Right now when I mouse over a monster for instance and am in a party or raid TinyTip will tell me how many people in my raid are targetting that monster (or the names of the people in my party who are targetting it). Can CowTip do this?
thats just awesome!
I used Pitbull mouseover frame before as my tooltip addon just to be able to use dogtags.
The only thing i miss is the additional anchor for "stick to cursor" position. I don't really like tooltip popping up right on top of my cursor, prefer it to be more to the right.
I tried this out last night.....I'm loving it.....great to be able to make a tooltip with exactly the info I want. I'll post some tags/pics when I get home.
I can't remember the tags off the top of my head but I changed the name to only display class color if it was a PC....if its not then the name txt is white.
The other was to display Class if it was a PC otherwise Hide. I'll show what I have when I get off work.
suggest changing the default tag for player name on line1 to HostileColor instead of ClassColor, since you're already ClassColor-ing the classname later on.
oh, and what are the chances of applying the cowtip border to ItemRefTooltip?
suggest changing the default tag for player name on line1 to HostileColor instead of ClassColor, since you're already ClassColor-ing the classname later on.
oh, and what are the chances of applying the cowtip border to ItemRefTooltip?
?
Hmmm thats not true for me, Class is always White Color here, only the Name is class colored. Doesnt matter which line or right or left i put it in.
Which "Tag" is it? A specialone or should it be the Default one?
[SmartClass]
thats how it is for me at the moment, default tag after installation.
And the Info for NPCs are not correct, if i fight Oger, it shows "Warrior" (Krieger in German) instead of "Humanoid" it also doesnt show all other Types of NPCs as Paladin or Warrior instead of the right ones.
Here are some screenshots from the issue I reported earlier in the thread. The first tooltip is what it's supposed to look like, the other 3 show how it's being cut off/positioned funny.
Oki for now i go back to TinyTip, this Addon looks promising and good but to much Bugs/missing Features currently are in, not useable like im used to be with Tooltip Addon, hopefully it will become as good as the other addons of CK, then im the first back to use it :)
Oki for now i go back to TinyTip, this Addon looks promising and good but to much Bugs/missing Features currently are in, not useable like im used to be with Tooltip Addon, hopefully it will become as good as the other addons of CK, then im the first back to use it :)
Just as long as you remember and realize that it is that way because ck just released it for beta testing yesterday. :P
It may be beta but I'm loving it. I like how customizable it is. The only thing that gets annoying is the Left <> Right part. Could be easier if it was all on one line.
Line 1
LEFT -------- RIGHT --------
Line 2
LEFT -------- RIGHT --------
Line 3
LEFT -------- RIGHT --------
Line 4
LEFT -------- RIGHT --------
BUG: Tooltips stick for unit frames (using PitBull). That is, when I mouseover a unit frame, the tooltip will stay on the screen and will not fade out until I mouseover a unit on screen. Pretty annoying.
Missing Features(?): No native support for showing skinning info?
Cow just stoped functioning. Logging into the game and their is no sign of CowTip. No tooltip, no fubar button, no slash commands. And yes, it's enebled in Addons menu.
Rollback Post to RevisionRollBack
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http://www-en.curse-gaming.com/downloads/details/5533/
or sugest an ace mod that does the same :D
what it does now is show the notes then after a second or so it hides the notes... very counter productive :D
I am using Tinytip, so this would be an alternative or an add to that ?
Thanks for your infos ;)
I used Pitbull mouseover frame before as my tooltip addon just to be able to use dogtags.
The only thing i miss is the additional anchor for "stick to cursor" position. I don't really like tooltip popping up right on top of my cursor, prefer it to be more to the right.
zone tag is not working for me (r41233.1001). I took 2 screens to illustrate.
NPC
PC
NPCs get their factions as zone info and PCs are not getting any zone info. Is it broken or do I miss something?
I can't remember the tags off the top of my head but I changed the name to only display class color if it was a PC....if its not then the name txt is white.
The other was to display Class if it was a PC otherwise Hide. I'll show what I have when I get off work.
Name
Level
Class
oh, and what are the chances of applying the cowtip border to ItemRefTooltip?
Keep up the great work man.
?
Hmmm thats not true for me, Class is always White Color here, only the Name is class colored. Doesnt matter which line or right or left i put it in.
Which "Tag" is it? A specialone or should it be the Default one? thats how it is for me at the moment, default tag after installation.
And the Info for NPCs are not correct, if i fight Oger, it shows "Warrior" (Krieger in German) instead of "Humanoid" it also doesnt show all other Types of NPCs as Paladin or Warrior instead of the right ones.
Just as long as you remember and realize that it is that way because ck just released it for beta testing yesterday. :P
Line 1
LEFT -------- RIGHT --------
Line 2
LEFT -------- RIGHT --------
Line 3
LEFT -------- RIGHT --------
Line 4
LEFT -------- RIGHT --------
So you could see what your editing.
I love the new method of editing.
BUG: Tooltips stick for unit frames (using PitBull). That is, when I mouseover a unit frame, the tooltip will stay on the screen and will not fade out until I mouseover a unit on screen. Pretty annoying.
Missing Features(?): No native support for showing skinning info?
Is there away to not fade tooltip, make it just disappear?
My setup: