So is there some type of pattern the color of the bars follow (like Curse, Magic, etc), or did you just decorate them up some to make it easier to distinguish them from one another?
Man, lots of replies overnight! Okay, the hunter "Explosive Trap" thing is fixed. I've been going in and creating level 1's of classes I don't have to make sure it at least loads for everyone.
There's still a lot of stuff I need to do with this, since right now it's basically just AceTimer converted directly to Ace2. I'll get a TODO list together and start checking things off of it this week.
I think what would be ideal would be if you could talk to the person who makes HostelBar, and make it so that if ChronoMeter is present, HostelBar uses that for the Duration-display.
That way, the mods can be intertwined if needed, and HostelBar can cut code, too. It's easier if multiple single addons can "fuse together" if someone has them all ^_^
Ideally HostelBar should just purely be spell detection for hostile enemies while Chronometer just self spell detection.
Just my 2cents ;p
the only reason Sole even added dot durations was because we were begging for an Ace2'd AceTimer, which Chronometer has given us. AFAIK the cast detection in HB is still less than zesty =(
Request:
- Option to group them by unit please, like DoTimer
- Persistent ghost bars per unit
- The ability to click a ghost bar to recast that buff/debuff on the unit
Please take a look at DoTimer, after getting used to it, I've just gotten hooked on the functionality.
Ideally HostelBar should just purely be spell detection for hostile enemies while Chronometer just self spell detection.
Just my 2cents ;p
I agree...If Sole drop everything else and just made HB for detecting debuffs/casting time of the ennemy, he would have less to focus on. Hostel + Chronometer = Yin and Yang :)
[2006/10/02 14:17:20-217]: Data\Hunter.lua:19: Babble-Spell-2.0: Translation "Frost Trap Effect" does not exist.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:121: in function `error'
AceLocale\AceLocale-2.0.lua:446: in function <...ddOns\ag_UnitFrames\libs\AceLocale\AceLocale-2.0.lua:444>
AceLocale\AceLocale-2.0.lua:77: in function <...ddOns\ag_UnitFrames\libs\AceLocale\AceLocale-2.0.lua:75>
Data\Hunter.lua:19: in function `v'
Core\Chronometer.lua:103: in function `OnEnable'
AceAddon-2.0\AceAddon-2.0.lua:314: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:244: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:894: in function <...\AddOns\MobHealth\Libs\AceEvent-2.0\AceEvent-2.0.lua:886>
[2006/10/02 19:57:41-581]: modules\TargetInfo.lua:426: attempt to index global `color' (a string value)
modules\TargetInfo.lua:426: in function `UpdateBuffs'
modules\TargetInfo.lua:479: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:312: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:894: in function <...e\AddOns\sct\libs\Ace2\AceEvent-2.0\AceEvent-2.0.lua:886>
---
Get this error using the LATEST revision. Happens to me all the time on Hunter. Using Serpent Sting, for example.
Also, it seems Chronometer and IceHUD do not play well together. When Chronometer is loaded, the debuff icons on IceHUD do not appear and you get the aforementioned errors with Chronometer.
Get the following error with r12751, though i didn't notice anything wrong at the time (only saw i'd had the error 30mins later thanks to bugsack).
[2006/10/03 01:08:33-37]: Core\Chronometer.lua:718: attempt to index field `t' (a nil value)
Core\Chronometer.lua:718: in function `SELF_DAMAGE'
Core\Chronometer.lua:143: in function `func'
ParserLib\ParserLib.lua:562: in function `NotifyClients'
ParserLib\ParserLib.lua:529: in function `OnEvent'
ParserLib\ParserLib.lua:295: in function <Interface\AddOns\sct\libs\ParserLib\ParserLib.lua:295>
All right, I think I fixed the IceHUD issue, and got several of the nil value ones as well.
I've added a "ghost" option which lets you set how long it takes bars to fade out, and you can now left click to recast a spell on its target (with the usual disclaimer for mobs with the same names). Right click on a bar will stop the bar, and I'm probably going to add some middle-click functionality for swiftmend and conflagrate.
Devla - I don't think that this is the addon for raid instance mob respawns. I think that would probably fit better in BigWigs, an oRA2 module, or Hostel.
Rollback Post to RevisionRollBack
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There's still a lot of stuff I need to do with this, since right now it's basically just AceTimer converted directly to Ace2. I'll get a TODO list together and start checking things off of it this week.
Nevcairel is developing HotCandy that shows regen durations of druid and priest hot spells.
So maybe you could just "forget these ones".
Personnally i really prefer the ability to show regen durations in another window then my cooldowns.
Thank you for your work, really happy so see an Ace timer resurected ^^
PS: i corrected a typo bug in shaman.lua yesterday.
That way, the mods can be intertwined if needed, and HostelBar can cut code, too. It's easier if multiple single addons can "fuse together" if someone has them all ^_^
Just my 2cents ;p
- Option to group them by unit please, like DoTimer
- Persistent ghost bars per unit
- The ability to click a ghost bar to recast that buff/debuff on the unit
Please take a look at DoTimer, after getting used to it, I've just gotten hooked on the functionality.
I agree...If Sole drop everything else and just made HB for detecting debuffs/casting time of the ennemy, he would have less to focus on. Hostel + Chronometer = Yin and Yang :)
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:121: in function `error'
AceLocale\AceLocale-2.0.lua:446: in function <...ddOns\ag_UnitFrames\libs\AceLocale\AceLocale-2.0.lua:444>
AceLocale\AceLocale-2.0.lua:77: in function <...ddOns\ag_UnitFrames\libs\AceLocale\AceLocale-2.0.lua:75>
Data\Hunter.lua:19: in function `v'
Core\Chronometer.lua:103: in function `OnEnable'
AceAddon-2.0\AceAddon-2.0.lua:314: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:244: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:894: in function <...\AddOns\MobHealth\Libs\AceEvent-2.0\AceEvent-2.0.lua:886>
---
works perfectly for Weakened Soul :) Thanks
This file is UTF_8 en-cording Korean local
modules\TargetInfo.lua:426: in function `UpdateBuffs'
modules\TargetInfo.lua:479: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:312: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:894: in function <...e\AddOns\sct\libs\Ace2\AceEvent-2.0\AceEvent-2.0.lua:886>
---
Get this error using the LATEST revision. Happens to me all the time on Hunter. Using Serpent Sting, for example.
[2006/10/03 01:08:33-37]: Core\Chronometer.lua:718: attempt to index field `t' (a nil value)
Core\Chronometer.lua:718: in function `SELF_DAMAGE'
Core\Chronometer.lua:143: in function `func'
ParserLib\ParserLib.lua:562: in function `NotifyClients'
ParserLib\ParserLib.lua:529: in function `OnEvent'
ParserLib\ParserLib.lua:295: in function <Interface\AddOns\sct\libs\ParserLib\ParserLib.lua:295>
---
Or maybe someone can point me to a mod that does this well. Right now I'm still using NECB, which is a bit bloated (since I use BigWigs also).
Thanks
I've added a "ghost" option which lets you set how long it takes bars to fade out, and you can now left click to recast a spell on its target (with the usual disclaimer for mobs with the same names). Right click on a bar will stop the bar, and I'm probably going to add some middle-click functionality for swiftmend and conflagrate.
Devla - I don't think that this is the addon for raid instance mob respawns. I think that would probably fit better in BigWigs, an oRA2 module, or Hostel.