I've installed the most recent version of the CombatLog.lua that I saw posted, but all of my out going heals on targets other than myself say they're Overheals. I play a druid if that makes a difference.
Also, thank you very much for undertaking this project. Parrot is by far superior to SCT and MSBT in my opinion.
Just wanted to say a big thanks for updating this mod, WoW since 2.4 hasn't been the same without Parrot! :)
A problem I'm encountering is that pre 2.4 I had turned off Heal Over Time in the Outgoing scroll area (there's an Enable checkbox which is unchecked) because I use Renew a lot (Holy Priest) but I'm not interested in seeing those ticks, I just want to know about my direct heals.
Since applying your CombatLog.lua and getting Parrot working again, I am seeing my Renew HoT ticks in the Outgoing pane. The checkbox still shows HoTs as disabled for Outgoing so I was wondering if there's some workaround I need to know about that will actually disable HoTs or isthis a problem that can be rectified in CombatLog.lua?
I'd like to start off by thanking you for updating this add-on it is much appreciated!
The only Lua Error I've seen thus far is when my minion (pet) trys to attack a mage in iceblock. When I get home today I'll try and get my buddy to help me recreate the lua error So I can post it in the forum.
As well as when a warlock Dark Packs it shows up in the incoming as "'x damage' ('x damage' resist')"
I believe it's already been mentioned, I wish I knew how to code in lua to help out!
This by far has been my favorite add-on for battle grounds and world pvp, it's asshame I can't use it fulltime yet :(
Hey, great update, everything seems to be working fine for the most part.
One issue I didn't see raised, is the killing blow notification. Parrot can't seem to tell players and NPCs apart anymore. IE, Its noting every NPC I killed, with only the player kill filter on, but the NPC filter off.
Its easy to work around, just disable both of them, but the player kill note is nice to have in PVP.
Thanks for the patch though!
EDIT: I also noticed on my shaman that I am not getting a note when I use my dispel on targets. Now to be honest, I don't remember if i'm supposed to, but MBST did, which I was using for a stop gap. *goes to look at parrot options*
I seem to think the same... that self-heals always showed as incoming in the past (i.e.: before the 2.4 breakage of Parrot)... but can't recall for 100% certain.
Yes, self heals were incoming only.. I can remember because that was one of the things that I liked so much about parrot: everything I do to other's health, plus and minus, is on the right, everything that happens to MY health was on the left also plus and minus.
It made keeping track of what was happening pretty simple :)
Thank you very much for keeping Parrot 1.0 alive in Patch 2.4 - everything seems to work fine for me.
Let's hope ckknight shows us an outstading new Parrot 2.0 revamped with new features! I bet it will make our mouths open :o
I think you just need to get rid of (or comment) the following section in the last lua file posted above to get rid of the self-heals showing up in the outgoing area... I did this last night on mine, and seemed to be working as I expected.
This should be around line 2053 from the last lua file attached above.
-- check if we heal ourself, so we can display it correctly
if (area == "Incoming") and (srcGUID == self.PlayerGUID) then
self.TriggerCombatEvent( self, "Outgoing", "Heals", info )
end
I think you just need to get rid of (or comment) the following section in the last lua file posted above to get rid of the self-heals showing up in the outgoing area... I did this last night on mine, and seemed to be working as I expected.
This should be around line 2053 from the last lua file attached above.
-- check if we heal ourself, so we can display it correctly
if (area == "Incoming") and (srcGUID == self.PlayerGUID) then
self.TriggerCombatEvent( self, "Outgoing", "Heals", info )
end
68641 by ckknight 08 April 2008, 12:05:40 -0700 (5 hours ago) Parrot - merge in the hacks from http://www.wowace.com/forums/index.php?topic=12512 to get Parrot working on 2.4. Yes, there will be bugs. No, this is not Parrot 2.0.
./Code/CombatEvents.lua 68641 history download (+518 -22) diffs
Now WoWAce updater will work again for our beloved Parrot.
Also, thank you very much for undertaking this project. Parrot is by far superior to SCT and MSBT in my opinion.
A problem I'm encountering is that pre 2.4 I had turned off Heal Over Time in the Outgoing scroll area (there's an Enable checkbox which is unchecked) because I use Renew a lot (Holy Priest) but I'm not interested in seeing those ticks, I just want to know about my direct heals.
Since applying your CombatLog.lua and getting Parrot working again, I am seeing my Renew HoT ticks in the Outgoing pane. The checkbox still shows HoTs as disabled for Outgoing so I was wondering if there's some workaround I need to know about that will actually disable HoTs or isthis a problem that can be rectified in CombatLog.lua?
Thanks!
The only Lua Error I've seen thus far is when my minion (pet) trys to attack a mage in iceblock. When I get home today I'll try and get my buddy to help me recreate the lua error So I can post it in the forum.
As well as when a warlock Dark Packs it shows up in the incoming as "'x damage' ('x damage' resist')"
I believe it's already been mentioned, I wish I knew how to code in lua to help out!
This by far has been my favorite add-on for battle grounds and world pvp, it's asshame I can't use it fulltime yet :(
- Energy gains now show as "+X Energy" instead of "+X Focus"
- Extra attacks (sword specialization, windfury, etc.) now display properly
Hope this helps. :)
One issue I didn't see raised, is the killing blow notification. Parrot can't seem to tell players and NPCs apart anymore. IE, Its noting every NPC I killed, with only the player kill filter on, but the NPC filter off.
Its easy to work around, just disable both of them, but the player kill note is nice to have in PVP.
Thanks for the patch though!
EDIT: I also noticed on my shaman that I am not getting a note when I use my dispel on targets. Now to be honest, I don't remember if i'm supposed to, but MBST did, which I was using for a stop gap. *goes to look at parrot options*
Where are self-heals supposed to show? I can't remember...
Well as a warlock all my heals from siphon life/drain life showed on the left, which i believe is incoming.
It made keeping track of what was happening pretty simple :)
in the function Parrot_CombatEvents:MeleeDamage
just before the line
I added
so when the pet takes meleedamage, no event is triggered.
the same has to be done for every other type of damage.
Let's hope ckknight shows us an outstading new Parrot 2.0 revamped with new features! I bet it will make our mouths open :o
This should be around line 2053 from the last lua file attached above.
Thanks a ton for this
That does it, thanks alot!
No, but seriously, Parrot is awesome and thanks Kargan for this recussitation. Please, keep it up!
http://fish.wowace.com/browse/WowAce/trunk/Parrot
Now WoWAce updater will work again for our beloved Parrot.
THANK YOU CKK!
Best,
Ward
I can confirm Gavin version fixes the Sword spec and energy gains.