Aileen, just so you know you can always make SCT/SCTD act and display just like they used to, I just changed the defaults up a bit so people can see better what all it offers now. To get SCTD to go back to the more static way, just unclick the "Use SCT Animation" option.
Yeah... I do like the new way though, it was a bit spammy the old way. It was just taking me a little bit to get used to it, but it's cool now. :)
One thing I did notice with the new debuff stacking, it is not showing the number of them on you, it's just printing out the name a second time, e.g.:
Just commited some more changes. You will need to reset your options after getting this version. You will also get a warning message about reseting the first time you load, and if you reset options. This will be removed next commit, just trying to keep people aware =)
- Added edit boxes to all sliders. This allows you to type in exact positions to put the text, even past where the sliders will let you.
- Made slider options more readable/consistent.
- Added opacity slider to SCTD when using SCT for animation.
- Moved option locals into respective option mod. Slightly lowers load up memory.
- Fixed many various small bugs (copy chars, debuff counts, etc..)
thomasmo, not sure on this one. Does SCT work, you just can't get to the options page?
yeg0 , under spell options select the "Show all Power Gains" option.
Would love a second sctd frame, so I could seperate periodic dmg and direct dmg... hard to see the shadow bolts if dots are running on three mobs (just disabled periodic dmg/pet dmg for now, but in a second frame I think it would be funny to reenable it) ;-)
latest svn is giving me the savedvariables warning even after I deleted the SavedVariables\sct.lua file. And even just after doing /sctreset and reloadui.
an option to recolor sctd crits would be nice too
I dobut I'll be adding a 4th frame to SCTD. Might try turning on the "target only" option to only see the DOT's from your current target. The warning message will contine to appear every time you reset (or delete the file). Its only for this particular commit as I changed the base of some of the values. And SCTD does have a way to recolor crits, its the last event option =)
I dobut I'll be adding a 4th frame to SCTD. Might try turning on the "target only" option to only see the DOT's from your current target.
4 dots on 1 target is enough spam to miss the shadow bolt numbers ;-) So I just stay with periodic dmg disabled - the sbolt numbers are what is important (but would love a second sctd frame nonetheless /sigh) ;-)
The warning message will contine to appear every time you reset (or delete the file). Its only for this particular commit as I changed the base of some of the values.
ah np, I simply outcommented the part - just thought it's a bug and should only happen when really old savedvariables are recognized
And SCTD does have a way to recolor crits, its the last event option =)
ack syntax error ;-) was in a hurry when I typed it, what I wanted is an option to recolor resists...
I'm probably showing my ignorance here, I usually just used the defaults on SCT and SCTD...
I seem to be getting damage numbers repeating in frames 1 and 2. I checked the options and I have them set for frame 1 only, and I can't seem to get this fixed. Any suggestions? If it makes a difference, I've only tried this during PVP, not PVE.
Imagine my surprise when I first noticed this, and thought I was being REALLY lucky on sword spec and windfury