I've been editing my local copy to use the clanging bell sound as per the old AggroAlert: PlaySound(Interface\Sounds\AuctionWindowClose) and would really enjoy seeing it added as an option in trunk. some refactoring would be necessary though, as PlaySoundFile is currently being used for the wav files.
I can cobble it up and paste a diff if you like, but I don't currently have SVN access.
Since 2 oder 3 weeks I dont see which of my Groupmembers is attacked by a NPC. I have ag_uf and aUF_Banzai and Banzai installed and didn“t change anything.
I love this mod, the problem I am having is I have the display set to "BigWigs", and it only acknowledges this display when I'm in raid, when I'm solo the display is "Default"... not too much of a problem; but concerned that I have it set to Bigwigs, as the display, yet soloing it reverts to "default" which puts "Aggro" notification into blizzards' sct. I also have the "only in group" turned off.
I use BanzaiAlert with ag_uf and aUF_Banzai, since i play a priest, it helps alot when party with some crazy rogue and mage :) thx Rabbit for the great work !
Btw,if it's a short work, I would love to see that aUF_Banzai also works on aguf raid frames(to save crazy guys in raids) , is there any limitation on the aguf raid frames?
["Sound alert"] = "Sound Alarm",
["Plays a sound alert when you get aggro."] = "Spielt einen WarnSound wenn du Aggro bekommst.",
["Text alert"] = "Text Alarm",
["Displays a message on the screen when you get aggro."] = "Gibt eine Meldung auf den Bildschirm aus wenn du Aggro bekommst.",
["Only in group"] = "Nur in Gruppe",
["Only alert for aggro when you are grouped."] = "Zeigt den Aggro Alarm nur wenn du in einer Gruppe bist.",
["Health frame flash"] = "Bildschirmrand aufblitzen",
["Flash the health frame when you get aggro."] = "L\195\164st den Bildschirmrahmen aufblitzen wenn du Aggro bekommst.",
["Lost aggro"] = "Aggro verlust",
["Alerts you when you lose aggro."] = "Meldet dir wenn du Aggro verlierst.",
["None"] = "Keinen",
["Aggro from %s!"] = "Aggro von %s!",
["Lost aggro!"] = "Aggro verloren!",
-- oRA2 module
["aggroalert"] = "aggroalarm",
["Participant/AggroAlert"] = "Teilnehmer/AggroAlarm",
["aggro"] = "aggro",
["Aggro alert"] = "Aggro Alarm",
["Options for aggro notifications."] = "Optionen f\195\188r die Aggro Meldung.",
["Display"] = "Anzeige",
["Set where messages are displayed."] = "Gibt an wo die Meldungen angezeigt werden.",
["Default Frame"] = "Standart",
["BigWigs frame"] = "BigWigs",
["Mik's Scrolling Battle Text"] = "MSBT",
["Scrolling Combat Text"] = "SCT",
} end)
translated of: Arandorus (Hueter der Steppe @ Das Syndikat)
It's probably a library problem somewhere along the way, but it seems that my Banzai no longer stores my OnlyInGroup setting. I set that to on everytime I log in, and everytime I log off and back in, it's switched itself back to off and alerts me to aggro when I am soloing. All other settings can be changed and stay like that when I log off.
It's probably a library problem somewhere along the way, but it seems that my Banzai no longer stores my OnlyInGroup setting. I set that to on everytime I log in, and everytime I log off and back in, it's switched itself back to off and alerts me to aggro when I am soloing. All other settings can be changed and stay like that when I log off.
That's weird, but yeah, I bet it's due to some recent AceDB changes. I do not experience this problem.
It's probably a library problem somewhere along the way, but it seems that my Banzai no longer stores my OnlyInGroup setting. I set that to on everytime I log in, and everytime I log off and back in, it's switched itself back to off and alerts me to aggro when I am soloing. All other settings can be changed and stay like that when I log off.
That's weird, but yeah, I bet it's due to some recent AceDB changes. I do not experience this problem.
Anyone else that do?
Yep, same problem here. It doesn't "save" the setting. It enables when I've joined a group but when I leave the group it's still on. Then I have to set "OnlyInGroup" again.
I am wondering that if BanzaiAlert shows the aggro color on the latest ag_UnitFrames? Today I joined some party but it seems didn't show the aggro color on the frames anymore.
If that's because the recent changes on the ag_UnitFrames, please update to make it work as it used to be. Thanks.
Rollback Post to RevisionRollBack
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Same situation here... It starts to work as usual when I turn off the "onlyInGroup" option.
I can cobble it up and paste a diff if you like, but I don't currently have SVN access.
Tried with rev. 24115. Still the same problem.
Thanks for the heads up.
Thx for the quick answer, Rabbit.
Please let me know if it happens again.
If you click the BigWigs FuBar icon so that it loads when you're solo, Banzai warnings will be printed to the BW messages frame.
I use BanzaiAlert with ag_uf and aUF_Banzai, since i play a priest, it helps alot when party with some crazy rogue and mage :) thx Rabbit for the great work !
Btw,if it's a short work, I would love to see that aUF_Banzai also works on aguf raid frames(to save crazy guys in raids) , is there any limitation on the aguf raid frames?
translated of: Arandorus (Hueter der Steppe @ Das Syndikat)
I'm using revision 28525.
That's weird, but yeah, I bet it's due to some recent AceDB changes. I do not experience this problem.
Anyone else that do?
Yep, same problem here. It doesn't "save" the setting. It enables when I've joined a group but when I leave the group it's still on. Then I have to set "OnlyInGroup" again.
I am wondering that if BanzaiAlert shows the aggro color on the latest ag_UnitFrames? Today I joined some party but it seems didn't show the aggro color on the frames anymore.
If that's because the recent changes on the ag_UnitFrames, please update to make it work as it used to be. Thanks.