Could support for the new warrior talent, Devastate, be added? Normally in WoW 1.12, I would sunder at around 5 seconds remaining to refresh my sunder timer. However, since Devastate refreshes the sunder timer in 2.0, I use that... and I lose my chrono timer despite actually refreshing the debuff.
Could support for the new warrior talent, Devastate, be added? Normally in WoW 1.12, I would sunder at around 5 seconds remaining to refresh my sunder timer. However, since Devastate refreshes the sunder timer in 2.0, I use that... and I lose my chrono timer despite actually refreshing the debuff.
thought about this issue too, but think about it. would you ever use less than 1 Devastate in 30 seconds for a boss fight? i know i wouldn't.
Slight error with the Priest racial spell Touch of Weakness. This has existed with Chronometer for quite awhile.
Touch of Weakness is a self buff that lasts for 10 minutes. When you are hit with melee, the attacker receives a debuff that lasts for 2 minutes and the buff is consumed.
Currently Chronometer gives a 2 minute timer when you cast the spell on yourself. It should show a 10 minute bar for yourself or should be giving a 2 minute bar when the attacker gets the debuff. The later would be more ideal.
I'm playing a french human priest and since the 2.0 patch, most of priest spells don't show in Chronometer
For example : Psychic Scream, Shackle Undead, Shadow Word: Pain, Power Word: Shield
Renew works fine. There is the only one :(
I like having the anchor displayed all the time. However, this means I have to re-enable it every time I log in as it doesn't seem to save whether it is displayed or not.
Any way to setup certain spells/abilities not to show in chronometer ? Whenever I use mana shield with my mage I would prefer not to show the bar.
go to Chronometer folder, Data/Mage.lua and put "--" in front of abilities you don't want to display. Gotta do it every time the mod is updated though =/
If a druid casts Rejuvenation or Regrowth on a target and then Swiftmends that target, the Rejuv/Regrowth timers remain. Is it feasible to determine which Rejuv/Regrowth was consumed on the target (if multiple are present) and remove the appropriate timer?
Any way to setup certain spells/abilities not to show in chronometer ? Whenever I use mana shield with my mage I would prefer not to show the bar.
go to Chronometer folder, Data/Mage.lua and put "--" in front of abilities you don't want to display. Gotta do it every time the mod is updated though =/
go to Chronometer folder, Data/Mage.lua and put "--" in front of abilities you don't want to display. Gotta do it every time the mod is updated though =/
Could support for the new warrior talent, Devastate, be added? Normally in WoW 1.12, I would sunder at around 5 seconds remaining to refresh my sunder timer. However, since Devastate refreshes the sunder timer in 2.0, I use that... and I lose my chrono timer despite actually refreshing the debuff.
thought about this issue too, but think about it. would you ever use less than 1 Devastate in 30 seconds for a boss fight? i know i wouldn't.
Probably not for a boss fight, but it is just sort of annoying to have the sunder bar dissapear when the sunders are still up. IMO this would be one of those "right things to do" fixes rather than 100% necessary fixes.
Also, the Self option doesnt seem to be working (which everyone else has already told you). Is there a fix for this comming or is the best way just to comment out the specific lines in the mod itself?
Priest:
Weakend soul only appears when Power Word: Shield is cast on yourself. This is a big problem because many times you want to know how long until you can shield a player again.
Touch of weakness shows up when you buff yourself with it, rather than when the debuff is put on a player who attacks you.
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thought about this issue too, but think about it. would you ever use less than 1 Devastate in 30 seconds for a boss fight? i know i wouldn't.
Touch of Weakness is a self buff that lasts for 10 minutes. When you are hit with melee, the attacker receives a debuff that lasts for 2 minutes and the buff is consumed.
Currently Chronometer gives a 2 minute timer when you cast the spell on yourself. It should show a 10 minute bar for yourself or should be giving a 2 minute bar when the attacker gets the debuff. The later would be more ideal.
For example : Psychic Scream, Shackle Undead, Shadow Word: Pain, Power Word: Shield
Renew works fine. There is the only one :(
Any ideas ?
P.s. Any way to move the bars btw ?
/chron anchor --> shows up anchor
drag the anchor where you want
/chron anchor --> hides anchor
go to Chronometer folder, Data/Mage.lua and put "--" in front of abilities you don't want to display. Gotta do it every time the mod is updated though =/
If a druid casts Rejuvenation or Regrowth on a target and then Swiftmends that target, the Rejuv/Regrowth timers remain. Is it feasible to determine which Rejuv/Regrowth was consumed on the target (if multiple are present) and remove the appropriate timer?
Like this?
self:AddTimer(self.SPELL, BS["--Battle Shout"]
self:AddTimer(self.SPELL, BS["--Bloodrage"]
Like this?
self:AddTimer(self.SPELL, BS["--Battle Shout"]
self:AddTimer(self.SPELL, BS["--Bloodrage"]
[/quote]
No, like this:
-- self:AddTimer(self.SPELL, BS["Battle Shout"]
-- self:AddTimer(self.SPELL, BS["Bloodrage"]
Elusiveness
Endurance
ShadowStep
I've added Find Weakness, which works fine.
Please copy the Attached file to \Chronometer\Data\
Thanks
The error reads:
Any ideas? Thanks.
PS, also is there a way to not show the seals, and only show the judgements?
Pre 2.01 I believe this was the way it worked when the "Self" option was turned off.
Probably not for a boss fight, but it is just sort of annoying to have the sunder bar dissapear when the sunders are still up. IMO this would be one of those "right things to do" fixes rather than 100% necessary fixes.
Also, the Self option doesnt seem to be working (which everyone else has already told you). Is there a fix for this comming or is the best way just to comment out the specific lines in the mod itself?
thanks
and thank u for a great addon
Weakend soul only appears when Power Word: Shield is cast on yourself. This is a big problem because many times you want to know how long until you can shield a player again.
Touch of weakness shows up when you buff yourself with it, rather than when the debuff is put on a player who attacks you.