Is there a way to make ClearFont not apply to certain font texts in the game? I'm trying to have a different font for the name text that floats over people's heads. I tried editing out the line with "UNIT_NAME_FONT = NORMAL_TEXT_FONT" but it didn't seem to work. Maybe I'm missing something. Anyone?
Known issue. Use forum search or read README.TXT in the addon folder to fix. Would be nice if people ever spent 30 seconds looking for solutions to problems before posting. >_<
I just wanted to let whoever know that there's pretty big changes to the font objects in WotLK. All of the major objects (font face and size) are still set in Fonts.xml, but now there's a FontStyles.xml which handles the minor objects (colors, etc). I think, with these changes, it's time for Clear Font 3 based on Ace 3 for WoW 3. :)
Edit: I forgot to mention: With the changes to objects, only a few items still work with CF2 in its existing state. I'm playing around with it now to see if I can get it to work properly, but I'm no guru, so.. yeah.. >.<
Still have cf2 taint:
7/30 14:21:38.687 An action was blocked because of taint from ClearFont2 - LFGQuery()
7/30 14:21:38.687 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
7/30 14:21:38.687 Interface\FrameXML\LFGFrame.lua:27 LFGParentFrame_OnEvent()
7/30 14:21:38.687 LFGParentFrame:OnEvent()
Regarding CF2 and WotLK, I plan to take a look at some point, but if you want a version of ClearFont that works, get Tekkub's tekticles. It's a cut down version of CF2 that has just the default design and no options.
It has not been updated for the very new font stuff, but I have noticed little difference.
Hi there.
I'm getting a small font problem when using ClearFont2 and CowTip.
Before using CowTip I was using TinyTip and the following problem didn't occur.
When I mouse-over an item (equipped items in the character info frame for example) the quality title (rare, epic, ...) of the item appears without outlines. As shown on this screenshot:
But when I click an item link in the chat window the outlines are there:
This only occurs when I use CowTip instead of TinyTip.
But I'd like to have the mouse-over outlined title to work with CowTip, too.
I found the following code in the Design.lua:
Line 403 -- Tooltip title
Line 404 GameTooltipHeaderText:SetFont(BOLD_TEXT_FONT, 15 * scale, "OUTLINE")
So I think ClearFont2 adds the outlines to the title with this code.
Now when I login and immediately mouse-over an item of my character info frame the titles appear WITH outlines. But as soon as I mouse-over a player (and so CowTip is activated) the outlines disappear.
Hi there.
I'm getting a small font problem when using ClearFont2 and CowTip.
Before using CowTip I was using TinyTip and the following problem didn't occur.
When I mouse-over an item (equipped items in the character info frame for example) the quality title (rare, epic, ...) of the item appears without outlines. As shown on this screenshot:
But when I click an item link in the chat window the outlines are there:
This only occurs when I use CowTip instead of TinyTip.
But I'd like to have the mouse-over outlined title to work with CowTip, too.
I found the following code in the Design.lua:
Line 403 -- Tooltip title
Line 404 GameTooltipHeaderText:SetFont(BOLD_TEXT_FONT, 15 * scale, "OUTLINE")
So I think ClearFont2 adds the outlines to the title with this code.
Now when I login and immediately mouse-over an item of my character info frame the titles appear WITH outlines. But as soon as I mouse-over a player (and so CowTip is activated) the outlines disappear.
Does anyone know how to fix this problem?
Would seem like cowtip/tinytip overrides the outline for the title.
is there an easy way (without major lua modification) to add the fonts from SharedMedia to CF2? I attempted to manually at ONE of them, and while I somehow stumbled upon adding all of them as a result, the unfortunate side effect was that all of the fonts from the CF2 Fontpack were now gone.
If there _is_ extensive lua modifications in order to add the SharedMedia fonts to CF2, would there happen to be a .lua file online somewhere that I can just yoink and install?
CF2 should already pick up fonts registered to LibSharedMedia-3.0... make sure you're not using an ancient version of SharedMedia that only registerd to an old lib version. Other than that, I don't know what to tell you.
Or, if you're not afraid to touch Lua (to edit paths to the font files you want used) you can try Tekkub's tekticles. Note that link is to the WotLK-only version.
Or, if you're not afraid to touch Lua (to edit paths to the font files you want used) you can try Tekkub's tekticles. Note that link is to the WotLK-only version.
hey i did what you suggested and edited tekticles to work for me, but i want to make my characters info-sheet font smaller and I?m having a issue finding the line of code that controls that font size so i was wondering if you know what line it is, anyone help would be great : )
The label text is GameFontNormalSmall and the stat text is GameFontHighlightSmall. However, be aware that these font objects are used everywhere, so making them smaller won't affect just the character frame.
Still have some taint from clearfont2, it's not that big of a deal but still happens.
10/1 17:16:42.093 An action was blocked because of taint from ClearFont2 - LFGQuery()
10/1 17:16:42.093 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
10/1 17:16:42.093 Interface\FrameXML\LFGFrame.lua:27 LFGParentFrame_OnEvent()
10/1 17:16:42.093 LFGParentFrame:OnEvent()
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Is it ClearFont2 on screen? -> http://static.mmo-champion.com/mmoc/images/news/2008/april/gate2.jpg If yes then which font used there?
Thanx :)
Arial Narrow look-a-like font to me on the screenshot.
Myriad Pro Semibold Condensed. It's not a free font, but it's nonetheless included in many UI compliations floating around.
Edit: I forgot to mention: With the changes to objects, only a few items still work with CF2 in its existing state. I'm playing around with it now to see if I can get it to work properly, but I'm no guru, so.. yeah.. >.<
7/30 14:21:38.687 An action was blocked because of taint from ClearFont2 - LFGQuery()
7/30 14:21:38.687 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
7/30 14:21:38.687 Interface\FrameXML\LFGFrame.lua:27 LFGParentFrame_OnEvent()
7/30 14:21:38.687 LFGParentFrame:OnEvent()
It has not been updated for the very new font stuff, but I have noticed little difference.
http://www.wowinterface.com/downloads/fileinfo.php?id=8786
PS. Yes, this does mean I am not using CF2 on the beta.
I'm getting a small font problem when using ClearFont2 and CowTip.
Before using CowTip I was using TinyTip and the following problem didn't occur.
When I mouse-over an item (equipped items in the character info frame for example) the quality title (rare, epic, ...) of the item appears without outlines. As shown on this screenshot:
But when I click an item link in the chat window the outlines are there:
This only occurs when I use CowTip instead of TinyTip.
But I'd like to have the mouse-over outlined title to work with CowTip, too.
I found the following code in the Design.lua:
So I think ClearFont2 adds the outlines to the title with this code.
Now when I login and immediately mouse-over an item of my character info frame the titles appear WITH outlines. But as soon as I mouse-over a player (and so CowTip is activated) the outlines disappear.
Does anyone know how to fix this problem?
Would seem like cowtip/tinytip overrides the outline for the title.
If there _is_ extensive lua modifications in order to add the SharedMedia fonts to CF2, would there happen to be a .lua file online somewhere that I can just yoink and install?
the infamous step 2
hey i did what you suggested and edited tekticles to work for me, but i want to make my characters info-sheet font smaller and I?m having a issue finding the line of code that controls that font size so i was wondering if you know what line it is, anyone help would be great : )