Just wanted to report what I suppose is a bug.
When you use the shift-click on a bar, the rank isn't always accurate.
It can look like:
2. Fire Blast
Shift click fireball bar I get 1. Fireball, but when I shift click fire blast I get 5. Fire Blast.
Another feature that would be great with the shift click, since when you use the normal report you get the "topic" so you can easy see who/what etc that is posted.
Recap use something similar to, "Recap: <Player>: <Skill> heal/dmg for <Value>" when shift clicking on a ability/bar.
What I'm getting at is the name also getting posted in some fasion. Add a "Player |", "(Player)" or similar syntax in front/behind when shift posting.
2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384 (Player)
Player | 2. Fire Blast (26), 44.7k, Average: 1720, Maximum: 2384
On a second thought.
Since there are some bars with the name include already, Damage Dealt, Critical Hit Rate, or no skill name at all, Player: Skill.
When shift click these it doesn't really give a clear indication of what is posted. Maybe better to add the "topic" in front/behind.
Player: Fire Blast: 1. Critical Hit (13), 27.1k, Avg: 2082.5
1. Critical Hit (13), 27.1k, Avg: 2082.5 | Player: Fire Blast
Damage Dealt - 1. Player, 301k, 88%
Then I have everyone on my list with 0's which is ugly
1. Use Threat List and set filter tag to: Key ~= "Aggro Gain"
2. Use Group Members, and set filter tag to: BarValue ~= 0 (This is one of the provided defaults.. non-zero I think it's called)
re: Threat... hmm.. it should clear automatically as soon as you reenter a new battle. The original idea about threat was to record it and ignore the end-of-fight reset so you can later see what your threat is at the end of any particular fight. Various difficulties were encountered with trying to do this neatly, and hasn't been revisited (yet)