I don't know if anyone has tried this, but I'm trying to get cC to work with Call of Elements, but can't get it to work. Here's the code I'm using, any help would be appreciated.
Now working.
local addonName = "CallOfElements"
cyCircled_CallOfElements = cyCircled:NewModule(addonName)
function cyCircled_CallOfElements:AddonLoaded(addon)
self.db = cyCircled:AcquireDBNamespace(addonName)
cyCircled:RegisterDefaults(addonName, "profile", {
["Main"] = true,
["Popup"] = true,
})
self:SetupElements()
self:OnEnable()
end
function cyCircled_CallOfElements:GetElements()
return {
["Main"] = true,
["Popup"] = true,
}
end
function cyCircled_CallOfElements:SetupElements()
self.elements = {
["Main"] = {
args = {
ct = false,
},
elements = {},
},
["Popup"] = {
args = {
ct = false,
},
elements = {},
},
}
table.insert(self.elements["Main"].elements, "COETotemEarth1")
table.insert(self.elements["Main"].elements, "COETotemWater1")
table.insert(self.elements["Main"].elements, "COETotemFire1")
table.insert(self.elements["Main"].elements, "COETotemAir1")
for i = 2, 9 do
table.insert(self.elements["Popup"].elements, format("COETotemEarth%d", i))
table.insert(self.elements["Popup"].elements, format("COETotemWater%d", i))
table.insert(self.elements["Popup"].elements, format("COETotemFire%d", i))
table.insert(self.elements["Popup"].elements, format("COETotemAir%d", i))
end
end
I had the same issue as a couple of people here with CyCircled being the cause of my action bars not updating i.e. when I move skills around it doesn't show the skills switching when infact they were being moved.
So I updated CyCircled and I got rid of that 'error' but now in my skin list there's alot less skins to choose from even though there's like 24 different files in my texture folder. (The one I'm trying to use but doesn't popup in the in-game list is Onyx even thought there is a couple of Onyx files in my texture folder.)
Can anyone tell me how to make it so I can use the skins I had from my older version, on the updated version?
Oh man I feel dumb, the actual addon "name" is "CallOfElements" not "COE" =/ . Hah oh well, it works great... Code is updated if anyone wants it, might be nice to implement it in the plugins of cC.
I had the same issue as a couple of people here with CyCircled being the cause of my action bars not updating i.e. when I move skills around it doesn't show the skills switching when infact they were being moved.
So I updated CyCircled and I got rid of that 'error' but now in my skin list there's alot less skins to choose from even though there's like 24 different files in my texture folder. (The one I'm trying to use but doesn't popup in the in-game list is Onyx even thought there is a couple of Onyx files in my texture folder.)
Can anyone tell me how to make it so I can use the skins I had from my older version, on the updated version?
When was the last time you had updated cyCircled?... A while ago it was changed so that some plugins (skins) are extra downloads.
Can anyone tell me how to make it so I can use the skins I had from my older version, on the updated version?
Like Seerah stated, skin packs are now separate. Download and install cyCircled and cyCircled_Onyx (or the skin you prefer). For those two, I'd suggest enabling "Delete before extracting" the first time.
Now working.
Keep playing around with it. TRY to break it. If it seems to be doing OK, throw the code in a .lua file and attach it to a post so I can add it.
Every version following v51377 on 8th October has a bug in Bongos 2 where the modifier key to switch bars doesn't draw the new bar properly. If the bar you're switching to has no icons then it will show the empty buttons, but for buttons with icons on them, it does not redraw them properly.
For example, on my rogue I have my main bar, which is 10 buttons, and when I gain stealth it pages to my stealth bar which is still 10 buttons but only the first five are used. When I stealth it just appears as if the last 5 buttons disappear. The 5 buttons remaining are the icons of the buttons from the main bar, complete with tooltip, but when they're clicked or executed with a key press, they behave like the buttons they're supposed to be, the one's on the stealth bar.
Any of the that make sense? I hope so. Like I said in a previous post, when paging occurs, buttons do not cosmetically change, and neither do their tooltips.
When was the last time you had updated cyCircled?... A while ago it was changed so that some plugins (skins) are extra downloads.
Hahah thanks, that worked. The last time I updated was a couple of months... when I started using the Seerah Suitcase UI compilation, great UI you made there btw. :D
Currently having the paging problem also using Bongos2.
I have a found a work around I can use each time I log in... Don't ask why it works, but it seems to. Basically I just enable and disable the mod for Bongos2 and trinkemenu. Even though it is disabled, the graphics still show but the paging works???
Currently having the paging problem also using Bongos2.
I have a found a work around I can use each time I log in... Don't ask why it works, but it seems to. Basically I just enable and disable the mod for Bongos2 and trinkemenu. Even though it is disabled, the graphics still show but the paging works???
have exactly the same prob and your "work around" works for me :-)
thanks btw
I've been having a problem with my stancebar not being skinned correctly. It randomly has square boxes overwriting my CyCircled skin as if it weren't enabled. If you look at my screenshot you'll see what I'm talking about...
Is there a fix for this? When I go to the menu and uncheck / recheck the "Nurfed_Shapeshift" option it fixes the problem, but only for about 10 seconds. Any help is appreciated. Thanks!
Now working.
So I updated CyCircled and I got rid of that 'error' but now in my skin list there's alot less skins to choose from even though there's like 24 different files in my texture folder. (The one I'm trying to use but doesn't popup in the in-game list is Onyx even thought there is a couple of Onyx files in my texture folder.)
Can anyone tell me how to make it so I can use the skins I had from my older version, on the updated version?
When was the last time you had updated cyCircled?... A while ago it was changed so that some plugins (skins) are extra downloads.
Like Seerah stated, skin packs are now separate. Download and install cyCircled and cyCircled_Onyx (or the skin you prefer). For those two, I'd suggest enabling "Delete before extracting" the first time.
Keep playing around with it. TRY to break it. If it seems to be doing OK, throw the code in a .lua file and attach it to a post so I can add it.
Other than that, great mod
For example, on my rogue I have my main bar, which is 10 buttons, and when I gain stealth it pages to my stealth bar which is still 10 buttons but only the first five are used. When I stealth it just appears as if the last 5 buttons disappear. The 5 buttons remaining are the icons of the buttons from the main bar, complete with tooltip, but when they're clicked or executed with a key press, they behave like the buttons they're supposed to be, the one's on the stealth bar.
Any of the that make sense? I hope so. Like I said in a previous post, when paging occurs, buttons do not cosmetically change, and neither do their tooltips.
Hahah thanks, that worked. The last time I updated was a couple of months... when I started using the Seerah Suitcase UI compilation, great UI you made there btw. :D
I have a found a work around I can use each time I log in... Don't ask why it works, but it seems to. Basically I just enable and disable the mod for Bongos2 and trinkemenu. Even though it is disabled, the graphics still show but the paging works???
have exactly the same prob and your "work around" works for me :-)
thanks btw
is it possible for cyCircled to skin this: http://www.wowinterface.com/downloads/info6598-ZHunterMod.html
i like the mod, i love cyCircled .. my ocd wishes they could play nicely together.
thanks in advance ;)
edit: scratch that, it is only the vol plugin which as the omnicc problem.
Will this be fixed anytime soon? The workaround is ok, except when I forget to do it :D
Has anyone come across a fix for this?
While I'm using the older version as a quick fix, its a pain to have to remember to uncheck it being updated on WAU.
So a fix for the current version would be much appreciated :D
This, after I ran WAU. Reverting just CyCircled back a version didn't fix it.
Edit: Make sure you're running the latest version of those that I mentioned, BTW.
Fixed for FlexBar2