Having trouble. It doesn't seem to be loading for me. It is installed, it shows in the list of addons, it is enabled, but when i type "/feedmachine" i get nothing, just the usual response of "type '/help' for a listing...".
Well first, if /fm /feedmachine do nothing, odds are you have an error that's preventing it from loading, use bugsack or some other tool to see them, also if you're not in enUS odds are it won't work either.
Ok, got it to load. It was complaining that it couldn't find Ace-Locale 3.0. I downloaded Ace 3.0, installed it, and now it loads. Moving on to testing it...
Having trouble. It doesn't seem to be loading for me. It is installed, it shows in the list of addons, it is enabled, but when i type "/feedmachine" i get nothing, just the usual response of "type '/help' for a listing...".
Any ideas?
I have the same problem, It's loaded but /fm /feedmachine doesn't work.
There are no errors and i'am on enUS.
Maybe a chat load message would be recommendable.
Also i didn't find a slash procedure in the code.
It's there. The RegisterChatCommand functions do it.
Great to have this back. No problems so far (aside from the aforementioned zoning error), and my pet certainly is feeling a lot happier now that her forgetful friend isn't frequently failing to feed her.
The only suggestion I might have might be using a "select" instead of an "input" for the growth option, you can add TOP/BOTTOM/LEFT/RIGHT as values in that, then. You could also use a slider for the time interval.
Here's an example of both...
options.args.interval = {}
options.args.interval.type = "range"
options.args.interval.name = L["Warn Interval"]
options.args.interval.desc = L["Set the amount of time between warnings."]
options.args.interval.min = 5
options.args.interval.max = 120
options.args.interval.step = 5
options.args.interval.get = function() return intervalVar end
options.args.interval.set = function(_, set) intervalVar = set end
options.args.interval.order = ?
---
options.args.select = {}
options.args.select.type = "select"
options.args.select.name = L["Growth Direction"]
options.args.select.values= { TOP = L["Up"], BOTTOM = L["Down"], RIGHT = L["Right"], LEFT = L["Left"] }
options.args.select.get = function() return positionVar or "RIGHT" end
options.args.select.set = function(_, set) positionVar = set end
options.args.select.order = ?
Yes I know, I was more worried about it actually 'working' than changing too much about the code, that's how KOTJ did it, I'll get around to it at some point.
Anyway, I think I may have a fix for the zoning thing, let me know if it still happens.
I had the same problem as dagills originally, works fine with Ace3. Is there any way you could have it require ace3 as a dependency or will the necessary libraries be included in a future build?
Sorry Nirek, I didn't want to put any undue pressure on you. All I was trying to do really was offer some pre-written code so you could have something to drop in (or at least, modify a little and then drop in). I understand that you're going for functionality first, and that's a good thing.
Anyway, I think you're doing a really great job with this King of the Jungle remake!
i hope someone can help me,when i log into wow i get a errror-message from this addon,it said:Can't find feed pet spell(have u completed the lvl 10 hunter quest),why i get?i am already lvl 70 and i done it.
i hope someone can help me,when i log into wow i get a errror-message from this addon,it said:Can't find feed pet spell(have u completed the lvl 10 hunter quest),why i get?i am already lvl 70 and i done it.
check hunter trainer if the skill is green. Don't learn it if you have it in you're spellbook
there's a bug in 2.4.2 with the riding trainer, click here, maybe it's similar
Like I said before, there's no error text anywhere in FM that would tell you about not having feed pet, do a search of the files if you want, either it's coming from some other addon, or I have no idea. Get me a ss, or a complete bugsack log. I had a pre10 hunter that I leveled while writing this and didn't get any such errors before or after the pet quest, dunno what to say.
Fixed an issue I ran into with it not wanting to hide the button if for some reason you got into combat with it already up, haven't run into any other odd behavior personally, I want to say its pretty usable at this point.
can't wait to try it. i am on european servers (english client though) and the servers aren't up yet. i so wanted this back (used kotj before), because well.. feed o matic sucks. i want to see a button which helps me see when me pet it not happy anymore :)
one thing though: when the buttons pops up, it's not properly skinned by buttonfacade. the button shows the overlay from buttonfacade over it, but the actual button is just blixx size and not the size of buttonfacade. any idea to correct this?
shrug, probably something not set right with bf, I asked in their thread for them to take a look if it was even calling it right, got no response so.. shrug bother them.
weird. i bumped the thread in the BF thread with your message about the implementation of BF. you might want to chek this out: http://www.wowace.com/forums/index.php?topic=13155.0 it's the poppins thread where someone had a problem with the button resetting to blix's one. it might be a similar problem.
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Any ideas?
Thanks for all your hard work!!
I have the same problem, It's loaded but /fm /feedmachine doesn't work.
There are no errors and i'am on enUS.
Maybe a chat load message would be recommendable.
Also i didn't find a slash procedure in the code.
Great to have this back. No problems so far (aside from the aforementioned zoning error), and my pet certainly is feeling a lot happier now that her forgetful friend isn't frequently failing to feed her.
The only suggestion I might have might be using a "select" instead of an "input" for the growth option, you can add TOP/BOTTOM/LEFT/RIGHT as values in that, then. You could also use a slider for the time interval.
Here's an example of both...
Anyway, I think I may have a fix for the zoning thing, let me know if it still happens.
Anyway, I think you're doing a really great job with this King of the Jungle remake!
check hunter trainer if the skill is green. Don't learn it if you have it in you're spellbook
there's a bug in 2.4.2 with the riding trainer, click here, maybe it's similar
I have the skill,i use it,but the addon said it to me when i log in.
Do you use Trainerfu?For some odd reason on my hunter it reset,I had to visit all my trainers again.
can't wait to try it. i am on european servers (english client though) and the servers aren't up yet. i so wanted this back (used kotj before), because well.. feed o matic sucks. i want to see a button which helps me see when me pet it not happy anymore :)
great news, keep up the good work!
one thing though: when the buttons pops up, it's not properly skinned by buttonfacade. the button shows the overlay from buttonfacade over it, but the actual button is just blixx size and not the size of buttonfacade. any idea to correct this?