For some reason, I cannot get Yata to load anymore. I believe the problem began around the same time as patch 2.3, but I'm not 100% sure. I have just done a complete reinstall of WoW and installed addons one by one with no conflict and had Yata load on my shammie. Logged on to my bank toon and when I logged back on to my shammie - no Yata. I deleted all addons and reproduced the problem. This happens even when Yata is the only addon installed on my machine. What am I doing wrong?
Having almost the exact same problem, except that it appears YATA has loaded (totem icon on the minimap options present and correct and seemingly functioning) however there are no flex totem bars and no cooldown meters.
I've found the same reproducible method as carostad, however I'm a little lost as to whats happening. I
I'm using a fair few add-ons and I'm at work so I can't list them all but will attempt to when I get home.
I'd love to see cooldowns in the same style like e.g. the own debuffs on mobs in xperl (i.e. the dark overlay on the button becoming smaller and smaller and the last x seconds being showed as a numerical timer on the button).
I added that feature for myself now, if anyone else wants it (preferably to add it to the official version):
open TotemBar.lua and replace the whole function Yata.Class.FlexTotemBar.prototype:UpdateCooldown() with the one pasted there: http://tm.privatepaste.com/77mrP2MzHj
I've added your code, you should now have a option called All Totem Cooldowns under TotemBar, which enables your code.
Doesn't seem to do anything? Or at least, I'm not seeing cooldowns on my totem bar. I'd love to be able to get rid of the Pitbull totem cooldown buttons, but I hate having huge timer bars.
Also, would it be possible to add the single-totem removal function to Yata? It's quite handy for when I want to pick up single totems...
You will just see that nice gray circle thingie, no numbers or something. I don't have much time atm to add stuff to yata, so if anyone comes up with code for numbers for cooldowns i will add it too.
I can't see the totembar or the timers aswell, as mentioned above.
but the addon is running and the hotkeys for the totems work, and its running in fubar.
I do however get 2 errors when I log in.
[2008/07/21 19:41:11-819-x1]: Yata\TotemBar.lua:705: attempt to index field '?' (a nil value)
<in C code>: ?
AceEvent-2.0-66043 (Ace2):264: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
[2008/07/21 19:41:10-819-x1]: Yata\TotemBar.lua:705: attempt to index field '?' (a nil value)
AceAddon-2.0-57245 (Ace2):926: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:919>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
Hope there is a fix to this, cuz its a wonderfull addon
Just to keep you posted about the future of Yata.
Even though I don't know if I will play WOTLK at all, I will try to write a new version of Yata with WOW 3.0 support, the current version does not work anymore (verified on the ptr (I have no wotlk beta key)), since they changed the whole secure button stuff. I will have to read into the new secure button methods. Not sure either if it will be Yata2 or still be Yata.
As for now plans are, since it is basically a complete rewrite:
- Ace3
- ButtonFacade
You can now leave suggestions on what to include into the new version of yata too.
I would like the possibility of having the number of always shown Buttons configurable and cooldown / duration spirals (as an option instead of bars).
Being in the same boat maintaining Poppins I would be most happy if someone would actually make popupbars with the new secure templates work at all to get an idea - I will not be the first one, this is way beyond me.
My personal dream although would be Yapa - Yet another Popbutton addon with generic Buttons in a core and a module system for Totems etc. - actually the way Poppins was designed by Sorata I admit but with more manpower behind the code than my little self. The optimum would be a shared codebase / Core with Toadkillers Autobar - an "auto" periodic module, a totem module...Just a wild idea I know but why not bring it on the table ;)
I've managed to write some preliminary code to todo popup buttons, so now it's just a matter of time to write proper buttons etc.
Atleast my totem data parser apparently still works.
Now Includes the first attempt for a coe style mode cooldowns (very alpha)
Is this supposed to be a visual cooldown effect like the default action buttons have? 'cause in that case it's not working for me.
I have some feature requests!
- An option to increase the distance between the four totem bar buttons.
- Make the popup buttons slightly smaller than the main button.
- A way to sort the totems. (or is there already?)
I've found the same reproducible method as carostad, however I'm a little lost as to whats happening. I
I'm using a fair few add-ons and I'm at work so I can't list them all but will attempt to when I get home.
A way to change the order of the main buttons would be nice as well :)
open TotemBar.lua and replace the whole function Yata.Class.FlexTotemBar.prototype:UpdateCooldown() with the one pasted there: http://tm.privatepaste.com/77mrP2MzHj
Doesn't seem to do anything? Or at least, I'm not seeing cooldowns on my totem bar. I'd love to be able to get rid of the Pitbull totem cooldown buttons, but I hate having huge timer bars.
Also, would it be possible to add the single-totem removal function to Yata? It's quite handy for when I want to pick up single totems...
but the addon is running and the hotkeys for the totems work, and its running in fubar.
I do however get 2 errors when I log in.
Hope there is a fix to this, cuz its a wonderfull addon
Me too. I don't use CyCircled anymore. Hate to have to put it back in just for one addon.
Even though I don't know if I will play WOTLK at all, I will try to write a new version of Yata with WOW 3.0 support, the current version does not work anymore (verified on the ptr (I have no wotlk beta key)), since they changed the whole secure button stuff. I will have to read into the new secure button methods. Not sure either if it will be Yata2 or still be Yata.
As for now plans are, since it is basically a complete rewrite:
- Ace3
- ButtonFacade
You can now leave suggestions on what to include into the new version of yata too.
Being in the same boat maintaining Poppins I would be most happy if someone would actually make popupbars with the new secure templates work at all to get an idea - I will not be the first one, this is way beyond me.
My personal dream although would be Yapa - Yet another Popbutton addon with generic Buttons in a core and a module system for Totems etc. - actually the way Poppins was designed by Sorata I admit but with more manpower behind the code than my little self. The optimum would be a shared codebase / Core with Toadkillers Autobar - an "auto" periodic module, a totem module...Just a wild idea I know but why not bring it on the table ;)
Atleast my totem data parser apparently still works.
The old /yata command is now /yatacmd
The new /yata command opens a Dialog to configure Yata
The download link is: http://ultrashare.de/f/6017/yata.zip.html
Now Includes the first attempt for a coe style mode cooldowns (very alpha)
Is this supposed to be a visual cooldown effect like the default action buttons have? 'cause in that case it's not working for me.
I have some feature requests!
- An option to increase the distance between the four totem bar buttons.
- Make the popup buttons slightly smaller than the main button.
- A way to sort the totems. (or is there already?)
Thanks
The other stuff is pretty much working now
The new link is: http://ultrashare.de/f/6017/yata.zip.html
Also, could you add a border to the Blizzard button style? Kind of like TrinketMenu has.