Also, is there a way to quickly toggle button/bar locking for all bars, rather than going into the configuration option and doing each bar separately. If not, something on the fubar icon would work lovely. Such as with autobar, shift click unlocks the dock, alt click unlocks the buttons.
When using a non-standard pet, I cannot get a tooltip on the first 3 buttons. Events like Chess in Kara become confusing. Any word on this?
Can you be more specific? Describe how the bar is configured that you're having issues with. Do you use macro conditional states? Are you using one of the preset bars? etc.
Quote from slickwalker »
Also, is there a way to quickly toggle button/bar locking for all bars, rather than going into the configuration option and doing each bar separately. If not, something on the fubar icon would work lovely. Such as with autobar, shift click unlocks the dock, alt click unlocks the buttons.
There isn't, and since the author of InfiniBar (jjsheets) has been absent for some time, it's unlikely we'll see any new features added. However, it's worth mentioning that InfiniBar won't work at all in WotLK (except for bars that have no state paging of any kind). I'm currently using Macaroon (see wowinterface.com) on the beta realms, and it's shaping up to be a reasonable replacement for InfiniBar.
Can you be more specific? Describe how the bar is configured that you're having issues with. Do you use macro conditional states? Are you using one of the preset bars? etc.
It's just the default pet bar you get when you create a group and choose the 'pet bar' template. Specifically in Kara on the chess event, the first icon, looks like the claw, the second one, the trailing paws, and the third one, don't know exactly what it is, they appear on the bar, and they function perfectly, the problem is there is no tooltip being generated. And in the chess event, depending on which unit you use, the actions of the first three buttons vary.
it's worth mentioning that InfiniBar won't work at all in WotLK (except for bars that have no state paging of any kind). I'm currently using Macaroon (see wowinterface.com) on the beta realms, and it's shaping up to be a reasonable replacement for InfiniBar.
That's unfortunate. I've grown quite accustomed to using IB2.
It's just the default pet bar you get when you create a group and choose the 'pet bar' template. Specifically in Kara on the chess event, the first icon, looks like the claw, the second one, the trailing paws, and the third one, don't know exactly what it is, they appear on the bar, and they function perfectly, the problem is there is no tooltip being generated. And in the chess event, depending on which unit you use, the actions of the first three buttons vary.
Ah. Well, your problem is that you're using a pet bar as a possess bar without setting a possess state. Those first three pet actions are "attack", "follow", and "stay" -- actions that the Karazhan chess pieces don't have, hence have no tooltip for. The actions vary because they're not actually using "attack", "follow", and "stay", but rather whatever possess action is assigned to that action slot (1, 2, or 3). To see the real actions (with tooltips), either use the "Pet/Possess Bar" template instead of the "Pet Bar" template, or add a "Posess" state to another existing bar and assign possession actions to each button under the Buttons submenu (note you'll probably need to use the State Emulation feature to assign actions, unless you can find something to possess in a safe location out of combat).
Ah. Well, your problem is that you're using a pet bar as a possess bar without setting a possess state. Those first three pet actions are "attack", "follow", and "stay" -- actions that the Karazhan chess pieces don't have, hence have no tooltip for. The actions vary because they're not actually using "attack", "follow", and "stay", but rather whatever possess action is assigned to that action slot (1, 2, or 3). To see the real actions (with tooltips), either use the "Pet/Possess Bar" template instead of the "Pet Bar" template, or add a "Posess" state to another existing bar and assign possession actions to each button under the Buttons submenu (note you'll probably need to use the State Emulation feature to assign actions, unless you can find something to possess in a safe location out of combat).
It's just the default pet bar you get when you create a group and choose the 'pet bar' template. Specifically in Kara on the chess event, the first icon, looks like the claw, the second one, the trailing paws, and the third one, don't know exactly what it is, they appear on the bar, and they function perfectly, the problem is there is no tooltip being generated. And in the chess event, depending on which unit you use, the actions of the first three buttons vary.
That's unfortunate. I've grown quite accustomed to using IB2.
I've become accustomed to it as well. This is the second abandonment of this addon. A bit saddening. Hope jjsheets' is ok.
I've become accustomed to it as well. This is the second abandonment of this addon. A bit saddening. Hope jjsheets' is ok.
