Had some thoughts. Is it possible to eliminate duplicate events? What I mean is I seem to see and emote 'mob becomes enraged' then the buff messages 'mob gains enrage'. So if the [enrage] part of the message is the same then only one message is shown (this seems to only apply to emotes and buffs).
Also, is it possible to add a blacklist? so I can remove shoot and totems for example.
* The option to change how long the messages display on screen (I tried to do this by editing the lua file, but didn't seem to work?).
* The option to re-size the message frame to show less lines of alerts by default (I was able to do this on my own by changing line 146 from 160 to 45, but adding the ability to the mod itself would be better!).
* The option to change the colors of the various warnings (Again, doable by directly editing the lua file, but in game options I feel would be better).
* An option to drop the formatting and display messages exactly as they appear in the combat log. (Example: Instead of *Sinzar: Greater Heal* I'd like an option to display *Sinzar begins to cast Greater Heal*).
Those are just some personal requests I had. I think this mod has a lot of potential, but the lack of being able to customize some options is the only thing holding me back from switching from Spell Alert. Hopefully a few of my suggestions can get included in future releases, until then keep up the great work!