no, i never mentioned duration, it shows a bar even when no one is affected, this is bad for resists also
It's not a targetted spell, so there's no one I can check to see if it was resisted. Basically: the addon has no clue who is supposed to be affected by the spell, so it has no way to verify if those people were affected. The best it can do is show how long people who were hit by it will be feared.
Either way though, Quick Shots and Expose Weakness should be there I think. :)
Ok, so, tonight Quick Shots is there and I don't know if it was put in or it's just not working sometimes. I did notice that Rapid Fire is not there though (or maybe it's also not working sometimes? not sure)
I'm on a warlock and I'm also getting strange bars. when I reload my UI it seems to work correctly for the first mob but after that bars first don't show up, and then show up at random times for long dead mobs.
I'm also getting strange bars appearing out of nowhere, seem to be related to whatever the last timer bar was. So for example, if I gouged a mob and it died, then I might enter stealth or mount or something and suddenly the gouge bar will appear and run again.
I have one question:
I know you changed the look a while back, but seeing Antagonist and Chronometer are supposed to go hand-in-hand, which look will prevail? The one Chron has now? Or the "old one" which Chron had before, and which Anta has?
Asking becaue I am pre-planning a new interface-setup, and the graphical style is important. I like the backdrop of the new Chron bars btw, although I wouldn't use the relatively bright turqoise, fade it out a bit though and it should be fine. ;)
Yeah, I had set the defaults to be the same as CDT, but personally I change the bgalpha to like 0.3.
I'm really not sure what the defaults should be - ideally CDT, Antagonist, and Chronometer would all use the same default values for everything (whatever they end up being), and it would be really nice if we could come up with a way to change the CandyBar styles of all three in unison, with one slash command instead of three.
Im using Fastcast, a mod that interrupts cast early to increase casting speed. Chron considers this case as an interruption and refuses to start a bar :(
Is it possible to take this case into account when starting duration timers?
the rogue cooldowns are back and working.