- It's now possible to add dynamic groups and classes in the priority and skip list:
Instead of adding each unit separately, class and/or group entities (ex: [ group 1 ] , [ Mage ]) will appear in the lists. The old behavior can still be used by maintaining [SHIFT] when clicking on a group or class-name in the populate list tool (names will be added).
- The last change also allow to sort units per group AND classes at the same time.
I will delete and re-unzip the files again tonight when i get home. Just to answer a couple questions, I did use the same url to DL the addon as you pasted, and I also use WAU to update, which it has done a couple of times since I installed.
The Localization.lua file is already in the folder, not sure why it wouldn't load. I also did the same thing to this addon as i do to all my Ace2 addons: I did the thing where you put all the Ace2 libs under the main addons folder so that WAU can keep them updated, and then I just delete the actual Libs folder in each addon's folder, once I've made sure they are the same libs as I already have. I don't know if it's causing a problem in this addon's case, but it usually works great for all my others. I currently have about 45 misc addons installed.
The framexml log is rather large, so rather than make a big ugly forums post, I have uploaded the file and renamed it to txt for easy viewing. Please see: http://www.wazzup.info/FrameXML.txt
I ended up playing around with all of my addons, and also installed a newer version (plus updated with WAU) of the stand alone libs, and then went into the decursive toc and deleted the references to the libs folders for ACE2 libs, and all appears to be working now. :)
I am not sure exactly what i did to make it work, but something outside of Decursive must've been the issue, because i didn't even have to reinstall decursive. *shrug*
Would it be possible to add an option that would add a /stopcasting before the curing/cleansing spell? There are encounters where removing the curse is more important than getting the current spell off, and I can hit Esc or move prior to clicking the MUF, but it would be cooler if I could just click the MUF.
I feel like a bit of a knucklehead, but for the life of me I can't figure out how to move the livelist . . . somehow I have it positioned so that it grows down and under my MUFs. Are there any (scale, transparency, etc. options for the livelist?)
To move the live list, you have to display the decursive bar (/dcrshow or alt-click on the MUF handle), displays the little buttons on the right side of the "Decursive" bar (by middle clicking or ctrl-left-clicking on it) and then drag the bar.
Ok I am assuming the "livelist" is referring to the Decursive main little window that pops up when you first install. (I am still very new to all this) I am trying desperately to move this window to no avail. What am I doing wrong? :p
you have to display the Decursive bar (/dcrshow) than move this bar, the live list is displayed below this bar.
Note that the buttons near the bar need to be displayed in order to move it, middle-click on the bar to do so, you can ctrl-left-click too.