Okay, so I got tired of dying to random trash mobs and considered what I could do about it, and I thought "the first thing I need to know is when I get aggro", so I made a mod that tells me:
BanzaiAlert!
It has options for sound, message, LowHealthFrame flashing, and comes prepacked with a female voice that says "Aggro" when that is the case (from Squishy). It defaults to printing a red warning to your BigWigs message frame, but also supports SCT5, MSBT, Blizzards FCT and the UIErrorsFrame (in that order, there is no option what to use, it just checks if these mods are installed and uses them), where it displays "Aggro from Anubisath Guardian", for example.
It has an option to disable it when you are playing solo or not.
BanzaiAlert was made as a proof-of-concept implementation for BanzaiLib (API docs are not yet up-to-date, because the site is so bloody slow that I can't be arsed to wait around for it to connect to the wiki). It will plug itself into oRA2 as a Participant/AggroAlert module if available.
I've used it for a few raids now, and I don't think I can live without it any more.
The way it works is just scanning your raid for targets and then firing Ace2 events when the target status changes. Currently BanzaiLib supports 4 events: Banzai_UnitGainedAggro, Banzai_PlayerGainedAggro, Banzai_UnitLostAggro and Banzai_PlayerLostAggro, and has 2 API methods: GetUnitAggroByUnitId and GetUnitAggroByUnitName.
I've been using this the last couple of days and i can say this is exactly what i'm looking for in an aggroalert mod, thank you very much Rabbit!
One request, is there any chance of a fubar button for it so i can disable it when i'm tanking? These days in raids i tend to go from dps to tanking and back quite frequently so an easy way to toggle it would be very handy.
Btw, Squishy had the aggro alert feature Banzai is based on for the past 5 months.
I knew this, however as a warrior i didn't really need any of the other features of squishy so was waiting patiently for you to separate the aggroalert functionality into an addon by itself. I'm very happy its been done, and hopefully the fact Rabbit has picked it up should help you with your workload.
i get squishy for my guild and it is a great addon for healers but playing a mage and as a warrior no need squishy loaded at all. i prefer get a little addon for aggro instead of emergency monitor + aggro in a dps case.
i get squishy for my guild and it is a great addon for healers but playing a mage and as a warrior nn squishy loaded at all.
Questions regarding Squishy should probably better be posted in the Squishy thread (whice was moved by an admin into the Raid Addons subfolder, gah, I hate it!), but to reply to your comment: there was a version that didn't properly load for non-healers, but the latest versions load for all classes. And if they don't load for you, then probably simply because you disabled Squishy in either the addon selection window or in the ace2 profile option (check the Squishy menu -> Profile).
Great little mod. After trying out "RaidTools" sometime last week, I found that I liked the BG noise he used rather than the little "Aggro" Squishy alert.
I changed my local BanzaiAlert to use "Sound\\Spells\\PVPFlagTakenHorde.wav"
I'm a priest, I try to play so that I never activate the addon, hence it's hard to provide a screenshot now :P
At least until I'm done with the raid and can aggro some lvl 5 mob in Dun Morogh.
I'll test it in MC tonight and post a screenshot if I can.
EDIT - Here you go, screenshot of me pulling aggro from a surger, message is displayed through SCT. Sorry I wasn't quick enough to catch the red flash around the endge of the screen. It's pretty neat, reminds me of an old arcade game. If you could add an option to make the red color extend in more, that'd be great.
Great little mod. After trying out "RaidTools" sometime last week, I found that I liked the BG noise he used rather than the little "Aggro" Squishy alert.
I changed my local BanzaiAlert to use "Sound\\Spells\\PVPFlagTakenHorde.wav"
Wow, how ironic. I have a personal mod, called RaidTools, that amongst other things, does exactly that Devla. :p Just struck me as really .. well .. ironic. :)
Feature suggestion, could you add a toggle which when activated will check to see if you're actually grouped with a Warrior before reporting aggro messages? I play a Rogue and it's a bit inconvenient to have to turn this addon off everythime me and my mage friend are farming Mara for NR gear, or grinding or whatever, when most of the time I or neither of us is tanking.
