Works like a charm, but ... it has the same issues i have with Chronometer.
1) The Rejuvenation bar on person X doesn't disappear when i use Swiftmend on person X.
2) There is no way to know how many times Lifebloom has been stacked on person X.
It would be really nice if this gets fixed :D
Apart from that ... looks like a really nice addon, keep up the good work !!
[2008/04/02 00:59:23-26-x1]: HotCandy\Core.lua:283: CandyBar-2.0: You need the PaintChips-2.0 library if you don't pass in RGB pairs as colors.
Bartender3-3.1.2 r65221\libs\AceLibrary\AceLibrary.lua:122: in function `error'
CandyBar-2.0-63754 (HotCandy):164: in function `Register'
CandyBar-2.0-63754 (HotCandy):1750: in function `RegisterCandyBar'
HotCandy\Core.lua:283: in function `ShowCandyBar'
HotCandy\Anchor.lua:146: in function `TestBars'
HotCandy\Anchor.lua:63: in function <Interface\AddOns\HotCandy\Anchor.lua:63>
As I saw that Bigwigs was also using CandyBar, and had the Paintchip lib, I added it back in Hotcandy too and its all working now
Using a SVN client downloading r76719 from the SVN today (including externals), it attempts to obtain LibBars-1.0 from Branches and fails. Assume its because that library is now in Trunk. The HotCandy folder was deleted before the download, so old references were not interfering.
Assume that people using WAU or similar will run into the same issue. The ZIP download from files.wowace.com contains LibBars-1.0 with the proper folder path, though.
I came across a slightly annoying problem with HotCandy, everytime I login or reload my Userinterface on my druid HotCandy moves its Anchor to a little up and a bit to the right from where i placed and locked it. HotCandy Version is r77243. Attached some screenshots for further visualisation, the first shows where I want HotCandy to be, the second shows where HotCandy parks itself after a login or reload of the UI.
Aside from that, thank you for a great HotTracker.
What i can think of, the anchor is actually part of the Bar frame, so if you hide the anchor, the bars start where the anchor started before.
To position the bars properly (for now), get the anchor at the same height you want your bars to start, and cast some spell to get the proper width of the bar group.
I'll look into changing that in LibBars-1.0, but it doesnt look that trivial, sadly.
If thats not it .. i dunno. The position doesnt move one pixel for me, once set properly o.O
fiddled around a bit with moving the bars into position, by doing that i noticed, that the bars stay in place if i don't move them before i reload/relogin. so i edited the SavedVars file to get the bars where i want them, reloaded and relogged a few times and they are staying where i want them to be
so my guess would be that the positionsaving function isnt exactly doing what its supposed to do, don't know enough about WoWs API and lua though to see why.
To position the bars properly (for now), get the anchor at the same height you want your bars to start, and cast some spell to get the proper width of the bar group.
I am getting the same problem as the rest, if I lock em at the place I want em to be, they will be at position:
I'm having the same issue as everyone has posted above. The anchor itself moves down and right every time I reload ui/relog. Version 78538 and anything before that doesn't give me this issue.
Great and incredibly useful addon I use for various arena matches as a resto druid.
The one change I make to my local copy (and would love to see upstream) is to add the druid Spell 'Abolish Poison,' spell ID 2893. This is great for dealing with those irritating rogue / hunter types that should know better but dont ;)
I see the 1.4.1 changelog lists "Fixed stack detection of Lifebloom", however it is still not recognizing the 2nd Lifebloom for me. Do I need to wipe out SavedVariables or anything?
["Gift of the Naaru"] = true,
and german:
["Gift of the Naaru"] = "Geschenkt der Naaru",
1) The Rejuvenation bar on person X doesn't disappear when i use Swiftmend on person X.
2) There is no way to know how many times Lifebloom has been stacked on person X.
It would be really nice if this gets fixed :D
Apart from that ... looks like a really nice addon, keep up the good work !!
Here is the diff file.
As I saw that Bigwigs was also using CandyBar, and had the Paintchip lib, I added it back in Hotcandy too and its all working now
Assume that people using WAU or similar will run into the same issue. The ZIP download from files.wowace.com contains LibBars-1.0 with the proper folder path, though.
I came across a slightly annoying problem with HotCandy, everytime I login or reload my Userinterface on my druid HotCandy moves its Anchor to a little up and a bit to the right from where i placed and locked it. HotCandy Version is r77243. Attached some screenshots for further visualisation, the first shows where I want HotCandy to be, the second shows where HotCandy parks itself after a login or reload of the UI.
Aside from that, thank you for a great HotTracker.
I love this mod to bits.. but having to continually reset it's position can be a bit of a hassle. :(
Any plans to fix this soon?
What i can think of, the anchor is actually part of the Bar frame, so if you hide the anchor, the bars start where the anchor started before.
To position the bars properly (for now), get the anchor at the same height you want your bars to start, and cast some spell to get the proper width of the bar group.
I'll look into changing that in LibBars-1.0, but it doesnt look that trivial, sadly.
If thats not it .. i dunno. The position doesnt move one pixel for me, once set properly o.O
so my guess would be that the positionsaving function isnt exactly doing what its supposed to do, don't know enough about WoWs API and lua though to see why.
I am getting the same problem as the rest, if I lock em at the place I want em to be, they will be at position:
["y"] = 132.5172632534614
["x"] = -117.8351321557875
every single time I relog and log back in according to the SavedVariables :( They kinda just reset to that default position.
Hope there is a way to fix this as the addon is great and it is exactly what I need.
The one change I make to my local copy (and would love to see upstream) is to add the druid Spell 'Abolish Poison,' spell ID 2893. This is great for dealing with those irritating rogue / hunter types that should know better but dont ;)
to local durations, add
to local castTrack, add
Regards, Immigrant. Turalyon US, Alliance.