I was wondering if there was a way ClosetGnome could deal with Unique-Equip gems. In previous patches, it wasn't such an issue since I could just trigger the same set twice and I'd be fine. However, with the most recent patch, when I try to do this, my second piece with the same unique-equip gem in it gets "lost." It gets grayed out in my bag space and I cannot do anything with it (move it in bags, equip it, etc). Eventually, I am able to start using the item again, but it takes some time (at least 2m). This is a slightly bigger issue so I was wondering if there was a way for ClosetGnome to prevent this situation.
Sorry but im pretty sure i didnt see an answer to this problem posted by Rabbit. Is there any form of fix for this yet?
Only way i can only fixit is to log out of the game and come back
Sorry but im pretty sure i didnt see an answer to this problem posted by Rabbit. Is there any form of fix for this yet?
Only way i can only fixit is to log out of the game and come back
I`m very interested in a fix for this as well. I tried every wardrobe type addon I could find an none works corectly if you have 2 items in 2 sets both with the same unique-equiped gem.
I`m very interested in a fix for this as well. I tried every wardrobe type addon I could find an none works corectly if you have 2 items in 2 sets both with the same unique-equiped gem.
I wonder if this is related to my post earlier about equipping a profile with Arena weapons sharing the same name.
Forgive me, but I looked thru the last 10 or so pages and only saw a brief comment about a change that I've seen that I absolutely hate, and would like to know why it was made.
My Default set and Mounted sets are now hidden. I have no way other than setting up hotkeys to change between sets. Why was this even thought to be a good idea? I don't want to use keybindings - the fubar menu worked just perfect the way it was. I have way too many keybindings as it is!
Please make this an option - I really don't want to have to find another switching mod because of a minor annoyance that is totally unnecessary. Or tell me why it WAS necessary.
One of my sets has totally disappeared from the drop down menu. The set is still registered though, I can set keybinds to it and it shows up as the 'active' set when I have it on, but I cannot select it through the drop down menu on fubar.
I have tried to delete the set and then add it again, or just edit/add it again and none of that has worked. Other new sets that I've added recently show up fine.
One of my sets has totally disappeared from the drop down menu. The set is still registered though, I can set keybinds to it and it shows up as the 'active' set when I have it on, but I cannot select it through the drop down menu on fubar.
I have tried to delete the set and then add it again, or just edit/add it again and none of that has worked. Other new sets that I've added recently show up fine.
I guess you have it set in the Mount options. Rabbit decided to remove them from the list then. I'm not happy with that either, but he didn't make it optional (yet?).
I'm getting these two error everytime, no matter what I do, any suggestion?
ClosetGnome_Fishing\ClosetGnome_Fishing.lua:3: Cannot find a library instance of ItemBonusLib-1.0.
Ace2\AceLibrary\AceLibrary.lua:516: in function `AceLibrary'
ClosetGnome_Fishing\ClosetGnome_Fishing.lua:3: in main chunk
ClosetGnome_Gatherer\ClosetGnome_Gatherer.lua:76: attempt to call method 'UpdateSetMenu' (a nil value)
AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
<in C code>: ?
AceEvent-2.0-56171 (Ace2):263: in function `TriggerEvent'
AceEvent-2.0-56171 (Ace2):914: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:907>
I wish I could say yes, but no, there's no fix for that yet.
Hmm, I think the issue is only if the weapons share the same name, and have the same enchants, i.e. double Mongoose. Doesn't seem to be an issue after enchanting my mace with Executioner last night.
Hmm, I think the issue is only if the weapons share the same name, and have the same enchants, i.e. double Mongoose. Doesn't seem to be an issue after enchanting my mace with Executioner last night.
I guess you have it set in the Mount options. Rabbit decided to remove them from the list then. I'm not happy with that either, but he didn't make it optional (yet?).
Indeed that is the case. I guess I'll just change up my sets to accommodate that. I thought this was a bug, thanks for the response.
Right now, ClosetGnome switcher will not switch druid idols while in combat (I assume shaman totems and paladin librams are also affected). These relic items are changeable in combat, however. Any chance you could flag the relic slot as combat switchable?
Right now, ClosetGnome switcher will not switch druid idols while in combat (I assume shaman totems and paladin librams are also affected). These relic items are changeable in combat, however. Any chance you could flag the relic slot as combat switchable?
That's weird, it should do that. Can anyone confirm if Shaman/Paladin works or not?
However, ClosetGnome will NOT swap in arrows or bullets during combat while the user can manually do it during combat.
If I use guns, and run out of bullets during combat, and then choose a set that is my bow and it's arrows, it will swap in the bow, but not the arrows. I then can open my bag, right click on the arrow stack, and they are loaded. All during combat.
This should be fixed.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Sorry but im pretty sure i didnt see an answer to this problem posted by Rabbit. Is there any form of fix for this yet?
Only way i can only fixit is to log out of the game and come back
I`m very interested in a fix for this as well. I tried every wardrobe type addon I could find an none works corectly if you have 2 items in 2 sets both with the same unique-equiped gem.
I wonder if this is related to my post earlier about equipping a profile with Arena weapons sharing the same name.
Invalid inventory slot in GetInventorySlotInfo
I keep getting this error when I open my spell book or zone into an instance and upon logging in.
My Default set and Mounted sets are now hidden. I have no way other than setting up hotkeys to change between sets. Why was this even thought to be a good idea? I don't want to use keybindings - the fubar menu worked just perfect the way it was. I have way too many keybindings as it is!
Please make this an option - I really don't want to have to find another switching mod because of a minor annoyance that is totally unnecessary. Or tell me why it WAS necessary.
i have removed all saved files and reinstalled and i get the same thing
I have tried to delete the set and then add it again, or just edit/add it again and none of that has worked. Other new sets that I've added recently show up fine.
I'm getting these two error everytime, no matter what I do, any suggestion?
Hmm, I think the issue is only if the weapons share the same name, and have the same enchants, i.e. double Mongoose. Doesn't seem to be an issue after enchanting my mace with Executioner last night.
I know.
Indeed that is the case. I guess I'll just change up my sets to accommodate that. I thought this was a bug, thanks for the response.
That's weird, it should do that. Can anyone confirm if Shaman/Paladin works or not?
If I use guns, and run out of bullets during combat, and then choose a set that is my bow and it's arrows, it will swap in the bow, but not the arrows. I then can open my bag, right click on the arrow stack, and they are loaded. All during combat.
This should be fixed.