Is there any way to completely remove the built in combat log window, everytime i try to remove it it reappear, i mean, i'm not even reading blizzard combat log as i'm using eavesdrop
Could you remove decimal places in threat, also have a target threat only window?
EDIT: Also I think the update rate should default to once a second not 10 times.
Could you remove decimal places in threat, also have a target threat only window?
EDIT: Also I think the update rate should default to once a second not 10 times.
It's all controlled by tags. the default display is BarValue:Short - which shouldn't show decimal points. If you want to show it as an integer, use BarValue:Integer.
I prefer an update rate of 10 times a second as opposed to once a second - it's adjustable for each player's taste for a reason :)
The "Bar count" option seems too be changing the height of the bars, instead of how many bars it should be, guess this is a bug. Using revision 47163.
This is working as intended. You can choose either the height of bars, and have it determine the number of bars that fit in, or choose how many bars you want shown, and it figures out the height.
In both cases, you can adjust the size of the window by dragging if it isn't locked.
I think there's a setting for positioning the numbers - I think it's Offset or something like that. That should move the TPS over.
I un-ticked visible because I don't want TPS, but they shouldn't overlap each other by default.
EDIT: I changed the tag to integer and it works ok, but I also think Integer should be default. :)
Just wanted to report what I suppose is a bug.
When you use the shift-click on a bar, the rank isn't always accurate.
It can look like:
1. Fireball
2. Fire Blast
Shift click fireball bar I get 1. Fireball, but when I shift click fire blast I get 5. Fire Blast.
Another feature that would be great with the shift click, since when you use the normal report you get the "topic" so you can easy see who/what etc that is posted.
Recap use something similar to, "Recap: <Player>: <Skill> heal/dmg for <Value>" when shift clicking on a ability/bar.
What I'm getting at is the name also getting posted in some fasion. Add a "Player |", "(Player)" or similar syntax in front/behind when shift posting.
2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384 (Player)
Player | 2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384
On a second thought.
Since there are some bars with the name include already, Damage Dealt, Critical Hit Rate, or no skill name at all, Player: Skill.
When shift click these it doesn't really give a clear indication of what is posted. Maybe better to add the "topic" in front/behind.
Player: Fire Blast: 1. Critical Hit (13), 27.1k, Avg: 2082.5
1. Critical Hit (13), 27.1k, Avg: 2082.5 | Player: Fire Blast
Damage Dealt - 1. Player, 301k, 88%
VERY very rough initial incomplete documentation is now in svn.
The html is a mess because it's exported.. bite me, sorry :)
edit: wowace's svn wouldn't let me commit the .css, and various image files that were part of the documentation, so it looks awful right now... oh well.
Remove it by changing list type to Group Members, instead of Threat List
Then I have everyone on my list with 0's which is ugly
On another note, threat is saved every time you log off, this should be cleared in my opinion as when you log on you need to either reset the meter or wait for a Threat-1.0 clear message.
Then I have everyone on my list with 0's which is ugly
Two options:
1. Use Threat List and set filter tag to: Key ~= "Aggro Gain"
2. Use Group Members, and set filter tag to: BarValue ~= 0 (This is one of the provided defaults.. non-zero I think it's called)
re: Threat... hmm.. it should clear automatically as soon as you reenter a new battle. The original idea about threat was to record it and ignore the end-of-fight reset so you can later see what your threat is at the end of any particular fight. Various difficulties were encountered with trying to do this neatly, and hasn't been revisited (yet)
Rollback Post to RevisionRollBack
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If you use Omen you can already do that by dragging the threat bar of the tank (IIRC), but of course this means one more bar to put somewhere...
Request Feature : Assessment synchro raid Assessment client.
I've open your WowAce Page : http://www.wowace.com/wiki/Assessment
2 Questions/Feature Requests:
1. Is there any way to have the fight titles named by the last guy killed instead of just Fight 1, Fight 2 etc...?
2. Can you add an option to copy formatting from one window to another?
Pqee
EDIT: Also I think the update rate should default to once a second not 10 times.
It's all controlled by tags. the default display is BarValue:Short - which shouldn't show decimal points. If you want to show it as an integer, use BarValue:Integer.
I prefer an update rate of 10 times a second as opposed to once a second - it's adjustable for each player's taste for a reason :)
This is working as intended. You can choose either the height of bars, and have it determine the number of bars that fit in, or choose how many bars you want shown, and it figures out the height.
In both cases, you can adjust the size of the window by dragging if it isn't locked.
Currently by default, TPS and threat overlap each other no matter how much I expand the window.
Random error whilst expanding a window:
Modules\BarInterface.lua:1893 attempt to index field '?' a nil value
I un-ticked visible because I don't want TPS, but they shouldn't overlap each other by default.
EDIT: I changed the tag to integer and it works ok, but I also think Integer should be default. :)
When you use the shift-click on a bar, the rank isn't always accurate.
It can look like:
1. Fireball
2. Fire Blast
Shift click fireball bar I get 1. Fireball, but when I shift click fire blast I get 5. Fire Blast.
Another feature that would be great with the shift click, since when you use the normal report you get the "topic" so you can easy see who/what etc that is posted.
Recap use something similar to, "Recap: <Player>: <Skill> heal/dmg for <Value>" when shift clicking on a ability/bar.
What I'm getting at is the name also getting posted in some fasion. Add a "Player |", "(Player)" or similar syntax in front/behind when shift posting.
2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384 (Player)
Player | 2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384
On a second thought.
Since there are some bars with the name include already, Damage Dealt, Critical Hit Rate, or no skill name at all, Player: Skill.
When shift click these it doesn't really give a clear indication of what is posted. Maybe better to add the "topic" in front/behind.
Player: Fire Blast: 1. Critical Hit (13), 27.1k, Avg: 2082.5
1. Critical Hit (13), 27.1k, Avg: 2082.5 | Player: Fire Blast
Damage Dealt - 1. Player, 301k, 88%
Healing/Overhealing display set is not a visible display set. It's used to color the raw healing segments.
Remove it by changing list type to Group Members, instead of Threat List
Just wanted to make a reply - bug report noted. Will look into it when I next have time/log on.
The html is a mess because it's exported.. bite me, sorry :)
edit: wowace's svn wouldn't let me commit the .css, and various image files that were part of the documentation, so it looks awful right now... oh well.
Then I have everyone on my list with 0's which is ugly
On another note, threat is saved every time you log off, this should be cleared in my opinion as when you log on you need to either reset the meter or wait for a Threat-1.0 clear message.
Two options:
1. Use Threat List and set filter tag to: Key ~= "Aggro Gain"
2. Use Group Members, and set filter tag to: BarValue ~= 0 (This is one of the provided defaults.. non-zero I think it's called)
re: Threat... hmm.. it should clear automatically as soon as you reenter a new battle. The original idea about threat was to record it and ignore the end-of-fight reset so you can later see what your threat is at the end of any particular fight. Various difficulties were encountered with trying to do this neatly, and hasn't been revisited (yet)