I get the following error:
-------------------------------
Date: 2007-11-09 12:14:14
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\ClosetGnome\ClosetGnome.lua line 813:
Invalid inventory slot in GetInventorySlotInfo
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:304: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:962:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:955
-----------------------------------------------
This happens when I switch my weapons around with a WeaponQuickSwap macro. (I know, I probably could use ClosetGnome to do this) The error appears to be in Closetgnome.
I have everything updated as far as I can tell - after 2.3 and trying to Add a set:
[2007/11/14 21:19:30-2127-x1]: ClosetGnome-1.0.54143\ClosetGnome.lua:531: attempt to call field 'updateCharacter' (a nil value)
Dewdrop-2.0-48630 (DewdropLib):721: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:660>
I have everything updated as far as I can tell - after 2.3 and trying to Add a set:
[2007/11/14 21:19:30-2127-x1]: ClosetGnome-1.0.54143\ClosetGnome.lua:531: attempt to call field 'updateCharacter' (a nil value)
Dewdrop-2.0-48630 (DewdropLib):721: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:660>
You haven't updated oGlow, which you must be running for this error to occur.
Ah, figured it out - I actually had the latest oGlow off Haste's gcode. The problem comes from Fizzle, oGlow, and ClosetGnome all enabled. I was using Fizzle mainly for dur % in the character frame. But, I'll pick up Tekkub's tekability for that. Thanks Rabbit!
I was wondering if there was a way ClosetGnome could deal with Unique-Equip gems. In previous patches, it wasn't such an issue since I could just trigger the same set twice and I'd be fine. However, with the most recent patch, when I try to do this, my second piece with the same unique-equip gem in it gets "lost." It gets grayed out in my bag space and I cannot do anything with it (move it in bags, equip it, etc). Eventually, I am able to start using the item again, but it takes some time (at least 2m). This is a slightly bigger issue so I was wondering if there was a way for ClosetGnome to prevent this situation.
Heya Rabbit. I just replaced ItemRack with ClosetGnome. Everything appears to be working great so far. :) Glad I could find a replacement when IR stopped behaving as expected for me.
It says you're the author of ClosetGnome Mount in WAU, but on the wiki page you list it as 3rd party. Who should I send a suggestion/request to?
If it saves any time posting it here: I was wondering, could my "Flight" set be made hidden like the "Mount" set is now? :)
In other news: ClosetGnome Fishing is claiming that it can't find ItemBonusLib-1.0 when I log in, except I can see it in the embedded libs folder for that addon. :(
I dual wield. If I wear a set with Gut Ripper in the main hand and my shield in my off hand. then switch to a set that puts an axe in my main hand and Gut Ripper in my off hand, it says it cannot find the Gut Ripper in my inventory. and I end up with the axe in my main and the shield in my off. If I select that same set again, it then finds gutripper in the inventory and i have the correct set of Axe in main and Gut Riper in off.
After you enchant an item, or add gems to it, ClosetGnome usually does not recognize it anymore. If you edit the set that the item belongs to, the slot on the body will be yellow, instead of green or red. Put the newly enchanted item in there, and click the slot itself, to make it go from yellow to green. Then save the set.
I'm getting a pretty serious memory leak in closetgnome (and recount?) at the moment. After about an hour of playing closetgnome was showing up as using 260mb of ram.
Any idea what would cause this, or a way to fix it as its causing my gameplay to start to lag up after 4 or 5 hours when its using 400mb+.
I'm getting a pretty serious memory leak in closetgnome (and recount?) at the moment. After about an hour of playing closetgnome was showing up as using 260mb of ram.
Any idea what would cause this, or a way to fix it as its causing my gameplay to start to lag up after 4 or 5 hours when its using 400mb+.
That's not ClosetGnome, some other addon is leaking.
ClosetGnome-1.0.55287\ClosetGnome.lua:813: Invalid inventory slot in GetInventorySlotInfo
<in C code>: in function `UpdateSpells'
Interface\FrameXML\SpellBookFrame.lua:89: in function `SpellBookFrame_Update':
Interface\FrameXML\SpellBookFrame.lua:68: in function `SpellBookFrame_OnShow':
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1184: in function `SetUIPanel':
Interface\FrameXML\UIParent.lua:983: in function `ShowUIPanel':
Interface\FrameXML\SpellBookFrame.lua:20: in function `ToggleSpellBook':
<string>:"TOGGLESPELLBOOK":1: in function <[string "TOGGLESPELLBOOK"]:1>
I have a question about Closetgnomes in-combat queue notifications.
Just recently I set up Closetgnome Switcher to handle my weapons and idols when shifting into Bear and Cat form. I used two sets with every slot but the Mainhand and Idol slot enabled and it works just fine.
The only problem I have is that closetgnome now constantly tells me that it has queued the set for swapping whenever i change forms, although there simply is nothing to queue since I only swap the two items that can be swapped in combat.
Is there any way to turn of this message when no items are actually queued?
There seems to be an issue with equipping more then one weapon with the same name, say two Merciless Gladiator weapons. The equipping function either equips one weapons, or puts the second weapon on the cursor.
