Thanks for clearing that up, Tuller. Will fix it :D I'd been using Bongos3 before this and maybe it wasn't on by default then.. anyways never had the problem before. Good to know I can get rid of the behavior.
Is it possible to have different keybindings on different characters? I want my mage action bar to go from 1-0, for instance, but on my paladin i wanted to be able to have 1, 2, 3, 4, 6, 7, ... (skipping 5). I've tried saving different profiles and such, but no good. ETA to delete part about invalid profiles, as that turned out to be when i tried to set current profile.. :(
Is it possible to have different keybindings on different characters? I want my mage action bar to go from 1-0, for instance, but on my paladin i wanted to be able to have 1, 2, 3, 4, 6, 7, ... (skipping 5). I've tried saving different profiles and such, but no good. I also get something about an invalid profile when i try to "set" a profile, but that may be an entirely different issue.
Hint: that's what the "Enable Per Character Bindings" box is for when in binding mode.
The big changes in the Wrath version are:
* A new color scheme for config mode. Blue == visible, Black == not. Darker == stuck to something.
* Keys no longer need to be bound to make stances work. Dominos should now completely work out of the box.
* Death Knight support.
The things I want do include:
* Fixing up the bag bar since Blizzard reduced the size of the extra bags to make room for the extra buttons on the menu bar.
* More thinking about the sticky auto fade system.
* Making the show states menu easier to use.
Also, the history chart should include a link from Bartender4 (Wrath) --> Dominos (Wrath), since I used Bartender4 to learn about the new secure state sandbox stuff. The great thing about the new API changes is that its made things work better and reduced the amount of code I've had to write.
been a admirer of bongos for a long time and been fiddeling with dominos for a little while now.
i've set 2 of my bars (calling them 1 and 2 to keep it easy ) to only show one button ( ihml macro and drums ), but when i for exampel put a potion on my "consumables" bar , the rest of bar 1 and 2 shows up even thou i've set them to 1.
but when i enter config mode and move bars around, it's still correctly shows only one button.
the problem is that the "ghost buttons" of 1 and 2 hovers over my bags and when i move stuff around in my bags i accidently put something onto bars 1 and 2. and they keep getting on top of my bags until i enter config and remove it. ( like a photoshop layer that have the attribute "always on top" )
anyone know a workaround for this or am i simply missing something ? hope you understand =)
maybe i just don't find it, but how do make a bar show on mouseover?
There is a slight problem with that.
I'm trying to have my KgPanels to toggle with the bars like i did for omen/recount/chatframes but it doesn't work here.
IsShown or IsVisible aren't valid in this case, as the bar is faded but for the script still visible as not really hidden.
Actually, it might be an error on my side, In dominos, the bar i'm trying to hide well, its buttons are called BonusActionButton1 and so on.
So i guessed the bar's name was BonusActionBar, but apparently it isn't.
i have tried function() ChatFrame1:AddMessage(GetMouseFocus():GetParent():GetName()) end
to get the name of the parent frame of the button but that didn't work, what the *** is the name of that bar :)