Firstly, fan-tas-tic mod. I'm impressed by how advanced and complete some (many?) mods are getting.
However, I have a request - ofcourse :). Namely, the whole leftclick-rightclick-middleclick recasting / removal thing. It's.....unacceptable for me. I can't play using Chronometer, as it stands, due to this functionality. Why? Because I have them almost smack bam in the middle of the screen....and if I click them in the heat of the battle, trying to do whatever basically, I recast stuff. Or don't make an instant 180 degrees run-jump for example, but slowly turn around my axis.
Could you please, please make an option to disable these features? I like my bars "ghosted". Non-existant other than visual. "Clickable-through". Ignored by the cursor. I hope you know what I mean... As it stands, I seem forced to go back to AceTimer. And we all know how up to date AceTimer is... :(
Regardless, thanks for your efforts, and keep up the great work!
[2006/11/25 19:26:06-943-x1]: FrameXML\ChatFrame.lua:2170: AceConsole-2.0: AceConsole-2.0: Option handler "ToggleAnchor" not found.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:123: in function `error'
AceConsole-2.0\AceConsole-2.0.lua:1108: in function <...ddOns\Manufac\libs\AceConsole-2.0\AceConsole-2.0.lua:909>
AceConsole-2.0\AceConsole-2.0.lua:1683: in function `value'
FrameXML\ChatFrame.lua:2170: in function `Blizzard_ChatEdit_ParseText'
ChatAlias\ChatAlias.lua:78: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:1941: in function `Blizzard_ChatEdit_SendText'
ChatAlias\ChatAlias.lua:48: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:1963: in function `ChatEdit_OnEnterPressed'
<string>:"ChatFrameEditBox:OnEnterPressed":2: in main chunk
EDIT:
I was able to show/move the anchor by using DeuceCommanders menu interface...
The last SVN version (r16931) with fully updated externals (CandyBar, PaintChips, etc., included; Ace2, Babble-Spell, Dewdrop, Compost, etc. updated in standalones) has no problem at all here in calling the anchor and moving the bar sets wherever I want on screen.
This is on the WoW live servers (1.12.1), not BC.
(shrug)
AceConsole-2.0 has been updated/bug-fixed a couple times since the last revision of Chronometer was put up. If you have no more recent version of it loading, you may want to update Chronometer--including the externals. Or else a standalone folder of Ace2.
Have been getting this error with every chronometer build on ptr lately. (Last tried build: r18381 (TBC))
It occurs when I click a bar (any chronometer bar, tried a few spells + the test bars, all the same message)(I don't want to click a bar, but if they register clicks I know I will ^^ )
-----------edit------------
As of build r18430 I do no longer receive the error, big cheers :D
this "TBC" version have few issues (at least for me) even with "self" disabled im still geting bars for buffs/debuffs on me (worked before), interesting is that this doesnt work only on warrior (battleshout, bloodrage etc) and not on my alt... & "kill" option never really worked for me, even if mob got killed bar still lasted full duration...
this "TBC" version have few issues (at least for me) even with "self" disabled im still geting bars for buffs/debuffs on me (worked before), interesting is that this doesnt work only on warrior (battleshout, bloodrage etc) and not on my alt... & "kill" option never really worked for me, even if mob got killed bar still lasted full duration...
Rogue talent, activated when a finishing move is used. 10 second duration. I tried to manually add it and it also complained there was no translation available in BabbleSpell.
this "TBC" version have few issues (at least for me) even with "self" disabled im still geting bars for buffs/debuffs on me (worked before), interesting is that this doesnt work only on warrior (battleshout, bloodrage etc) and not on my alt... & "kill" option never really worked for me, even if mob got killed bar still lasted full duration...
Im really happy with this mod, really nice for any of my caracters. I just have two request if its possible,
1) Dont make SnD disappear after kill, since its a self buff and doesnt wear down when target die.
2) Could you pls add premeditation (rogue 31tp in sub tree), would be just the expire timer.
I can't even use this mod since the patch.
I don't get any error messages or anything. Matter of fact I don't get anything.
I put the addon in my folder, launch the game.
Game PC hardlocks on loading screen.
Reboot, remove chronometer, everything works fine.
I've the latest version of Chronometer, but it doesn't work.
I don't get any error messages.
The test function works fine, but it shows nothing, I just the anchor bar.
Excellent mod! I was a previous TTSpellTimer user and tried HotCandy, DotTimer and Chronometer when 2.0 was released. This does the best job of supporting HoTs/DoTs for priests that I've found.
Wow, lots of posts since last I was able to access the forums.
