Having some trouble with hunter shots and the new version. Previously, it used to color my arcane and nature shots appropriately, but in the new version they are not colored with the damage color anymore (even though I checked the settings and I have that enabled), and it is printing out like "142 nature (Serpent Sting)" and "700 arcane (Arcane Shot)".
Having some trouble with hunter shots and the new version. Previously, it used to color my arcane and nature shots appropriately, but in the new version they are not colored with the damage color anymore (even though I checked the settings and I have that enabled), and it is printing out like "142 nature (Serpent Sting)" and "700 arcane (Arcane Shot)".
Aileen and CyberOto, this is a small bug as a result of the Parser-3.0 to 1.1 compatibility change. I'll make sure ckknight is aware, but its nothing in SCT/D
Hi all, im having a little problem with SCT and I hope you'll have answer for me;
I use SCT and SCTD. Whenever I crit, i get a big fat red "Critical" in the middle of the screen, and frankly it is getting kinda annoying. Ive tried googling for it, found a coupla things like: http://vnboards.ign.com/message.asp?topic=90023905
to my sct_event_config.lua file, (Its sorta fixed half the problem, the spammage doesnt show up on normal melee hits.)
since that line was NOT present in the file, unlike the post mentions. (Also, that post is 2 years old, so meh.)
Cant really remember though if the Spammage was present on normal hit crits before i added that, but who cares.
Now the main problem is, it still shows up on special abilities, for example Mortal Strike. Now lets look at the code for Overpower:
But when i Disable all SCT mods (SCT / SCT options / SCTD /SCTD Options), that message no longer shows.
Ill have another look through, and probably delete my saved variables folder for SCT to be sure.
I do have the latest SCT mods though.
Edit: Nevermind, I R Dumb. Critline is responsible for teh spam.
Hello! Since one of recent updates (2-3 weeks) I experience 2 light problems.
1) I use custom font from SharedMedia for all frames. When I log in or reload ui frame1 and frame2 use correct custom font while message frame and sctd frame use default font (even though in config window right font is chosen). To fix it I have to press Test button and problem disappears until next login/reload.
2)Since long time I use some custom announcements. But recently 2 of them started appear twice on screen. Those are lines from sct_event_config.lua:
They used to work fine but now I see each announcement x2 on screen. I changed nothing (except maybe line numbers when you added new announcements) so I don't know how to explain it. Deleting saved variables didn't help.
Yasma, both those issues will be fixed the next time I commit to the SVN. The double messages are because SCTD can now do custom events. It will have an option now to turn off custom events for SCTD only. As for interrupts, if you are using SCTD you don't need an interrupts custom event as it has an option to show them built in.
i'm getting mace stun! pop up at weird times. and im not mace spec'd. i've only noticed it in bg's but no other rogues were around.
would it pick up that from somewhere else? i did notice a warrior can mace stun and there's usually one around. nothing in my combat log approx when it happens, except maybe a crit.
will fool with things to see if i can narow it down if no one knows what im talking about :P
Is it possible for SCT to merge AOE data into one event? For example, if Thunderclap hits 3 targets for 100 and crits 1 for 200, instead of seeing 3x 100 damage and 1x 200 crit damage, SCT would output something like 500 damage (3 hits, 1 crit).
Is it possible for SCT to merge AOE data into one event? For example, if Thunderclap hits 3 targets for 100 and crits 1 for 200, instead of seeing 3x 100 damage and 1x 200 crit damage, SCT would output something like 500 damage (3 hits, 1 crit).
And a related question, can Vampiric Embrace show up as a merged heal instead of heals on individual targets? The huge amount of spam when using VE spans almost from top to bottom of the screen and slows down my pc noticably. As VE is up more or less all the time, when playing my shadow priest 1/3 of my screen estate is spent on SCT outputting my VE heals. I would go with choking VE entirely as well.
I've created few custom events for myself, and was wondering if someone else would find them useful, and also if there's something funny about them that could be improved. It's sort of fun to create these :)
Hello, I've been having some problems with SCT/SCTmenu and SharedMedia pertaining fonts. It's probably due to my ignorance so I'm posting for help! I use a custom font through shared media and it works on everything but sct. In fact sct seems to not like having shared media around.
I look at the drop down frames for the font in sct and many custom fonts aren't there (from shared media). Also, clicking save and close does nothing. To get out of the sct menu window I hit escape. Changing the font through sct folder (simply by placing my custom font file in there and renaming it to an existing font) also does not work. The font that I see in the sct menu have 5 choices (SCT Enigma, SCT Emblem etc) but the fonts seem to be all the same to me.
