It's on Curse. Although, I noticed an issue with this update. Combo points aren't working. It doesn't give any errors at all, they just don't show up. But after playing with it a little.. I realized.. if you build combo points on a mob, deselect them, and then select them again, the combo points you have on them will finally show up. But then won't update when you add more combo points, unless you deselect and select again. So, it seems to be missing an update function somewhere. Could anyone look into making that work?
I'm a huge fan of the ArcHUD, as are several other players that I've talked to.
I'm hoping there is someone out there that is willing to invest a small amount of time in adding some functionality to the "Player Mana" bar.
I notice that the "Player Health" bar has the ability to "fade" from green>red as health diminishes. Is it feasible to ask for that same functionality in the "Player Mana" bar as well? Specifically, it would be nice to be able to have the default single colors for mana, rage, focus, and energy, but with the addition of a two-color range for runic power (or a generalized range for all classes).
The reason for this is simple: There is currently no DK-specific setting on the menu for DK's. As a DK, we never want a full runic power bar, and the ability to have the bar "fade" from the standard blue (or any other color) ~> red as it increased would be a huge plus, signaling us to constantly purge RP in reaction to the bar turning red.
I've seen other posts asking for some sort of rune addition as well, but I've found that Yury's RundDisplay works very well, and can be resized to fit in with Arc in such a way that it looks like it's part of Arc. So perhaps that might work well for those in need of rune function with Arc.