Noticed a slight issue last night on Brutallus, as I wanted to set a macro for him. Unfortunately, the area inside where he is, is also listed as The Dead Scar as such there's some swapping back & forth of macros. Think it'd be possible to add some more limiters like instance/non-instance or something?
While there still may be other macros that need the functionality, I just realized I could get around this by using a [group:raid] modifier.
edit: Bug. If you hearth in a zone where you have a special macro, it will not switch macro's back to the default macro (or any other macro). You need to manually change it, or go to another zone where you have a special macro via normal means. Should be easily correctable by checking zone information when you hearth :P
Yes, I've noticed this too. Same happens when you get ressed in a zone with a macro while in another zone. It won't detect the zone change. I assume it's the same with summons. Will fix when I get time to figure out what events fire in those situations.
Typo for the Leylines, it's Greengil Coast, should be Greengill Coast :)
Edit: Did you fiddle with how the icons change anytime recently? for some reason lately they don't want to change texture for me, the 'amount of charges' and the tooltip changes just fine, but it seems to want to show the icon of my 'default' macro
Typo for the Leylines, it's Greengil Coast, should be Greengill Coast :)
Fixed. Thanks :)
Quote from Nirek »
Edit: Did you fiddle with how the icons change anytime recently? for some reason lately they don't want to change texture for me, the 'amount of charges' and the tooltip changes just fine, but it seems to want to show the icon of my 'default' macro
Hmm, I've added item:##### after all #showtooltip in macros for items. Don't know if that have anything to do with it, it's working fine for me. They're not changing at all or do they just "get stuck" sometimes?
I think it might be some interaction with drdamage, since it seems to work on my rogue, but it 'sticks' on my girl's shadowpriest, with sw:d as the 'default' which is a spell, hmm, I'll poke around some more.
Noticed a similar "sticky icon" problem myself yesterday when I installed IHML to try out after I set an icon for my "default" macro (spam TS info). Set that macro's icon, all other IHML macros kept that one when I swapped to them. Ended up telling each macro "Use icon X" and that if not fixed the problem as least painted over its symptoms (and let me get nice icons for the handful of "/target X" style macros). Also use DrDamage, though I told it to not display anything on my Bongos bars because my buttons are small enough it got too cluttered.
I think it might be some interaction with drdamage, since it seems to work on my rogue, but it 'sticks' on my girl's shadowpriest, with sw:d as the 'default' which is a spell, hmm, I'll poke around some more.
Did some more tinkering, I found on my lowbie druid, I have even regular macros are sticking occasionally now, even with dr damage off, or dr damage and ihml both off, it still gets stuck where the icon doesn't change, not sure what's going on.
First of all great AddOn, really cuts down the actionbar switching etc.
Iam not sure if this was mentioned yet by someone, but with the new Fishing Daily quest this came to my mind. Why not make the ihml Button cast Fishing when you got the Fishing Pole equipped? :)
Would atleast save me one more Button :P As I dont really need any type of fishing mod for the few casts I do and the old TackleBox system doesnt work anymore as far as i know(?)
Did some more tinkering, I found on my lowbie druid, I have even regular macros are sticking occasionally now, even with dr damage off, or dr damage and ihml both off, it still gets stuck where the icon doesn't change, not sure what's going on.
Weird. What actionbar mod do you use?
Quote from Matrix110 »
Iam not sure if this was mentioned yet by someone, but with the new Fishing Daily quest this came to my mind. Why not make the ihml Button cast Fishing when you got the Fishing Pole equipped? :)
Make a macro named "default" with this macro text:
/cast [equipped:Fishing Poles] Fishing
or if you're already using a "deafult" macro for something else stick this at the top:
/cast [equipped:Fishing Poles] Fishing
/stopmacro [equipped:Fishing Poles]
Haven't tested this myself but try it out and tell me if it works :)
I just started using IHML for keeping my Healer Assignment macros straight. Working great, except when I try to delete a macro from it. Sometimes it works fine, other times it replaces the values with nil and then I can't do much of anything anymore, until I replace them with the default macros again. Other than that, working great. Thanks for the good addon!
I noticed a small issue with the Attuned Crystal Cores that are used in the sentry conversion quest on Quel'Danas. Essentially, if you kill an erratic sentry near dawnstar village, the ihml macro will stay on the Astromancer's Crystal instead of the Attuned Crystal Cores. I suggest changing the macro to work similarly to the way it works in Dawning Square vis-a-vis the Emissary of Hate, where if you have a dead erratic sentry targeted in that area then the macro will update to use Attuned Crystal Cores instead of the Astromancer's Crystal.
I noticed a small issue with the Attuned Crystal Cores that are used in the sentry conversion quest on Quel'Danas. Essentially, if you kill an erratic sentry near dawnstar village, the ihml macro will stay on the Astromancer's Crystal instead of the Attuned Crystal Cores. I suggest changing the macro to work similarly to the way it works in Dawning Square vis-a-vis the Emissary of Hate, where if you have a dead erratic sentry targeted in that area then the macro will update to use Attuned Crystal Cores instead of the Astromancer's Crystal.
