Second. How do I bind the /ihml macro to a single key ??
1. Drag the /ihml macro to anempty Action Bar button and then keybind that button. The Action Bar can be hidden.
or
2. Use a keybinder mod like BindPad which allows you to keybind macros without taking up Action Bar slots/IDs. This is the method I use as most of my actions are keybound including items that I use on a regular basis.
You can also add your own macros to IMHL. I would think that macro is a bit too specific as it is only used for one quest which you only run one time. Most of the quest macros in IHML are for used for Daily Quests.
I was doing the Super Hot Stew daily today and thought to myself, "Wouldn't it be great if the Blade's Edge Forge Camp Terror IHML macro encompassed the cooking pot too?"
Then I thought, "I bet it could be done if the macro can support a conditional statement like: if target = Abyssal Flamebringer and target = dead, then use Cooking Pot (item ID: 33852), else use Banishing Crystal"
Then I thought, "Gee, wish I knew how to script my macro to do that! I'll just go make a suggestion on the IHML thread". :)
I was doing the Super Hot Stew daily today and thought to myself, "Wouldn't it be great if the Blade's Edge Forge Camp Terror IHML macro encompassed the cooking pot too?"
Then I thought, "I bet it could be done if the macro can support a conditional statement like: if target = Abyssal Flamebringer and target = dead, then use Cooking Pot (item ID: 33852), else use Banishing Crystal"
Then I thought, "Gee, wish I knew how to script my macro to do that! I'll just go make a suggestion on the IHML thread". :)
You can't test to see if the target is a flamebringer, but you can test if the target is dead (and that should be enough to distinguish the macro from other alternatives).
yes, but you can change the macro when you target a flamebringer ;)
How?
target=flamebringer will set my target to the flamebringer, not test if my current target is the flamebringer. At least that is the way I understand it.
you're thinking about the macro itself. the purpose of IHML is to change the macro.
yes, but IHML changes macro based on sub-zone and, when there are multiple possible macros for a sub-zone, IHML uses macro options to distinguish them.
yes. which is why this should be a target macro. take a look at Emissary of Hate for IQD/SSO daily quest as an example
We have a wonderful dialog here :-)
/use [dead] Shattered Sun Banner; Astromancer's Crystal
As you can see, the macro in question will plant the banner if your target is dead and use the crystal otherwise. The macro is selected if you are in "The Dawning Square". I'm sorry, but what you are asking for cannot be done. I am 99% certain that Blizzard wont let an addon select an action based on who/what you are targeting. That goes back to the changes made in 2.3 (or whenever it was).
Just wondering if this could get some RBM support since I've switched over from Bigwigs, I'm sure plenty of other people have as well. Didn't even realize it didn't swap until i was dead on Archimonde -_-. Anyway support would be great, if not I guess i'll just have to remember to swap it manually thanks for saving me a lot of time and macro space.
Just wondering if this could get some RBM support since I've switched over from Bigwigs, I'm sure plenty of other people have as well. Didn't even realize it didn't swap until i was dead on Archimonde -_-. Anyway support would be great, if not I guess i'll just have to remember to swap it manually thanks for saving me a lot of time and macro space.
Is the removal of macros working? When I try to remove any macros using the UI window, all other macros show up as nil. If I try it using command line, /ihml list no longer works. If I reload UI, the one I'm trying to delete comes back again.
Is the removal of macros working? When I try to remove any macros using the UI window, all other macros show up as nil. If I try it using command line, /ihml list no longer works. If I reload UI, the one I'm trying to delete comes back again.
I can not reproduce this. Deleting macros is working for me and they stay gone when I reload UI.
Try delete (or just rename to backup) the IHML.lua in your WTF/Account/<Account name>/SavedVariables folder.
If that doesn't fix it try disable all other addons to see if there's any other addon interfering.
If you find out what was causing it or if anyone else is experiencing this problem I'd love to get more info so I might be able to fix it.
might be useful to add Chrono-Beacon (item id 24289) in the dark portal instance. GetRealZoneText returns "The Black Morass", and you could probably check IsInInstance() as well
might be useful to add Chrono-Beacon (item id 24289) in the dark portal instance. GetRealZoneText returns "The Black Morass", and you could probably check IsInInstance() as well
Added.
Quote from KiraDouji »
You saved me sooooo much time, energy and space. This mod is freakin' awesome. Thank you.
I can not reproduce this. Deleting macros is working for me and they stay gone when I reload UI.
Try delete (or just rename to backup) the IHML.lua in your WTF/Account/<Account name>/SavedVariables folder.
If that doesn't fix it try disable all other addons to see if there's any other addon interfering.
If you find out what was causing it or if anyone else is experiencing this problem I'd love to get more info so I might be able to fix it.
Deleted the SV file, loaded game with only IHML and Ace3, still getting the same thing.
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Second. How do I bind the /ihml macro to a single key ??
Last some macro from me to you all. Burning steps thow
As the Black Broodling is in two zone I have to make two macro ;-)
1. Drag the /ihml macro to anempty Action Bar button and then keybind that button. The Action Bar can be hidden.
or
2. Use a keybinder mod like BindPad which allows you to keybind macros without taking up Action Bar slots/IDs. This is the method I use as most of my actions are keybound including items that I use on a regular basis.
You can also add your own macros to IMHL. I would think that macro is a bit too specific as it is only used for one quest which you only run one time. Most of the quest macros in IHML are for used for Daily Quests.
You may want to add a snippet into the german translation:
Line 83
Line 115
Line 130-133
Thanks again, have a great time
[edit]Ups, the german umlauts don't survive the code tags, I have attached my locale-deDE.lua file[/edit
Added, thank you :)
Then I thought, "I bet it could be done if the macro can support a conditional statement like: if target = Abyssal Flamebringer and target = dead, then use Cooking Pot (item ID: 33852), else use Banishing Crystal"
Then I thought, "Gee, wish I knew how to script my macro to do that! I'll just go make a suggestion on the IHML thread". :)
You can't test to see if the target is a flamebringer, but you can test if the target is dead (and that should be enough to distinguish the macro from other alternatives).
How?
target=flamebringer will set my target to the flamebringer, not test if my current target is the flamebringer. At least that is the way I understand it.
yes, but IHML changes macro based on sub-zone and, when there are multiple possible macros for a sub-zone, IHML uses macro options to distinguish them.
We have a wonderful dialog here :-)
/use [dead] Shattered Sun Banner; Astromancer's Crystal
As you can see, the macro in question will plant the banner if your target is dead and use the crystal otherwise. The macro is selected if you are in "The Dawning Square". I'm sorry, but what you are asking for cannot be done. I am 99% certain that Blizzard wont let an addon select an action based on who/what you are targeting. That goes back to the changes made in 2.3 (or whenever it was).
I'll look into it. Shouldn't be impossible :)
I can not reproduce this. Deleting macros is working for me and they stay gone when I reload UI.
Try delete (or just rename to backup) the IHML.lua in your WTF/Account/<Account name>/SavedVariables folder.
If that doesn't fix it try disable all other addons to see if there's any other addon interfering.
If you find out what was causing it or if anyone else is experiencing this problem I'd love to get more info so I might be able to fix it.
*gives cookies*
- Kira
Added.
You're welcome :)
Om nom nom nom! :D
Deleted the SV file, loaded game with only IHML and Ace3, still getting the same thing.