Feature suggestion, could you add a toggle which when activated will check to see if you're actually grouped with a Warrior before reporting aggro messages? I play a Rogue and it's a bit inconvenient to have to turn this addon off everythime me and my mage friend are farming Mara for NR gear, or grinding or whatever, when most of the time I or neither of us is tanking.
You can toggle the mod completely with /banzaialert standby, just like all AceDB addons, and there's already /banzaialert onlyInGroup if you're solo.
I'm not going to add warrior checking.
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BanzaiAlert!
It has options for sound, message, LowHealthFrame flashing, and comes prepacked with a female voice that says "Aggro" when that is the case (from Squishy). It defaults to printing a red warning to your BigWigs message frame, but also supports SCT5, MSBT, Blizzards FCT and the UIErrorsFrame (in that order, there is no option what to use, it just checks if these mods are installed and uses them), where it displays "Aggro from Anubisath Guardian", for example.
It has an option to disable it when you are playing solo or not.
BanzaiAlert was made as a proof-of-concept implementation for BanzaiLib (API docs are not yet up-to-date, because the site is so bloody slow that I can't be arsed to wait around for it to connect to the wiki). It will plug itself into oRA2 as a Participant/AggroAlert module if available.
I've used it for a few raids now, and I don't think I can live without it any more.
The way it works is just scanning your raid for targets and then firing Ace2 events when the target status changes. Currently BanzaiLib supports 4 events: Banzai_UnitGainedAggro, Banzai_PlayerGainedAggro, Banzai_UnitLostAggro and Banzai_PlayerLostAggro, and has 2 API methods: GetUnitAggroByUnitId and GetUnitAggroByUnitName.
This is subject to change at this stage.
Wiki
http://wowace.com/wiki/BanzaiAlert
http://wowace.com/wiki/Banzai-1.0
Files
http://svn.wowace.com/files/
Screenshots
One request, is there any chance of a fubar button for it so i can disable it when i'm tanking? These days in raids i tend to go from dps to tanking and back quite frequently so an easy way to toggle it would be very handy.
i used it for 3-4 days in raid (searching also for an aggro alert), really nice integration in ora2. u create only part was really missing in ora :>
/cheer
I knew this, however as a warrior i didn't really need any of the other features of squishy so was waiting patiently for you to separate the aggroalert functionality into an addon by itself. I'm very happy its been done, and hopefully the fact Rabbit has picked it up should help you with your workload.
edit to explain.
back to banzai :>
Questions regarding Squishy should probably better be posted in the Squishy thread (whice was moved by an admin into the Raid Addons subfolder, gah, I hate it!), but to reply to your comment: there was a version that didn't properly load for non-healers, but the latest versions load for all classes. And if they don't load for you, then probably simply because you disabled Squishy in either the addon selection window or in the ace2 profile option (check the Squishy menu -> Profile).
Now back to discussing Banzai! :)
I'm a priest, I try to play so that I never activate the addon, hence it's hard to provide a screenshot now :P
At least until I'm done with the raid and can aggro some lvl 5 mob in Dun Morogh.
I changed my local BanzaiAlert to use "Sound\\Spells\\PVPFlagTakenHorde.wav"
Thanks
I'll test it in MC tonight and post a screenshot if I can.
EDIT - Here you go, screenshot of me pulling aggro from a surger, message is displayed through SCT. Sorry I wasn't quick enough to catch the red flash around the endge of the screen. It's pretty neat, reminds me of an old arcade game. If you could add an option to make the red color extend in more, that'd be great.
http://img205.imageshack.us/img205/9818/aggrokg9.jpg
I like everything about it thus far and the screen flash is cool!
Could i get a 'Lost Aggro' message included? for when u loose aggro?
Overall Thank you and look forward to the improvements!
Hm, yeah, I'll add that in later.
Wow, how ironic. I have a personal mod, called RaidTools, that amongst other things, does exactly that Devla. :p Just struck me as really .. well .. ironic. :)
BanzaiAlert is standalone, just like most Ace2 addons.
You can toggle the mod completely with /banzaialert standby, just like all AceDB addons, and there's already /banzaialert onlyInGroup if you're solo.
I'm not going to add warrior checking.