Sometime next week i need to move the SpellStatus and SpellCashe libs to follow the structure in the SVN correctly. You would have to update the externals. Let me know so we can sync.
I am getting 2 errors - I have attached a screenshot of it.
First it's only the frame itself which scales, not the bars.
Secondly it doesn't save the position after I lock it. When I relog it is back to the original position.
-> ich hab da noch nen anderen position bug (englische version)
und zwar wenn ich bei dem optionsfenster auf "scale" gehe, "beamt" sich das komplette gotwood fenster um (geschätzt) 300 oder 400 pixel nach oben
wenn ich dann das optionsfenster offen lasse bekomm ich aber keinen bug
erst wenn ich wieder neu auf das fenster rechtsklicke und scale anwähle
i know click-casting has been mentioned before, but im presuming that what that means is clicking on the timer bar to recast a totem? (im playing my 1st shaman, lvl 12 yay lol)
any chance of having something like TotemBar from WoWI ( http://www.wowinterface.com/downloads/info4954-TotemBar.html ) implemented to initially cast totems? that would rock for sure
also, on a side note, GotWood looks superb oSkin'd :-D
i know click-casting has been mentioned before, but im presuming that what that means is clicking on the timer bar to recast a totem? (im playing my 1st shaman, lvl 12 yay lol)
any chance of having something like TotemBar from WoWI ( http://www.wowinterface.com/downloads/info4954-TotemBar.html ) implemented to initially cast totems? that would rock for sure
also, on a side note, GotWood looks superb oSkin'd :-D
That's out of the scope for this addon I believe, might want to mention it in the Request/Iea forum to see if someone might pick it up.
i know click-casting has been mentioned before, but im presuming that what that means is clicking on the timer bar to recast a totem? (im playing my 1st shaman, lvl 12 yay lol)
any chance of having something like TotemBar from WoWI ( http://www.wowinterface.com/downloads/info4954-TotemBar.html ) implemented to initially cast totems? that would rock for sure
also, on a side note, GotWood looks superb oSkin'd :-D
That's out of the scope for this addon I believe, might want to mention it in the Request/Iea forum to see if someone might pick it up.
edit:
after updating GotWood? this morning, it seems to reset its postition each time i login or out (ive got mine oSkin'd so i dont lock it, not sure if that'ld prevent the movement, but ild prefer to keep the oSkin'd look and not have to lock it lol)
thanks, wasnt sure if that was something potentially being included in this or not.
might be time to lrn2code and flesh it out myself lol
cheers
errors with latest GotWood? build from svn (510476)
getting 3 errors from gotwood
1
[2006/09/08 05:19:00-382]: GotWood\GotWood.lua:1: unexpected symbol near `<'
---
2
[2006/09/08 05:19:00-382]: GotWood\GotWood_ButtonClass.lua:7: attempt to index global `GotWood' (a nil value)
GotWood\GotWood_ButtonClass.lua:7: in main chunk
---
3
[2006/09/08 05:19:00-382]: GotWood\GotWood_BarClass.lua:7: attempt to index global `GotWood' (a nil value)
GotWood\GotWood_BarClass.lua:7: in main chunk
---
not sure if theyre connected to each other nor not =\
latest revision of GotWood? seems to be working fine with the exception of always reverting to the same spot on loadup, not where i left it like it did before, im purposely not locking it as ive oSkin'd it and it looks so nice hehe
other than that looks to be working nicely
also seems to jump locations when i access the right-click menu (again jumping up to that top spot on my screen)
other than that, all the errors seem corrected so far :D
loving this addon as much as im enjoying playing my 1st shaman lol
Hey, MoonSorrow, this is a great addon. Love the name. I never played a shammy much (got one to 26), but this looks really helpful in the little bit I played with it the other day. I was just popping totems to watch the timers count down. :P
Would it be possible to have this addon default to disabled if the character isn't a shammy? I know you can disable it in profiles, but it'd be nice if I didn't have to do that each time I load or create a character.
@Turan:
I'll think about it, but there can be some problems. If you use the normal profile and switch to another char, the addon will be disabled. But if you log into your shaman again, it will still be disabled.
I was thinking of something simple like, like in the OnEnable method "if not shaman then return end". That way even if it's enabled globally it won't run on any other class. Maybe that's against the standards Ace2 goes by, but I can't see why a non-shaman would want the addon to display at all or even to have the option to display it.
Sometime next week i need to move the SpellStatus and SpellCashe libs to follow the structure in the SVN correctly. You would have to update the externals. Let me know so we can sync.
First it's only the frame itself which scales, not the bars.
Secondly it doesn't save the position after I lock it. When I relog it is back to the original position.
-> ich hab da noch nen anderen position bug (englische version)
und zwar wenn ich bei dem optionsfenster auf "scale" gehe, "beamt" sich das komplette gotwood fenster um (geschätzt) 300 oder 400 pixel nach oben
wenn ich dann das optionsfenster offen lasse bekomm ich aber keinen bug
erst wenn ich wieder neu auf das fenster rechtsklicke und scale anwähle
It looks like this:
No errors, latest version off SVN, cleared saved vars...
I was having issues besides candybars with gotwood in !!!Libraries ended up going back to just having all the folders included for now.
Omg silly :-( Working now, thanks! :-)
any chance of having something like TotemBar from WoWI ( http://www.wowinterface.com/downloads/info4954-TotemBar.html ) implemented to initially cast totems? that would rock for sure
also, on a side note, GotWood looks superb oSkin'd :-D
That's out of the scope for this addon I believe, might want to mention it in the Request/Iea forum to see if someone might pick it up.
edit:
after updating GotWood? this morning, it seems to reset its postition each time i login or out (ive got mine oSkin'd so i dont lock it, not sure if that'ld prevent the movement, but ild prefer to keep the oSkin'd look and not have to lock it lol)
thanks, wasnt sure if that was something potentially being included in this or not.
might be time to lrn2code and flesh it out myself lol
cheers
getting 3 errors from gotwood
1
2
3
not sure if theyre connected to each other nor not =\
other than that looks to be working nicely
also seems to jump locations when i access the right-click menu (again jumping up to that top spot on my screen)
other than that, all the errors seem corrected so far :D
loving this addon as much as im enjoying playing my 1st shaman lol
Would it be possible to have this addon default to disabled if the character isn't a shammy? I know you can disable it in profiles, but it'd be nice if I didn't have to do that each time I load or create a character.
@Turan:
I'll think about it, but there can be some problems. If you use the normal profile and switch to another char, the addon will be disabled. But if you log into your shaman again, it will still be disabled.
But I'll add it anyway.