I am just a bit worried about the licensing terms of the font that's on the SVN server (Calibri), it seems to be made by Microsoft, so I am not sure you're allowed to distribute it like that. That's why I propose that you include the bitstream fonts.
Where in the ClearFont.lua file would I find the line that'll let me increase the font size of those numbers in the tooltip? I can't find anything pertaining to that locale anywhere in the lua.
I think he meant the font which comes with CharcoalUI, which is Myriad Pro Semibold Condensed. But the actual Charcoal font would be neat... haven't seen that one in oh so long! :P
I think he meant the font which comes with CharcoalUI, which is Myriad Pro Semibold Condensed. But the actual Charcoal font would be neat... haven't seen that one in oh so long! :P
ha yeah I did.. but I didn't realise I meant that, if that makes sense :S
Anyway, looke like Myriad is out of the question..
LOVE this addon! thank you Kirk for your work! Two requests please, all Vera fonts, especially Vera Sans Mono Italic from your windows directory, and the insomniax fonts as well, Please!
Added a Readme.txt with details on custom designs, font packs and the Infamous Step Two. It's Infamous because I say it is. So there :P
Also added a barebone CustomDesign.lua so people will be able to start it off if they need to. As it is, it does nothing.
Not sure how or if I can do a 'sample' Font Pack mod, so I think I'll just keep pointing people to the one on the SVN.
Which, in fact, should be what you previous posters should be doing =) I may get around to looking at a 'final' font selection soon, but I'm a bit busy.
Where in the ClearFont.lua file would I find the line that'll let me increase the font size of those numbers in the tooltip? I can't find anything pertaining to that locale anywhere in the lua.
Either use ClearFont2, and scale, or I think it would be NumberFontNormal.
I *think* it controls it in the same way CF2 does? Not sure though.
[b]Request: if you find out more details about what line controls what part of the WoW UI please list it here so I can add it to the Design.lua file! Thanks!!
I'm trying to create a custom font pack with the Charcoal font as the default "normal" font and then "number" font, and the calibri v1.0 used for bold, italic, and bold italic - charcoal only has one style.
I created the font pack and set the code up in the font pack addon. Everything works great except the chat boxes and the names above people's heads!
I tested this with and without the "Fonts" folder under the default WoW directory - same result.
So! I was going to over-ride the defaults in the CustomDesign.lua and frankly i'm at a loss.
Here's where i'm stuck, do i need to change these variables:
-- Names above people's heads
UNIT_NAME_FONT = (path for font?)
NAMEPLATE_FONT = (path for font?)
or do i need to edit this located at the top??
function ApplyCustomClearFontDesign()
local scale = ClearFont.db.profile.currentScale
local NORMAL_TEXT_FONT = ClearFont.fonts[index].normal
local BOLD_TEXT_FONT = ClearFont.fonts[index].bold
local BOLDITALIC_TEXT_FONT = ClearFont.fonts[index].bolditalic
local ITALIC_TEXT_FONT = ClearFont.fonts[index].italic
local NUMBER_TEXT_FONT = ClearFont.fonts[index].number
Will ClearFont2 be similar to Clearfont in that, the font you use through out the game is there, you don't have to fiddle with it except the chat font size if one would like? I liked Clearfont for the simplicity, now you're getting all technical on me with this Clearfont2... ;; hehe
Will ClearFont2 be similar to Clearfont in that, the font you use through out the game is there, you don't have to fiddle with it except the chat font size if one would like? I liked Clearfont for the simplicity, now you're getting all technical on me with this Clearfont2... ;; hehe
By default CF2 looks and functions identically to CF - the only changes are additional abilities :)
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after reloadui yes...
I attempted to use add a font i´ve always used, ill check and see what i did wrong.
Sorry for the trouble.
Really thank you, I feel like I have been waiting for this ingame option(s) multi fonts for a long time.
I so appreciate everything that everymod author does to improve the gaming experience. Its just so "cool".
=)
Happy Holidays!
I am just a bit worried about the licensing terms of the font that's on the SVN server (Calibri), it seems to be made by Microsoft, so I am not sure you're allowed to distribute it like that. That's why I propose that you include the bitstream fonts.
Update
Seems to be Prat blocks the font changes so CF2 and prat conflict some where
I tested it a few days ago though, and it seemed to be changing the font.
Where in the ClearFont.lua file would I find the line that'll let me increase the font size of those numbers in the tooltip? I can't find anything pertaining to that locale anywhere in the lua.
I think he meant the font which comes with CharcoalUI, which is Myriad Pro Semibold Condensed. But the actual Charcoal font would be neat... haven't seen that one in oh so long! :P
ha yeah I did.. but I didn't realise I meant that, if that makes sense :S
Anyway, looke like Myriad is out of the question..
http://www.paratype.com/fstore/fonts/Myriad-Pro.htm
Costs money :(
Also heres a great site with free fonts:
http://www.webpagepublicity.com/free-fonts-s8.html
Maybe a better readme too please how to add your own, that you can switch on the fly?
Thank you again!
Also added a barebone CustomDesign.lua so people will be able to start it off if they need to. As it is, it does nothing.
Not sure how or if I can do a 'sample' Font Pack mod, so I think I'll just keep pointing people to the one on the SVN.
Which, in fact, should be what you previous posters should be doing =) I may get around to looking at a 'final' font selection soon, but I'm a bit busy.
Either use ClearFont2, and scale, or I think it would be NumberFontNormal.
I *think* it controls it in the same way CF2 does? Not sure though.
[b]Request: if you find out more details about what line controls what part of the WoW UI please list it here so I can add it to the Design.lua file! Thanks!!
I created the font pack and set the code up in the font pack addon. Everything works great except the chat boxes and the names above people's heads!
I tested this with and without the "Fonts" folder under the default WoW directory - same result.
So! I was going to over-ride the defaults in the CustomDesign.lua and frankly i'm at a loss.
Here's where i'm stuck, do i need to change these variables:
to read:
or do i need to edit this located at the top??
Thanks in advance!
By default CF2 looks and functions identically to CF - the only changes are additional abilities :)