He's okay, just has a short attention span:
Quote from jjsheets »
I must admit, I'm officially bored with WoW and programming for it. ... At this point, I am unlikely to work much more on IB2; or any of my other addons, for that matter. ... Of course, sometime later (possibly after Blizzard releases the next expansion), I'll probably pop back in and get re-addicted to programming WoW. :)
and since the author of InfiniBar (jjsheets) has been absent for some time, it's unlikely we'll see any new features added. However, it's worth mentioning that InfiniBar won't work at all in WotLK (except for bars that have no state paging of any kind). I'm currently using Macaroon (see wowinterface.com) on the beta realms, and it's shaping up to be a reasonable replacement for InfiniBar.
Can you guys maybe suggest me any other bar mod that is capable of displaying dogtags the way Infinibar can (could)?
That was the main feature I preferred Infinibar to Trinity (which I was using before, and as it seems Macaroon is the followup to Trinity)
So, any info about IB getting updated for 3.0.2 at all? Wish someone would pick up and continue this one... It's hard to go back to addons that can't do features you got really used to :(
I've been looking into the code myself now... I already got a working version which allows you to create bars/buttons again and drag spells onto them... even cast them... but somehow Blizzard messes up with some templates and states... so I still try to figue out that one....
just noticed IB has been revived for 3.0.8, but i cant seem to remember how i made bars autohide on conditions? maybe this was broken with the revival. Anyone give me a clue? =).
just noticed IB has been revived for 3.0.8, but i cant seem to remember how i made bars autohide on conditions? maybe this was broken with the revival. Anyone give me a clue? =).
You noticed wrong. The "updates" you saw were some moron trying to figure out how to use WowAce SVN/packager features. He also made pointless commits to some other projects, and has since had any actual changes reverted and his SVN access removed. InfiniBar hasn't been updated, sorry.
Can you be more specific? Describe how the bar is configured that you're having issues with. Do you use macro conditional states? Are you using one of the preset bars? etc.
There isn't, and since the author of InfiniBar (jjsheets) has been absent for some time, it's unlikely we'll see any new features added. However, it's worth mentioning that InfiniBar won't work at all in WotLK (except for bars that have no state paging of any kind). I'm currently using Macaroon (see wowinterface.com) on the beta realms, and it's shaping up to be a reasonable replacement for InfiniBar.
It's just the default pet bar you get when you create a group and choose the 'pet bar' template. Specifically in Kara on the chess event, the first icon, looks like the claw, the second one, the trailing paws, and the third one, don't know exactly what it is, they appear on the bar, and they function perfectly, the problem is there is no tooltip being generated. And in the chess event, depending on which unit you use, the actions of the first three buttons vary.
That's unfortunate. I've grown quite accustomed to using IB2.
Ah. Well, your problem is that you're using a pet bar as a possess bar without setting a possess state. Those first three pet actions are "attack", "follow", and "stay" -- actions that the Karazhan chess pieces don't have, hence have no tooltip for. The actions vary because they're not actually using "attack", "follow", and "stay", but rather whatever possess action is assigned to that action slot (1, 2, or 3). To see the real actions (with tooltips), either use the "Pet/Possess Bar" template instead of the "Pet Bar" template, or add a "Posess" state to another existing bar and assign possession actions to each button under the Buttons submenu (note you'll probably need to use the State Emulation feature to assign actions, unless you can find something to possess in a safe location out of combat).
Pure genius! Thanks!
I've become accustomed to it as well. This is the second abandonment of this addon. A bit saddening. Hope jjsheets' is ok.
He's okay, just has a short attention span:
:P
Can you guys maybe suggest me any other bar mod that is capable of displaying dogtags the way Infinibar can (could)?
That was the main feature I preferred Infinibar to Trinity (which I was using before, and as it seems Macaroon is the followup to Trinity)
http://forums.wowace.com/showthread.php?t=15442
If you're trying to use Macaroon as a replacement for InfiniBar, please post in the new thread!
You noticed wrong. The "updates" you saw were some moron trying to figure out how to use WowAce SVN/packager features. He also made pointless commits to some other projects, and has since had any actual changes reverted and his SVN access removed. InfiniBar hasn't been updated, sorry.