Beta 10.0.9 out, another fix by nrpieper plus another fix by myself to improve the removing and re-adding buttons from the button-recycler by checking and unchecking spells.
I'm going to overhaul the combat/in combat system not to double up the bars anymore... Causing me more trouble than one bar and changing it when appropriate.
Just checking in, with 3.2 out, will you have time to work on this baby?
Best healing addon for 5man and 10man IMO. The current feature set even allows for other application like Offense spells etc... Would be a shame to lose it.
Sad to say I'm pulling the plug on BeneCast. The whole thing is just too much work for me to maintain next to work, having started my own business, being a father, a husband and potentially a second little nugget on the way. Oh, and actually playing the game :D.
That's not to say I won't find something else to code (really wanna do a Grid2BeneCast module). You can take the monkey out of the code, but you can't take the code out of the monkey. But BeneCast as it is now? Nope.
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Just wondering if you got the chance to update the Shaman information? Been waiting for it anxiously! This is my favorite healing addon.
Thanks!
I appreciate it! Can't wait.
I don't think I am doing anything wrong since the other classes seem to work.
I'm going to overhaul the combat/in combat system not to double up the bars anymore... Causing me more trouble than one bar and changing it when appropriate.
Best healing addon for 5man and 10man IMO. The current feature set even allows for other application like Offense spells etc... Would be a shame to lose it.
That's not to say I won't find something else to code (really wanna do a Grid2BeneCast module). You can take the monkey out of the code, but you can't take the code out of the monkey. But BeneCast as it is now? Nope.