cncfanatics noticed the lag between blizzard healthupdates , sent by the server.
He coded a lib calles LibQuickHealth to update the HealthValue more often by reading and calculating the values with combatlog data.
Unlike instant_health on curse and EJ this doesnt taint blizzard functions and it needs some rewrite of any addon that wants to use it ;)
Many UnitFrames like
Blizzard default UI
and XPerl are supported , but i like to see SCT-Support as well, so the Overheal displayed is reduced :)
Can someone help me with this? I want whenever Improved Concussive Shot procs, for it to show just as Crusader message, why doesn't it show by the way? And why does normal Concussive Shot not show either? Please help me, kind people =P
I installed the 2 versions up on wow interface, sct and sct damage. I can get it to show up in the add on list in game...but nothing works at all...doesnt show up in the wow interface list..and / commands dont work....
[2008/11/02 01:56:20-1079-x1]: sct_options\options.lua:634: attempt to call method 'AniInit' (a nil value)
sctd-3.1\sctd.lua:302: in function <Interface\AddOns\sctd\sctd.lua:301>
(tail call): ?:
sct_options\options.lua:354: in function `OptionsRadioButtonOnClick'
sct_options\options.lua:78: in function `OptionsFrame_OnShow'
sct_options\options.lua:708: in function `MakeBlizzOptions'
sct-6.2\sct.lua:179: in function `ShowMenu'
sctd-3.1\sctd.lua:247: in function <Interface\AddOns\sctd\sctd.lua:244>
(tail call): ?:
sct-6.2\sct.lua:818: in function <Interface\AddOns\sct\sct.lua:818>
<in C code>: in function `Show'
Interface\FrameXML\UIOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel':
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
I'm not sure what's causing this problem, if it's SCT/SCTD or another addon, but in BGs and during raids my SCT sometimes just stops showing new events, as if it froze for a few seconds, and then shows everything that happened at the same time. At first I thought it could be lag, server or FPS, but both are perfect (40ms and 60+ FPS at all times).
One: For some reason every time I login my build in Target Damage (the one over the heads of the mobs) is turned off, even when I have unticked the option in SCTD to do this.
Two: Is there anyway to exclude buffs from the buff display in SCT? The changes to the buff mechanics means all I ever get to see is Ferocious Inspiration and I think it is Rampage, simply because they are reapplied almost once a second.