Did an SVN update got all the updated ACE2 files for bot addons and _config folders.
Logged back on and altho I have SCTD activated I see no dmg scrolling onscrre, I had to enable the WoW default dmg in the SCTD config to see any damage done.
Almost like a change was made to ACE2 that conflicts with SCTD
Aileen, just so you know you can always make SCT/SCTD act and display just like they used to, I just changed the defaults up a bit so people can see better what all it offers now. To get SCTD to go back to the more static way, just unclick the "Use SCT Animation" option.
Yeah... I do like the new way though, it was a bit spammy the old way. It was just taking me a little bit to get used to it, but it's cool now. :)
One thing I did notice with the new debuff stacking, it is not showing the number of them on you, it's just printing out the name a second time, e.g.:
This has been mentioned several times. Each time the reply was "Read the first post".
The first post states that Reputaion only works in 1.12 and on the PTR
*blush* Ooops, I'm sorry. I do/did read the whole thread but I hadn't killed anything with rep gains since starting to use it, and clearly didn't read close enough to remember. :(
Just commited some more changes. You will need to reset your options after getting this version. You will also get a warning message about reseting the first time you load, and if you reset options. This will be removed next commit, just trying to keep people aware =)
- Added edit boxes to all sliders. This allows you to type in exact positions to put the text, even past where the sliders will let you.
- Made slider options more readable/consistent.
- Added opacity slider to SCTD when using SCT for animation.
- Moved option locals into respective option mod. Slightly lowers load up memory.
- Fixed many various small bugs (copy chars, debuff counts, etc..)
thomasmo, not sure on this one. Does SCT work, you just can't get to the options page?
yeg0 , under spell options select the "Show all Power Gains" option.
Would love a second sctd frame, so I could seperate periodic dmg and direct dmg... hard to see the shadow bolts if dots are running on three mobs (just disabled periodic dmg/pet dmg for now, but in a second frame I think it would be funny to reenable it) ;-)
edit:
latest svn is giving me the savedvariables warning even after I deleted the SavedVariables\sct.lua file. And even just after doing /sctreset and reloadui.
edit2:
an option to recolor sctd crits would be nice too
I dobut I'll be adding a 4th frame to SCTD. Might try turning on the "target only" option to only see the DOT's from your current target. The warning message will contine to appear every time you reset (or delete the file). Its only for this particular commit as I changed the base of some of the values. And SCTD does have a way to recolor crits, its the last event option =)
I dobut I'll be adding a 4th frame to SCTD. Might try turning on the "target only" option to only see the DOT's from your current target.
4 dots on 1 target is enough spam to miss the shadow bolt numbers ;-) So I just stay with periodic dmg disabled - the sbolt numbers are what is important (but would love a second sctd frame nonetheless /sigh) ;-)
The warning message will contine to appear every time you reset (or delete the file). Its only for this particular commit as I changed the base of some of the values.
ah np, I simply outcommented the part - just thought it's a bug and should only happen when really old savedvariables are recognized
And SCTD does have a way to recolor crits, its the last event option =)
ack syntax error ;-) was in a hurry when I typed it, what I wanted is an option to recolor resists...
I'm probably showing my ignorance here, I usually just used the defaults on SCT and SCTD...
I seem to be getting damage numbers repeating in frames 1 and 2. I checked the options and I have them set for frame 1 only, and I can't seem to get this fixed. Any suggestions? If it makes a difference, I've only tried this during PVP, not PVE.
Imagine my surprise when I first noticed this, and thought I was being REALLY lucky on sword spec and windfury
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Did an SVN update got all the updated ACE2 files for bot addons and _config folders.
Logged back on and altho I have SCTD activated I see no dmg scrolling onscrre, I had to enable the WoW default dmg in the SCTD config to see any damage done.
Almost like a change was made to ACE2 that conflicts with SCTD
Yeah... I do like the new way though, it was a bit spammy the old way. It was just taking me a little bit to get used to it, but it's cool now. :)
One thing I did notice with the new debuff stacking, it is not showing the number of them on you, it's just printing out the name a second time, e.g.:
(Brood Affliction: Red (Brood Affliction: Red))
instead of
(Brood Affliction: Red (2))
I'm hoping me adding a custom even didn't cause it, but I'll try it and find out
Am I live in chinese client?
I've been toying around with the configs and trying to get the Vampiric Embrace Heal spam to go away but I NEED to keep my other heals showing.
In this scenario should I be using the CUSTOM EVENTS and trap Vampiric Embrace and simply return nothing ?
Thanks,
One heavily spammed ShadowPriest
--[22] = {name="", search="Your Vampiric Embrace", r=0/256, g=0/256, b=0/256, class={"Priest"}},
in sct_event_config.lua
This has been mentioned several times. Each time the reply was "Read the first post".
The first post states that Reputaion only works in 1.12 and on the PTR
*blush* Ooops, I'm sorry. I do/did read the whole thread but I hadn't killed anything with rep gains since starting to use it, and clearly didn't read close enough to remember. :(
- Added edit boxes to all sliders. This allows you to type in exact positions to put the text, even past where the sliders will let you.
- Made slider options more readable/consistent.
- Added opacity slider to SCTD when using SCT for animation.
- Moved option locals into respective option mod. Slightly lowers load up memory.
- Fixed many various small bugs (copy chars, debuff counts, etc..)
thomasmo, not sure on this one. Does SCT work, you just can't get to the options page?
yeg0 , under spell options select the "Show all Power Gains" option.
edit:
latest svn is giving me the savedvariables warning even after I deleted the SavedVariables\sct.lua file. And even just after doing /sctreset and reloadui.
edit2:
an option to recolor sctd crits would be nice too
4 dots on 1 target is enough spam to miss the shadow bolt numbers ;-) So I just stay with periodic dmg disabled - the sbolt numbers are what is important (but would love a second sctd frame nonetheless /sigh) ;-)
ah np, I simply outcommented the part - just thought it's a bug and should only happen when really old savedvariables are recognized
ack syntax error ;-) was in a hurry when I typed it, what I wanted is an option to recolor resists...
I seem to be getting damage numbers repeating in frames 1 and 2. I checked the options and I have them set for frame 1 only, and I can't seem to get this fixed. Any suggestions? If it makes a difference, I've only tried this during PVP, not PVE.
Imagine my surprise when I first noticed this, and thought I was being REALLY lucky on sword spec and windfury