Any suggestions? Thanks!
***edit: I figured it out! yay!*** disregard the post :)
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Is there possibly a way to set up crits' font size independently of other text types? They're just way too small for my liking.
*** edit without turning on buff expiration ***
Same on my mage. Now all dmg is yellow color only
Dr. Woo, they cannot be set independently. There is only a certain size of fonts that WoW will allow, after which they become very blurry and jagged.
Aileen and CyberOto, please try resetting your options.
I use SCT and SCTD. Whenever I crit, i get a big fat red "Critical" in the middle of the screen, and frankly it is getting kinda annoying. Ive tried googling for it, found a coupla things like:
http://vnboards.ign.com/message.asp?topic=90023905
Going by that post, ive added
--[18] = {name="Critical!", search="You crit", r=256/256, g=256/256, b=0/256},
to my sct_event_config.lua file, (Its sorta fixed half the problem, the spammage doesnt show up on normal melee hits.)
since that line was NOT present in the file, unlike the post mentions. (Also, that post is 2 years old, so meh.)
Cant really remember though if the Spammage was present on normal hit crits before i added that, but who cares.
Now the main problem is, it still shows up on special abilities, for example Mortal Strike. Now lets look at the code for Overpower:
[6] = {name="Overpower!", override=false, search="Your (.+) was dodged", r=256/256, g=256/256, b=0/256, iscrit=1, class={"Warrior"}},
Going by this example, ive tried to write my own little bit of code to nullify the Critical spammage.
--[19] = {name="Critical!", search="Your (.+) crits (.+) for (.+)", r=256/256, g=256/256, b=0/256},
Needless to say, it doesnt work. Im guessing (.+) is the place holder for anything, like Abilities, Mobs, and Numbers?
None the less, id appreciate some help on this issue, as i cant really find anything to get rid of it.
EDIT: Heres a link to a picture of said Spammage http://img46.imageshack.us/img46/6825/criticalspamqq5.jpg
Thanks Greyhoof, I will just await a Parser-3.0 update. :)
But when i Disable all SCT mods (SCT / SCT options / SCTD /SCTD Options), that message no longer shows.
Ill have another look through, and probably delete my saved variables folder for SCT to be sure.
I do have the latest SCT mods though.
Edit: Nevermind, I R Dumb. Critline is responsible for teh spam.
1) I use custom font from SharedMedia for all frames. When I log in or reload ui frame1 and frame2 use correct custom font while message frame and sctd frame use default font (even though in config window right font is chosen). To fix it I have to press Test button and problem disappears until next login/reload.
2)Since long time I use some custom announcements. But recently 2 of them started appear twice on screen. Those are lines from sct_event_config.lua:
[23] = {name="Interrupt", search="You interrupt", r=256/256, g=256/256, b=0/256, frame=SCT.MSG},
[24] = {name="RESISTED", search="Your Taunt was resisted by", r=256/256, g=0/256, b=0/256, frame=SCT.MSG},
They used to work fine but now I see each announcement x2 on screen. I changed nothing (except maybe line numbers when you added new announcements) so I don't know how to explain it. Deleting saved variables didn't help.
Thanks
would it pick up that from somewhere else? i did notice a warrior can mace stun and there's usually one around. nothing in my combat log approx when it happens, except maybe a crit.
will fool with things to see if i can narow it down if no one knows what im talking about :P
this file is sct 5.61/sctd 2.33 Update koKR
thanky you addons :)
And a related question, can Vampiric Embrace show up as a merged heal instead of heals on individual targets? The huge amount of spam when using VE spans almost from top to bottom of the screen and slows down my pc noticably. As VE is up more or less all the time, when playing my shadow priest 1/3 of my screen estate is spent on SCT outputting my VE heals. I would go with choking VE entirely as well.
Thank you Grayhoof for an otherwise great addon.
(I use too many exclamation marks)
Mind you, 29 and 31 aren't tested, 'cos 29 I changed a bit just and 31 I ripped from earlier reply, haven't tested either.
I look at the drop down frames for the font in sct and many custom fonts aren't there (from shared media). Also, clicking save and close does nothing. To get out of the sct menu window I hit escape. Changing the font through sct folder (simply by placing my custom font file in there and renaming it to an existing font) also does not work. The font that I see in the sct menu have 5 choices (SCT Enigma, SCT Emblem etc) but the fonts seem to be all the same to me.
Any suggestions? Thanks!
***edit: I figured it out! yay!*** disregard the post :)