For the couple of folks who said that Chrono wasn't working at all, or was crashing their WoW or what have you... Well, I think that enough other people (including myself) have it working that it would seem to be a problem on your end. I would guess a conflict with another addon perhaps. Try deleting your AddOns/Chronometer folder and your Chronometer SavedVariables, then download the latest Chronometer and start WoW with only Chronometer enabled. If you still have problems with it then, my next guess would be demons in your computer.
As far as the other issues (missing timers, incorrect timers, talent changes, etc.), I'll get them over the course of the next week or so as I have time to do so. Just continue to post here with what the missing/incorrect timer is and what it's proper duration should be (and what talents might affect it) and I'll get it in.
Paladin judgement timers changed. For all judgements with a debuff, the duration is 20 seconds (no more talents to increase them).
Also how about Cooldowns for Avanging Shields (30 Sek Cooldown) which also has a 6 Second Dazz Debuff and a Cooldown for our
Righteous Defense which has a 15 Sek Cooldown.
Rollback Post to RevisionRollBack
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However, I have a request - ofcourse :). Namely, the whole leftclick-rightclick-middleclick recasting / removal thing. It's.....unacceptable for me. I can't play using Chronometer, as it stands, due to this functionality. Why? Because I have them almost smack bam in the middle of the screen....and if I click them in the heat of the battle, trying to do whatever basically, I recast stuff. Or don't make an instant 180 degrees run-jump for example, but slowly turn around my axis.
Could you please, please make an option to disable these features? I like my bars "ghosted". Non-existant other than visual. "Clickable-through". Ignored by the cursor. I hope you know what I mean... As it stands, I seem forced to go back to AceTimer. And we all know how up to date AceTimer is... :(
Regardless, thanks for your efforts, and keep up the great work!
Please?
[2006/11/25 19:26:06-943-x1]: FrameXML\ChatFrame.lua:2170: AceConsole-2.0: AceConsole-2.0: Option handler "ToggleAnchor" not found.
<in C code>: in function `error'
AceLibrary\AceLibrary.lua:123: in function `error'
AceConsole-2.0\AceConsole-2.0.lua:1108: in function <...ddOns\Manufac\libs\AceConsole-2.0\AceConsole-2.0.lua:909>
AceConsole-2.0\AceConsole-2.0.lua:1683: in function `value'
FrameXML\ChatFrame.lua:2170: in function `Blizzard_ChatEdit_ParseText'
ChatAlias\ChatAlias.lua:78: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:1941: in function `Blizzard_ChatEdit_SendText'
ChatAlias\ChatAlias.lua:48: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:1963: in function `ChatEdit_OnEnterPressed'
<string>:"ChatFrameEditBox:OnEnterPressed":2: in main chunk
EDIT:
I was able to show/move the anchor by using DeuceCommanders menu interface...
This is on the WoW live servers (1.12.1), not BC.
(shrug)
AceConsole-2.0 has been updated/bug-fixed a couple times since the last revision of Chronometer was put up. If you have no more recent version of it loading, you may want to update Chronometer--including the externals. Or else a standalone folder of Ace2.
It occurs when I click a bar (any chronometer bar, tried a few spells + the test bars, all the same message)(I don't want to click a bar, but if they register clicks I know I will ^^ )
-----------edit------------
As of build r18430 I do no longer receive the error, big cheers :D
second this.
Could you add in "Find Weakness"?
Rogue talent, activated when a finishing move is used. 10 second duration. I tried to manually add it and it also complained there was no translation available in BabbleSpell.
Thank you!
third. :D
1) Dont make SnD disappear after kill, since its a self buff and doesnt wear down when target die.
2) Could you pls add premeditation (rogue 31tp in sub tree), would be just the expire timer.
Thanks again for the great mod,
I don't get any error messages or anything. Matter of fact I don't get anything.
I put the addon in my folder, launch the game.
Game PC hardlocks on loading screen.
Reboot, remove chronometer, everything works fine.
I don't get any error messages.
The test function works fine, but it shows nothing, I just the anchor bar.
Could you help me plz ?
Thank you!
For the couple of folks who said that Chrono wasn't working at all, or was crashing their WoW or what have you... Well, I think that enough other people (including myself) have it working that it would seem to be a problem on your end. I would guess a conflict with another addon perhaps. Try deleting your AddOns/Chronometer folder and your Chronometer SavedVariables, then download the latest Chronometer and start WoW with only Chronometer enabled. If you still have problems with it then, my next guess would be demons in your computer.
As far as the other issues (missing timers, incorrect timers, talent changes, etc.), I'll get them over the course of the next week or so as I have time to do so. Just continue to post here with what the missing/incorrect timer is and what it's proper duration should be (and what talents might affect it) and I'll get it in.
Also how about Cooldowns for Avanging Shields (30 Sek Cooldown) which also has a 6 Second Dazz Debuff and a Cooldown for our
Righteous Defense which has a 15 Sek Cooldown.