Using Bartender3, have for the longest time, never seen it do this before, weird.
More fiddling, and even with the default ui with just acp loaded, even regular macros aren't switching icons.. very strange.
Edit: After resetting the icon to ?, with default ui I got it to switch again, still tinkering, hehe
Edit2: I've tracked it down to FuBar_RestFu, wtf does that have to do with macros, I have no idea, but the instant I let it load, macros stop autoswitching.
Essentially, if you kill an erratic sentry near dawnstar village, the ihml macro will stay on the Astromancer's Crystal instead of the Attuned Crystal Cores. I suggest changing the macro to work similarly to the way it works in Dawning Square vis-a-vis the Emissary of Hate, where if you have a dead erratic sentry targeted in that area then the macro will update to use Attuned Crystal Cores instead of the Astromancer's Crystal.
Nah, don't want to clutter up the macros unless it's necessary. It's easy to change the macro yourself though.
Change the Dawnstar Village macro from "4" to:
#showtooltip [dead] item:34368; item:34533
/use [dead] Attuned Crystal Cores; Astromancer's Crystal
Quote from Nirek »
More fiddling, and even with the default ui with just acp loaded, even regular macros aren't switching icons.. very strange.
Edit: After resetting the icon to ?, with default ui I got it to switch again, still tinkering, hehe
Edit2: I've tracked it down to FuBar_RestFu, wtf does that have to do with macros, I have no idea, but the instant I let it load, macros stop autoswitching.
I don't think it's FuBar_RestFu as I use that myself (and Bartender3 and ACP) and I'm not experiencing this problem at all ???
Could you post a list of your addons so I can see if I can reproduce it?
Nah, don't want to clutter up the macros unless it's necessary. It's easy to change the macro yourself though.
Change the Dawnstar Village macro from "4" to:
#showtooltip [dead] item:34368; item:34533
/use [dead] Attuned Crystal Cores; Astromancer's Crystal
lol, no kidding!
I had a look at it and it's really horrible! >.<
Back to the drawing board :P
While there still may be other macros that need the functionality, I just realized I could get around this by using a [group:raid] modifier.
Register for ZONE_CHANGED_NEW_AREA too.
Edit: Did you fiddle with how the icons change anytime recently? for some reason lately they don't want to change texture for me, the 'amount of charges' and the tooltip changes just fine, but it seems to want to show the icon of my 'default' macro
Thanks :)
Fixed. Thanks :)
Hmm, I've added item:##### after all #showtooltip in macros for items. Don't know if that have anything to do with it, it's working fine for me. They're not changing at all or do they just "get stuck" sometimes?
Did some more tinkering, I found on my lowbie druid, I have even regular macros are sticking occasionally now, even with dr damage off, or dr damage and ihml both off, it still gets stuck where the icon doesn't change, not sure what's going on.
Iam not sure if this was mentioned yet by someone, but with the new Fishing Daily quest this came to my mind. Why not make the ihml Button cast Fishing when you got the Fishing Pole equipped? :)
Would atleast save me one more Button :P As I dont really need any type of fishing mod for the few casts I do and the old TackleBox system doesnt work anymore as far as i know(?)
Weird. What actionbar mod do you use?
Make a macro named "default" with this macro text:
/cast [equipped:Fishing Poles] Fishing
or if you're already using a "deafult" macro for something else stick this at the top:
/cast [equipped:Fishing Poles] Fishing
/stopmacro [equipped:Fishing Poles]
Haven't tested this myself but try it out and tell me if it works :)
Using Bartender3, have for the longest time, never seen it do this before, weird.
Something like:
#showtooltip [dead,target=Erratic Sentry] item:coreid; item:crystalid
/target Erratic Sentry
/use [dead] Attuned Crystal Cores; Astromancer's Crystal
(pure dry code, may not work as expected.
More fiddling, and even with the default ui with just acp loaded, even regular macros aren't switching icons.. very strange.
Edit: After resetting the icon to ?, with default ui I got it to switch again, still tinkering, hehe
Edit2: I've tracked it down to FuBar_RestFu, wtf does that have to do with macros, I have no idea, but the instant I let it load, macros stop autoswitching.
Nah, don't want to clutter up the macros unless it's necessary. It's easy to change the macro yourself though.
Change the Dawnstar Village macro from "4" to:
#showtooltip [dead] item:34368; item:34533
/use [dead] Attuned Crystal Cores; Astromancer's Crystal
I don't think it's FuBar_RestFu as I use that myself (and Bartender3 and ACP) and I'm not experiencing this problem at all ???
Could you post a list of your addons so I can see if I can reproduce it?
Rock on. Will do, thanks! :P