 4.42%
Penetration 0
Mana regen: 81
Defenses
Armor 158
Defense 350
Dodge 3.81%
Parry 5.00%
Block 5.00%
Resilience 0
Resists
Arcane 5
Fire 5
Nature 5
Frost 5
Shadow 5