Running ClosetGnome (CG) r55287 & ClosetGnome_Switcher r54124 with disembedded, updated libs. Logged on with a character wearing & having in inventory sets/items pretty much completely different from the two saved CG sets that I had previously been using.
Tried changing the items in a current set accessed through FuBar (or deleting one or making a new one; it was a few days ago on vacation and I forget exact details) and the following error was thrown up:
"ClosetGnome-1.0.55287\\ClosetGnome.lua:546: AceHook-2.1: \"CharacterFrame_OnHide\" already has an active hook from this source.\nAce2\\AceLibrary\\AceLibrary.lua:133: in function `error'\nAceHook-2.1-40869 (Ace2):187: in function <Interface\\AddOns\\Ace2\\AceHook-2.1\\AceHook-2.1.lua:172>\nAceHook-2.1-40869 (Ace2):400: in function `Hook'\nClosetGnome-1.0.55287\\ClosetGnome.lua:546: in function `func'\nDewdrop-2.0-48630 (DewdropLib):721: in function <...erface\\AddOns\\DewdropLib\\Dewdrop-2.0\\Dewdrop-2.0.lua:660>".
The FuBar options stopped working after that. Relogged and everything worked fine again.
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-------------------------------
Date: 2007-11-09 12:14:14
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\ClosetGnome\ClosetGnome.lua line 813:
Invalid inventory slot in GetInventorySlotInfo
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:304: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:962:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:955
-----------------------------------------------
This happens when I switch my weapons around with a WeaponQuickSwap macro. (I know, I probably could use ClosetGnome to do this) The error appears to be in Closetgnome.
Best Regards,
Mozul
You haven't updated oGlow, which you must be running for this error to occur.
It says you're the author of ClosetGnome Mount in WAU, but on the wiki page you list it as 3rd party. Who should I send a suggestion/request to?
If it saves any time posting it here: I was wondering, could my "Flight" set be made hidden like the "Mount" set is now? :)
In other news: ClosetGnome Fishing is claiming that it can't find ItemBonusLib-1.0 when I log in, except I can see it in the embedded libs folder for that addon. :(
Should be fixed now.
Wow, awesome! Thanks!
I dual wield. If I wear a set with Gut Ripper in the main hand and my shield in my off hand. then switch to a set that puts an axe in my main hand and Gut Ripper in my off hand, it says it cannot find the Gut Ripper in my inventory. and I end up with the axe in my main and the shield in my off. If I select that same set again, it then finds gutripper in the inventory and i have the correct set of Axe in main and Gut Riper in off.
Any idea what would cause this, or a way to fix it as its causing my gameplay to start to lag up after 4 or 5 hours when its using 400mb+.
That's not ClosetGnome, some other addon is leaking.
Does that mean its a lib?
Too bad it's not optional and too bad it's not only the mount set, but in my case also my default set.
Yeah, it's a library, but it's probably some addon using the library in a bad way that causes it, and it's not ClosetGnome.
ClosetGnome-1.0.55287\ClosetGnome.lua:813: Invalid inventory slot in GetInventorySlotInfo
<in C code>: in function `UpdateSpells'
Interface\FrameXML\SpellBookFrame.lua:89: in function `SpellBookFrame_Update':
Interface\FrameXML\SpellBookFrame.lua:68: in function `SpellBookFrame_OnShow':
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1184: in function `SetUIPanel':
Interface\FrameXML\UIParent.lua:983: in function `ShowUIPanel':
Interface\FrameXML\SpellBookFrame.lua:20: in function `ToggleSpellBook':
<string>:"TOGGLESPELLBOOK":1: in function <[string "TOGGLESPELLBOOK"]:1>
Just recently I set up Closetgnome Switcher to handle my weapons and idols when shifting into Bear and Cat form. I used two sets with every slot but the Mainhand and Idol slot enabled and it works just fine.
The only problem I have is that closetgnome now constantly tells me that it has queued the set for swapping whenever i change forms, although there simply is nothing to queue since I only swap the two items that can be swapped in combat.
Is there any way to turn of this message when no items are actually queued?
Anyone have a fix for this?
Tried changing the items in a current set accessed through FuBar (or deleting one or making a new one; it was a few days ago on vacation and I forget exact details) and the following error was thrown up:
"ClosetGnome-1.0.55287\\ClosetGnome.lua:546: AceHook-2.1: \"CharacterFrame_OnHide\" already has an active hook from this source.\nAce2\\AceLibrary\\AceLibrary.lua:133: in function `error'\nAceHook-2.1-40869 (Ace2):187: in function <Interface\\AddOns\\Ace2\\AceHook-2.1\\AceHook-2.1.lua:172>\nAceHook-2.1-40869 (Ace2):400: in function `Hook'\nClosetGnome-1.0.55287\\ClosetGnome.lua:546: in function `func'\nDewdrop-2.0-48630 (DewdropLib):721: in function <...erface\\AddOns\\DewdropLib\\Dewdrop-2.0\\Dewdrop-2.0.lua:660>".
The FuBar options stopped working after that. Relogged and everything worked fine again.